
Build production lines to extract resources, craft parts, and assemble towers. Complete orders, earn rewards, unlock new machines, and grow your factory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TowerLine is a factory automation game about building production lines to create towers. Extract resources, process materials, craft parts, and deliver finished towers to complete orders and grow your factory.
Start with raw resources and turn them into different tower parts. Plan efficient layouts to keep everything flowing.
Discover elemental sources on the map and infuse your parts with fire, lightning, and more.
Move everything with belts, junctions, and balancers. Split, merge, and organize your lines to keep production smooth.
Accept procedurally generated orders with different requirements and rewards. Deliver the requested towers to earn money, unlock new machines, and upgrades.
There are no time limits. Optimize, experiment, and design at your own pace.

Wire your factory with logic gates. Read order signals, pass the part, shape, and color data through your network and build automatically.
Genres
Engagement
Reviews
Only played a little so far but a very fun factory game. The demo shows more than enough to know if it's for you or not so just give that a go if you're unsure. The reason I wanted to get a review up on launch day is that just five days ago I contacted the dev about a UI accessibility issue that would have left me unable to play the full game. I had no expectations they'd be able to accommodate these changes at all, let alone do it in time for launch. Talking to the dev on Discord it seemed it would indeed be too difficult to factor these changes in at this late stage of development. However, they then decided to go away and put in an absolute SHIFT over the weekend to get it done anyway, changing a big chunk of the UI and making it so I can play the game that's come out today. If you have any love for this sort of game I have no doubt you'll get your money's worth. Not only that, you'll be giving support to a dev that truly deserves it.
This is a worthy successor to Shapez 1. If you love that game you will love this! Yes, there's heavy influence taken, but this game does many things differently to keep things interesting and unique to itself. Highly recommend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Norwegian, Polish +10 more
Hours played at review time, across 28 reviews with recorded playtime.
Great automation game from an indie dev. Buy it and support him, its worth the money. Very similar to shapez.
Automation and Shapez enjoyers rejoice! this game is a very cheap and fun automation game that has some things that a lot of cheaper automation games tend not to have: a good control scheme, an easy to use UI, a responsive world that doesn't fight you too much for placement, and a good progression system that is easy to not only follow but also pin elements of so you can track it. the shapes that the game has you progressively make are easy to understand and figuring out how to lay out a factory is easy, even for a person who is bad at automation games like me. the roguelike progression is going to be a little offputting to some. the chunks you buy to expand the board are random and have rarity tiers so you can have points where you are stuck generating chunks to get a new shape or a second/third/extra production line running. the missions you do to unlock new equipment and therefore shapes are also semi-random so there were some points where I was clearing an old shape just to get gold rather than progress. which is fine to me but again, may be offputting to others. if you want a polished shape making automation game then I'd thoroughly recommend this. good graphics, nice sound scape, and easy to understand UI and gameplay loop that scales as slowly as you like it and smooth control scheme that gives good feedback to you the user.
整体的玩法很接近异型工厂,算是比较纯粹的自动化产线模拟游戏了 目前感觉有意思的是: 1.配乐和画风比较对我的胃口,比较有工业流水线的感觉 2.可以自己选择订单,而不是系统自动分配,不会说是一旦完成了这条产线的处理没有选择的余地 3.订单和元件、解锁地块之间的联动效果意外的不错,能玩得下去(还是比较耗时间的) 但是体验下来还有一定的问题: 1.前期给的蓝图为太少了(可能是我脸黑,硬是没有升级蓝图所需要元件的元素) 2.后期想要获得和前期一样的货币需要制造的物品难度指数级上升,其实可以增加购买地块所需的钱的数量来平衡(制造一个很复杂的东西只给两块钱还是很伤人的) 3.在买地块之前没法看,确实有一定的随机性,但是太看脸了吧,有点提示说明里面有什么元素也行啊,我脸黑直接被坑死了,开了两圈,一个紫色的没有,导致我蓝图上线直接卡死在5。这个还是比较影响游戏体验的 4.开局周围的地块里的元素可以给的齐一点,比方说在价格为1或2(或者说以2为半径的范围内)能够集齐所有的元素和原料 总体来说对于我这种喜欢自动化、流水线生产的玩家还是比较有意思的,还是比较值得推荐的
Haha ♥♥♥♥ this is addicting xD Great automation game with charme! Building production lines to manufacture towers is surprisingly addictive, and there's always something to optimize. The gameplay is easy to learn but has enough depth to keep you hooked for hours. If you enjoy games like Factorio or Shapez, TowerLine is definitely worth checking out.
Boring.
재미있음 shapez 였나랑 비슷해보임, 공장겜 많이 안해봐서 4시간 정도하고 어려워서 고민하는 중 타일 위치가 고정이 아니여서 재미있는듯. 공장겜 좋아하면 추천
.
Игра интересная и отличная. Но на этапе полной автоматизации и управление логикой весь интерес заканчивается, ведь для не знающих программирование(таких как я) это становиться финальным этапом игры, ибо самому разобраться нереально, а гайдов нет, и на русском, ни на английском языке, попытаюсь ещё парочку часов, но думаю это уже что-то на нереальном для меня
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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