
LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esta bueno pero para mi los graficos estan algo flojos me gusto la forma de construccion. tampoco me gusto la forma en que tus aldeanos tienen un apetito voraz jasjajaj no es proporcional 5 aldeanos te alcanza 700 de pescado 10 aldeanos ya no basta pones otro aldeano y se soluciona en la pescaderia 12 aldeanos no basta ni con tres en la pescaderia ni con otros alimentos se consumio la fruta el pan jajaja. esto no me gusto a mi
SPOILER ALERT!: 1/3 of the game is cool - 2/3 are useless Great game.. well done, but one fact ruins it all. its unbalanced and has never been finished. - you only need to build fishfarms for food. they are OP and produce more food then any other source by far. using any other food-related aspekt of the game is inefficient. even cooking fishpie is less producitve then just having tons raw fish. so half of all the buildings in the game arent needed. - allmost every piece of a castle is useless. there is no need to build a fortress with walls and such.. just expensive cosmeticals. yes there are poor enemies in the game, but they are so buggy you dont need to care about them - low-tier buildings dont need to be build. just start directly with the hgih tier buildings.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would be a fun game if it was balanced. Why is it I have hunters and fishermen that all of a sudden stop bringing in food so everyone starves to death. All while bears and deer roam the town freely.
Nettes chilliges aufbauspiel für chillige abende
entretenido para quienes les gusta las gestion de recursos
jeux très complet et sympa,il ne révolutionne pas le genre mais pour moi il fait partie des meilleurs .
haan, f'est boucou bien :D
e um jogo mto bom, bem desafiador no começo, mas dps q se se faz todas as construçoes meio q fica sem objetivo, ja que nao tem nenhuma ameaça externa, entao o objetivo se torna apenas expandir oq ja existe... algum mod provavelmente soluciona esse aspecto
This game has an insufferable amount of micro.
игра не стоит своих денег. реализованные возможности в аналогичных играх реализованы намного удобнее . Куча не доработок ... например одно то, что нет возможности удалять неудачно построенные здания уже наводит на мысль о возврате средств... но стим деньги не хочет возвращать.... ссылаясь на то. что в игре проведено более 2 часов..... Крайне не советую покупать эту ..... поделку
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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