
Your debt comes due in 30 minutes. Twist the rules through demonic contracts and survive impossible production quotas in this chaotic factory-building roguelite.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
『Lazy Witch’s Factory』 is a run-based rogue-lite factory builder.
You have only a short time to build a factory, make deals with demons, and repay a ridiculous amount of debt.
No time to take it easy.
Make the most of your limited time and resources.
Spaghetti lines and stopgap fixes are allowed.
If you fail to repay your debt before the deadline, you'll...
Actually, never mind.
Mine resources. Turn them into products. Sell them to pay off your debt.
Unfortunately, that won't be nearly enough. Make contracts with demons.
Short on raw materials? Rewrite the recipe.
Got too much iron ore? Transform it into a gem.
Short on cash? Just make some.
When your shift ends, everything resets. Except what you learned.
With each run, you'll get better at choosing the right contracts for the situation and building smarter synergies.
You play as Momoko, who signed up for “passive income” and ended up buried in debt.

Your workers are generally unmotivated and completely honest about their desires.
Whether they can be made to work properly depends entirely on how you manage them.
Salamanders seem to think blacksmithing is part of a workout routine.
Slimes enjoy the pain produced by distillation a little too much, and would rather make it last longer.

In the beginning, eternal life was the punishment cast upon sinners.
The manager Gehenna thought:
“Wonderful. This solves the overtime problem.”
You were cast down into a truly hellish work environment.
Still, not every demon in Hell wants to make your life worse.
Bored by immortality, the arch-demons now offer their help with your factory operations, each in their own highly questionable way.
Leviathan, a researcher, can greatly improve productivity through experimentation. As a side effect, Hell's entire water supply becomes contaminated.
Mammon, head of the infernal bank, can solve your cash-flow problems. Don't ask where the money came from.

Welcome to hell. Please clock in.
A frantic run to pay off your debt within a 30-minute time limit
Highly replayable gameplay that inflates production power through factory design skills and randomized options for greater strategic depth.
Diverse strategies based on sponsor character combinations
Cute characters and sarcastic humor

