
"Lost Castle 2" is a 2D Beat'em up Rogue-Lite game. Explore abundant treasures and items to enhance yourself, master various weapons to showcase your skills, and challenge powerful monsters to demonstrate your strength. A new adventure is calling for treasure hunters!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.57/day in the week to Jul 30 → 19.43/day in the week after.
About

Featuring over 200 different weapons and armors, it introduces a diverse range of action mechanics and unique weapon skills!

More than 130 treasures with distinct effects. The more treasures you collect, the stronger you become, infusing each game session with changes and fresh excitement!

A variety of level scenes: Black Forest, Abandoned Village, Crystal Mountain, Black Castle Bridge, Black Castle, and more.
Over 10+ uniquely powerful bosses await your challenge!
The Dark Castle stands deep within the border mountains, a mysterious fortress. Reports from treasure hunters who have discovered the Dark Castle describe it as surrounded by exceptionally unique environments. Strange mutations have affected nearby creatures, and even mysterious Ethreals and Soul Crystals have been found. Everything indicates that the Dark Castle holds hidden secrets within...
A new adventure beckons for treasure hunters. Join the Treasure Hunters Guild, journey to the enigmatic Dark Castle, and embark on a fresh treasure-seeking expedition!
Genres
Updates
Engagement
Reviews
Themes across 1266 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说实话,我其实很想差评的,想了想还是算了吧,如果有评分我想给个60分,先说我自己的游戏感受,我目前打了20小时通关,联机还没用过,单人打的,怪物的设计和武器、招式我都没什么意见,体验还可以的,这个值得肯定,然而,给我最大的扣分点在于剧情,和一代一样,作为主角之一的玩家主视角,压根没啥用,仿佛就是摄像头,见证故事发展的,包括前期每次找到新NPC的时候,剧情也是一坨,说是AI都抬举了,我都不知道文案是谁写的;再说结局,最难蚌的就是结尾,你特么的,我千辛万苦打到BOSS处,结果你一阵动画刷刷闪过,好家伙和我一点关系没有,回到营地几个烟花打发打发你,搞得我一点成就感都没有,如果你们还打算继续做,我希望能在后续的作品里面看到你们能写个稍微像人一点的故事,不要把我那点代入感都消磨掉,以上。
GOOD
。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8K | 88% | $24.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $3.6M | 8.2K | 79% | $29.99 | |
| $3.6M | 62.8K | 95% | $1.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 13.9K | 97% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.8K | 320 | 74% | $14.99 | |
| $1.2K | 12 | 50% | $4.99 | |
| — | 0 | — | — | |
| $7.5M | 18.1K | 91% | $19.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $2.8M | 3.3K | 78% | $15.19 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, German, Russian, Japanese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以
nice
还算可以的游戏。缺陷在于玩起来疲劳感。 其实看的出来很用心了,有设计的多样化武器,会动的剧情动画。 不足的地方大概是表达力不足,过于明显的目标化,探索与意外这种刺激性的内容不多:特别是深度4以后,开一局定了一个目标,然后花30多分钟得到这个目标而已。 对单人玩家相当友好,如果能给两个队友就更好了。NPC队友能复活玩家就更更好了。
理论上这是个 好游戏,但是以普通人来说新鲜度在打完就很容易没,如果喜欢这种类型的可以考虑,对比一确实好多了
好玩上头,武器流派很多可以玩很久。但是灵魂石词条设计太逆天了,毕业估计得刷几百小时。炼金护符和梦魇buff的选择也没有方案保存和预载功能,本来就是重复刷刷刷的游戏需要频繁换武器体验来保持新鲜感,但每次换武器都要重新手动设置一遍护符和梦魇buff很麻烦。。
我已经玩过一代,相较于一代,二代的战斗更多样,是很明显的提升
你的关卡设计和法师塔的boss设计容易玩腻,但你的流派弥补了这一点
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.