
Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game ends just as the novelty begins to wear off, perfect!
Less restrictive than similar games, e.g. Mirror's Edge or Dying Light, but also a lot more janky (in all the wrong ways). Anything can be brute-forced using platform spawning. Environments are also very boring.
is fun
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Languages: English, Polish, Spanish - Spain, Hungarian, Turkish, French
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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i was trying to find games similar, if not in the same style as mirrors edge and i found this game... the level design is boring as fk, you jump with a button and do the climbing/wallrunning/etc with a different button. doesnt feel or play as mirrors edge, the only thing that looks similar is the running animation but doesnt even feel like it. the puzzles are boring as fk too since i just want to run jump and climb from a to b like in mirrors edge. the only thing i remember from the messages are that you (the person you are playing) declined a date to brazil which is good because why would anyone go there lmfao. 8 buckaroos wasted, do not bother with this. still props for being a one-man-dev though.
I LOVE this game when it first came out I played it on Windows. I have left the TERRIBLE windows OS and went straight for Linux. ALAS this game REFUSES to work in manjaro linux. I tried everything Steam has to offer but no dice here. TIME TO MAKE THIS RUN IN MANJARO LINUX DEVS. It's about time please.
fun
One of the best games i have ever played. I absolutely love movement-based videogames, and this one has shown to be incredibly well-made, even if the coders deny it. The movement is on point, the lore is also good, the mechanics and controls are perfect and fluid. I did not change one single binding in this game for the whole 13 hours of it and still felt extremely comfortable with the key binds and visual settings like FOV. Edit: I've played for 30+ hours now. The workshop content is awesome, I even got a few world records!
"After playing my fair share of Lemma I still never managed to complete it for one reason – I kept getting stuck. Twice I had to restart the game from scratch because Joan somehow lost the ability to jump..." "Still, the title is impressive to have been developed by a single person, who learnt the hard way about many video game design choices. It just didn’t captivate me gameplay wise..." 5/10 Full review at https://darkzero.co.uk/game-reviews/lemma-pc/
I got this game for dirt cheap and I can say that it's a very fun experience. Parkour with a interesting concept of a voxel landscape changing and evolving around you, you can control some elements in it that makes it a very enjoyable experience. Though it feels like it needs a bit more polish, the concept and the narrative of the story are very intriguing and will make you invested within no time!
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Players by region
Where this game's players are, estimated from review languages.
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| $89K | 300 | 93% | $14.99 | |
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| $89.1K | 438 | 92% | $9.99 | |
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