
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.7Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lost Judgement was an incredible sequel to Judgment. The gameplay and mechanics honestly act as a direct upgrade to Judgment, with rebalanced and reworked combat, more features, and quality-of-life additions. And oddly enough, classic RGG climax battles sort of make a return, known as “The Gauntlet” in this game, and while not inherently that useful, it’s still a great optional activity to have fun with. The story and characters were phenomenal, was done incredibly well, and it really does hit hard at times. This game goes deep into serious topics, especially suicide. On top of that, adolescent suicide. One of the saddest, but real issues. The story also goes deep into the ethical dilemma of extreme vigilante justice that causes the suffering and death of innocents but delivers excessive punishment to the guilty versus a flawed and complacent rule of law that fails to hold the guilty accountable altogether, even in the face of foul play and conspiracy. An ethical dilemma that deserves its own discussion and debate of its own. One that I applaud this game’s story for is how well it was portrayed, because frankly, something like that doesn’t have a black and white answer and never will. As for the characters, it’s great to see the returning characters. [spoiler] Also you get to play and customize Saori again, which is gold. [/spoiler] But the new characters were incredible, especially my beloved Sawa-sensei. I fell in love with her, and her scenes broke my heart. [spoiler] Then my soul was absolutely destroyed when Sawa was killed. A lovable, adorable person like her did not deserve that at all, and it left a really deep scar in my heart going forward. I even was totally expecting to visit her during premium adventure to at least see her at her staff desk and say hi. I was wrong. Give me a person I absolutely adore, love, and want protected, only for her to be ripped away in the saddest way. From that point forward, Yagami puts Sawa’s closure and justice first, which I was really happy for, even though I know it became a meme in the community. Speaking on the story, the rest of the characters were incredible as well. You can obviously see the reason why Kuwana did what he did, even if it was the completely wrong way to go about everything, and him being that same teacher from that past incident starting it all. And as much as I hate Soma as a person, he was also written incredibly well as a villain. [/spoiler] Side content and exploration was packed in this game, more than Judgement’s I'd say. Part of the story takes place in Kamurocho, after all it's an RGG game, but the actual main setting is Isezaki Ijincho, which I also love. But going even further, having a high school as one of the main locations centered on the story is actually something I really enjoyed and I honestly fell in love with Seiryo High. You get so much to do, one of my favorites being the school stories, those were actually really enjoyable, especially the Seiryo Rabbits story, which was one of my favorites. I also loved Amasawa and the MRC, great character and club. But wow, that ending case to the school stories had me heartbroken at first, but in the end was so heartwarming. Honestly, most of the side content involving Seiryo High School and its students were just so adorable and wholesome. Side cases were great all around as well, they were all fun and enjoyable to experience. Minigames are also fun to do, at least when you aren’t forced to do the ones you don’t like because of TownGo (the completionist pain never goes away for games like these). Paradise VR’s Dice & Cube game is both a fun digital board game but also the best source of money in this game. If you take the time to get the free pass, you pretty much have limitless Yen. The other VR game, Aircelios, could’ve pretty much been its own actual steam release, so the fact that they just threw it into Lost Judgement and called it a day is awesome. In the end, I cannot state how much I love this game enough. I enjoyed almost every aspect of it. But the stories and people I experienced in this game were truly incredible. If you’re already a big fan of Judgment, or even any other Ryu Ga Gotoku game for that matter and you didn’t already give it a try, I truly do recommend it. Lastly as a disclaimer I always forget to put on RGG games that offer English audio - I always play with Japanese audio + subtitles because I feel it portrays the authenticity, emotions, and seriousness better. I’m not saying that’s something everyone should do, and I’m not saying the dubs are terrible, but I do recommend Japanese audio and subtitles to anyone that’s willing to play without the dub.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 4.5K | 77% | $49.99 | |
| $6.6M | 14.4K | 90% | $14.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.5M | 7K | 95% | $24.99 | |
| $6.5M | 9.8K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.2K | 94% | $39.99 | |
| — | 0 | — | — | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $547.5K | 1.4K | 81% | $19.99 | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game ever i playing,, become japan detective absolutely perfect
i'd end a good part of my dad's side of the family just for a quick kiss from yagami on a quick note,clearly a game where rgg took the best things they've made during yakuza mainline games/spinoffs and chunked it all together on a beautiful,fun and entertaining masterpiece,also [spoiler]nice to see yagami being challenged on his ideals and getting to see his thinking from another point of view with kitakata [/spoiler],judgement did have a good way of portraying yagami's ideals and an easier plot to understand his thinking,this one was able to get a lot deeper into philosophical questioning of one's ideals and what does it mean to get justice,amazing game!
今日打完之逝,系統比之眼好好多,錢和經驗值給好爽[雖則正常破關都點不齊所有天賦]不象之眼打一場只得兩位數經驗值.校園任務好多而且會被主線進度卡住,所以最佳是破關後在漫遊模式去解任務,被大家厭惡機械社,比賽規則不太難,因難的地方是找電子材料,缺材料機械人不能升級,不能升級機械人在比賽時會被打破....跳舞社可以選難度,為何其他社團就不能選難度....對於玩家批評八神間接害死澤,如果大家好好看故事,就算八神不插手事件,澤老師一樣會被殺害.而且真相永遠消失於黑暗中.而故事中就算政府無錢運作,仲可以發債券調整稅率等來增加收入,無需搞那麼多手段只為操控某高官,派錢來救亡
Hmm
MASTERPIECE
比起上一作来说这一作有很多进步的地方,战斗系统更流畅,我最喜欢的就是不再强制加入很多小游戏。剧情方面承袭上一作擅长讲故事的特点,在没有小游戏打断节奏的情况下,这次故事流畅了很多,故事也还不错。主题还是围绕着多年前的校园霸凌事件,虽然我并不认同桑名对霸凌者的以暴制暴,那只会产生另一个夜神月一样的人物,但八神却执意把泽老师的死归结于桑名和女政客让我觉得莫名其妙。泽明明就是死于相马,冤有头债有主,非要归咎于别人,感觉反对并没有说到点上。游戏整体还算不错,体验也还好,值得一玩。
There is so much to do in this game, I do feel like the story of the first game was a little better, but overall, the amount of activities has vastly increased with the school stories; Combat has changed a lot with up to 4 styles; and many things got reworked for balancing things, like the extracts and dice minigame. But you should totally play this
已补票不签。
Peak Game Must Play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.