
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fun action. I like the pace. the quests are interesting, but are not the sort that bog you down incredibly. I absolutely love the writing, which should not be a surprise, considering who is involved in the writing of this game. I like how the colors are bright. a nice contrast to Skyrim. Its not trying to be "realistic". it is charming and I love the weapons and combat mechanics. The great variety of fictional creatures is absolutely wonderful. I highly advise you play this delightful RPG.
Some people might say "this is a game from a different time". I'm old enough to say that this isn't true. This game is filled with generic ass dialog with fantasy word creations that make you facepalm. The most generic boring story you've seen 1000 times even before 2012 when this came out. Filled with unfinished ♥♥♥♥ like, the chakram weapon basically failed as soon as there is a slight different in elevation between you and the mob. Animation-locks that make combat feel clunky and unresponsive. Go play "Divine Divinity" which came out the same year and you will see the night and day difference. In short: When your dialog is more boring than ES Oblivions and you have more clunky feeling combat than a turn based game, then it's no surprise this game failed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 254ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В начале игра приятно удивила дизайном, персонажами и боевой системой. Способности судьбы нравилось применять каждый удобный случай и красиво добивать врагов, но спустя множество однообразных мобов, которыми тебя закидывают просто чтобы ты тратил больше времени, спустя кучу однообразных подземелий, замков, которые похожи один на другой и различаются лишь светом и цветом, спустя огромное количество квестов дай-принеси-сходи я начал уставать от игры. Она очень быстро перестала удивлять и просто заваливала одним и тем же однообразием. Есть интересные задания, цепочки квестов и диалоги, но их все можно пересчитать по пальцам неопытного фрезеровщика. Я прошёл весь основной сюжет, все дополнения и почти все побочные миссии, избегая лишь задач, но, посмотрев на них вы поймёте почему. Отдельный комплимент хочется дать левел дизайнеру, который в жизни, надеюсь, наворачивает столько же километров, сколько я в этой игре. Вы обязательно оцените метровые выступы, из-за которых вы обязаны будете обегать всю "интересную" локацию иногда целиком и полностью. Большой открытый мир в этой игре лишь для того, чтобы задержать игрока ненужной скучной беготнёй, за которую вы успеете вырастить уже и внуков. Пустые гигантские локации с постоянно мешающими вам на пути мобами, которых на всю игру от силы 10 видов за исключением их редизайна. Если это дань уважения олдскулу, то я рад, что его время прошло. Я потратил на это 106 часов и игра так и не раскрыла свой "потенциал". Всем киборгам-убийцам с титановыми нервами бесконечным запасом времени, кто прошёл игру на 100% я хочу стоя поаплодировать. Если коснуться сюжета, то он мог быть более интересным, но как будто создатели взяли всего понемногу из популярного на тот момент фентези, но с ньюансом , что это немногое - не самое лучшее, и впихнули в игру. Игра могла быть лучше, но оказалась бочкой дёгтя с ложкой мёда.
ИГРАЛ ДО ТОГО КАК ЗУМЕРЫ ПОШЛИ В САДИК. БЫЛО ВРЕМЯ...
I have played the original many times on my Xbox 360, now I'm working on the updated version with the additional content, which I haven't yet gotten too. Graphically this game is gorgeous. The lore is rich and detailed. You can craft your hero in countless ways. It's a fun and rewarding game to play.
I like this game a lot more than I did when i was younger, but i think the only thing it really does well is provide you with a big sandbox, the game lacks so much personality but its generally very beautiful not bad for being a sandbox and its really easy to just turn your brain off and play a few hours, particularily been stressed out recently in my life and it being so brain off was a huge plus. One of the most high production value piles of shet ive ever played. Good Stuff (?)
Ellen was entirely correct
One of the best underrated RPG games I have ever played in my whole entire life 10 out of 10 in my own personal opinion its an enjoyable experience BUY THIS GAME!! You will not regret it.
I once read an article about this game saying "it is the best rpg you never played". Totally agree. Great setting, great story, good remaster to flawlessly play in 2025. If you have a lot of time to delve into a new realm - this one is for you!
This is one of those "shut off your brain" kind of ARPGs. It's flashy and has good combat mechanics. You can save anytime and pick it back up anytime. Plays pretty well on the Steam Deck docked or otherwise. Ellen was definitely right about this game. Plus, can't go wrong with the collab work done by RA Salvatore and Todd McFarlane.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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