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
状況によって停滞することや放置で勝利確定の状況はありますが、基本的に高難易度だと終始忙しいゲームです。 30分なんてあっという間。というかこれ以上だとちょっと辛いしダレそうだしで非常にいい塩梅です。 ランダム要素に左右される面が強いですが、決まり切ってるとすぐ飽きちゃうのでそこもいいと思います。 そのおかげで時間半分くらいまでダメでも勝てる見込みもありますし。 プレイテストの頃から精力的にアップデートしてくださってるので、その状況変化も面白くはありますね。 ライン作りにあまり前提条件がなく、作り直しとか楽なのも遊びやすくていいです。
とりあえず2時間やった感想 2時間程度だと難易度は簡単すぎて物足りないかも ただ、キャラクター達のボイスがかわいいで、苦痛なく楽しめると思う。 この手のゲームは作業が進んでいくとボイスやSEが鬱陶しくなって最悪ミュート状態にすることもありますが、 今のところ心地よく楽しくプレイできています。
ライン製造ゲーム。 無意味に敵が攻めてきたり馬鹿みたいレシピが複雑だったりいちいちアイテム拾わないといけなかったりしない遊びやすいゲーム。 工場ゲー特有の無限のPDCAを自分で回すのが苦手な人にはいいと思います。 逆にどうあがいても30分で終わりなのでクソデカライン作りたい人には物足りないかも。 現状でもお値段分以上には遊べるし前述の通りどうでもいいストレス要素はほぼないのでおすすめ。
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $162.4K | 304 | 85% | $14.99 | |
| $162.4K | 450 | 99% | $19.99 | |
| $162.6K | 685 | 58% | $9.99 | |
| $162.3K | 641 | 79% | $11.99 | |
| $162.6K | 341 | 89% | $12.99 | |
| $162.6K | 811 | 70% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4K | 42 | 95% | $5.99 | |
| $1.4K | 8 | 100% | $4.99 | |
| $861.6K | 1K | 89% | $23.99 | |
| $72.8K | 163 | 72% | $9.99 | |
| $33.3K | 75 | 83% | $11.99 | |
| $8.8K | 28 | 96% | $7.99 |
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 206 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fixes the issue I usually have with automation games. "Now I need to rebuild with a better conveyor belt system." But nope. You don't reach that point, because it's run-based. Optimisation happens by getting better at spotting production lines and building fast instead of pretty.
工場建築RTA マップを開いてからポーズできるので、意外と考える時間は大丈夫 主人公の舌打ちがかわいい
팩토리오 어렵다! 이 겜하세요 비록 팩토리오 53시간밖에 되지 않지만, 제 생각으로는 이 겜을 대충 지옥1? 까지 깰 수 있으면 팩토리오 할만합니다. 씹덕스러운 팩토리오 뭐 없나? 이 겜하세요. 일단 주인공이 귀엽습니다. 비록 주인공을 볼 시간은 없지만 주인공 귀여워요. 라이트한 팩토리오 뭐 없나? 이 겜하세요. 팩토리오보다 라이트 하면서도 팩토리오에겐 없는 시간 제한을 둬서 팩토리오와 다른 느낌의 난이도를 줍니다. 근데 그렇게 어렵지도 않아요. 여러가지로 팩토리오와 비슷하지만, 여러가지로 팩토리오와 다릅니다.
今年一番発売を待ち望んでいたゲーム。 プレイテスト版と体験版で合わせて100時間以上を溶かし、これからどれだけ溶かされるか楽しみです。 倍速と一時停止を使いこなせればプレイはさくさく。 コンベアの引き方は直感的で、生産ラインの組み方は少しずつ覚えていく方式。 工場系が初の自分でも馴染めましたが考えなしだとあっさり詰みます。 プレイすればしただけ有利になる返済特典があるので返済に失敗しても無駄にはなりません。 歯応えが欲しい時は無効化出来るのもよし。 困ったら公式のdiscordで先駆者のやり方を参考にするのも良いかと。 製品版になって特別な条件下で挑む高難易度の特別任務が実装され、通常モードでは有り得ないことが起こって面白いです。
30分でノルマを稼ぐ借金返済ブラックファンタジック工業ゲーム。 時間制限がある関係か、今のところ複雑な製造過程を要するものは出てきていません。 加工は精々2段階加工くらいまでで、どちらかといえば資源や絶妙に遅く、数に制限のあるコンベアをどう使うかにらめっこし続けるリソース管理ゲーの類です。 ローグライトとしては30分(一時停止&2倍速可)と1セッションあたりの時間が短いのも良いところです。 現在6段階目の難易度であるHell1で詰まっていますが、クリアできるのこれ…?と思う気持ち半分、何か掴めたらぎりぎりクリアできるかなあといった気持ちが半分です。 5段階目くらいからは割と忙しいです。
ライン構築+ローグライクというゲームですが、かなりRTS要素が強いゲームです。 人は選びますが、ハマる人にはとことんハマるゲーム。 高難易度は、契約やレリックなどでシナジーを組めないとクリアできないのでかなりやりごたえはあります。 いくつかの勝ち筋を見据えながら、それでも詰むことはありますが、うまくいったときは達成感があります。 現状アーリーアクセスということで、ゲームバランスも調整中ですが、開発者のフィードバックが早いのでその点も素晴らしいです。
屑運の人は苦労すること間違いなしな感じのゲーム(このレビューを書く1日前にアプデで少しマシになった程度) 返済毎に貰えるリワードの中で選ばなかったもの(いらんやつ)が次のリワードの時も残り続けてるのが凄く邪魔 あとコンベアぐらいは自由に購入できていいんじゃねえかな…制限する意味ある?
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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