
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 108.4Kreviews | 92% | — | $38.6M |
| $19.99 | 94Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i dont have the game
Third game I have purchased on every console I own. Probably spend about a thousand hours on this game just building up Mother base and enjoying the side ops.
I never understood what the story is about. But the gameplay more than makes up for it -- so many different types of equipment to experiment with. It's just a great game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 373.8K | 94% | $4.95 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.9M | 49.6K | 72% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $60M | 88.5K | 85% | $39.99 | |
| $27.6M | 31.1K | 86% | $39.99 | |
| $9.6M | 21.5K | 85% | $19.99 | |
| $10.7M | 68.7K | 92% | $9.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #80, worst BR #98 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Why are we still here? Just to suffer?" Metal Gear Solid V: The Phantom Pain, the last game made by Kojima working with Konami. The game is a direct sequel to Metal Gear Solid: Peace Walker and Metal Gear Solid V: Groud Zeroes. Even 11 years after it's release, the game still manages to impress with it's graphics and gameplay, counting with 2 entire maps and hundreds of weapons and items to be developed and used in battle. I would consider this game perfect if it wasn't about one thing: The story is incomplete. Konami released this game with an incomplete story, most of the missions of chapter 2 are the same missions of chapter 1 but in extreme difficulty, not to mention that the game ends abruptly, the "final mission" is actually mission 31 but way harder. Even if this game has it's flaws, is still worth playing and it's one the best games in the Metal Gear Solid saga in my opinion. 9/10.
Un des meilleurs gameplay d'action et d'infiltration existant tout ça dans un jeu sorti en 2015, les graphismes sont toujours aussi frais même après 11 ans, le monde ouvert est un peu vide mais très amusant par sa variété gargantuesque d'approches différentes, le système de Mother Base est plutôt complet et rafraîchissant lorsque l'on a passé plusieurs heures dans le désert Afghan ou dans la savane entre l'Angola et le Zaïre. Cette oeuvre est unique non seulement pour son développement chaotique et incomplet dû au conflit entre Kojima et Konami mais aussi par la dimension qu'elle prend: The Phantom Pain est une oeuvre laissant libre court à interprétation avec des références à 1984 de George Orwell ou Moby-♥♥♥♥ de Herman Melville laissant plusieurs pistes différentes d'analyse en fonction du bagage culturel du joueur qui incarne réellement le personnage principal. Ce jeu est vraiment très sympa à faire et n'a pas spécialement besoin d'avoir fait d'autre Metal Gear si ce n'est Ground Zeroes qui est l'introduction de ce jeu. Le jeu n'est pas exempt de défauts et en a plein à cause notamment des difficultés de développement du jeu mais il vaut la peine d'être fait. Concernant le 100% du jeu, il y a des trophées intéressants et amusants à faire et d'autres beaucoup moins, le 100% est vraiment très long à faire et je ne le recommande pas à tout le monde car il demande beaucoup de volonté au vu des quelques trophées inintéressants et longs à avoir.
DX
человек продавший мир
I never get bored playing this game. Kojima is a genius. Konami sucks
This game has everything: Great cinematics, great gameplay, a lot of secrets to uncover and details to notice. It truly is ahead of its time, and feels new even thought it's an 11-years-old game. It's a must play, even if you're new to the MGS series.
A jogabilidade é boa. E algumas batalhas são memoráveis. Apesar de não ser muito meu estilo de jogo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.