
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 12 → 19.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous powerups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.

Bring your homies (or bravely solo it) for chaotic, over the top co-op madness. Combo your attacks, cover each other's backs, and rally your friends by blowing the tooter as the chaos scales from "this seems fine" to "oh no."

Swords, wands, bows, or the age-old gun— it’s all up to you. Freely swap your weapons, discover explosive combos, and pick your favorite way to slap goblins into next week.

A powerup in your hand is worth two in a chest. Get to mixing, matching, and stacking to outhit and outlast your enemies with powerups like:
Nah’s Barrier
Boomer’s Blessing
Trophy of Swole
Cool Comfy Shorts
And over 100 more!

Massive, weird, and ready to ruin your run - these bosses hit hard, play dirty, and laugh at your cute little powerups. Learn the dance, punish their weakness, and slap back harder.

This isn’t just any run - it's THE run. Achieve peak powerup perfection, become absurdly overpowered, and turn the tables on this cursed world. Goblins will tell horror stories about you.

Pick your ingredients. Choose your quests. Build the run you want. Choices you make stir the pot, determining which bizarre enemies, cursed locations, and giant, weirdo bosses show up to ruin your day. Cook up chaos, or play it smart... just don’t under season it.

Thanks for sticking around. No loot here, just raw appreciation. You read the whole thing. That’s rare. You might actually be... the chosen one.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a good time. Dont listen to a guy name alecchin2011 he is a bad game enjoyer
I bet the game is actually fun past the first boss but after about several solo runs where i think my build is probably the best it could possibly be, i just die each and every time. The style is pretty good and i like the look of the characters but gameplaywise it feels like a Pre-Pre-alpha version of a game way out from release, the camera sucks and using any sort of weapon feels clunky. The difficulty feels WAY too arbitrary to the point where i feel like i won't be able to to get to stage 2 until i spend 15 hours getting enough currency for upgrades in the camp just from farming the first stage. It feels like the game was balanced around groups of friends but mine have no interest in it, and the fact the game barely breaks above 200 daily players i can barely find public matches and no one joins mine when i have mine set to public. Maybe it'll get better down the line but it feels like the entire game needs a rebalancing
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish +2 more
Hours played at review time, across 401 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This literally feels like a fortnite gamemode. There is nothing to do other than bounty board, no challenges, and no exploration. but maybe combine every map into one large map to fit more content and make the bounty board the center of the map, no need to fly, when we can ride mounts to where were trying to go.
bare bones and rough build, lacking a lot in features as well as content. maybe worth the price in future if it gets remotely close to the game being finished.
Ya Ya Ya I am Lort. Lort Lort Lort. I am Lort
As a roguelite enjoyer, this was not the one for me.
lort me once, ill lort again
pls remove the time limit. i just like taking my time admiring the scenic view and noticing the little details in objects around the map. i can tell there's love in it. it's a shame that you only have a limited time to finish every game or else if u fail you'd die. i don't like the pressure, especially if u devs have created something worth taking the time to look at. it feels like i'm in genshin but i'm only playing the adventure part. the world is big and i didn't feel like i have a goal i need to race to. i totally forgot that i only have a limited time to finish the game, and even when i did know that i still didn't care cuz i was lost in the world.
I LOVE IT! Highly recommended for a quick run with friends or family or BOTH. Mechanics is not that complicated. Even you had finished the game, going for a re-run is still fun and challenging.
i finished the demo in 8.4 hours! oh wait that was the game, omg! I honestly cannot believe you guys launched, even EA, with so little content. you guys get "Lorting" and Lort-out, some Lorty content and this review might change to a more positive Lort! Now get your Lorts in gear and make some content!! because currently it is barely a passable demo! ! !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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