
A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 1.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−70% | 7.5Kreviews | 84% | — | $2.2M |
| $44.99 | 908ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
непогана покрокова тактика в атмосферному антуражі постартуріади
Господе, давно у меня так жопа не горела! Добротная пошаговая тактика)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
| $44.99 |
| 331ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
かなり熱中した。 XCOM系かと思ったが中身はタクティクスオウガ系に近い。 重厚な鉄と呪いのアーサー王伝説が背景で、主人公はなんと悪役のモードレッド。 泉の女神と協力してアーサー王を打ち倒すというあらすじ。 拠点であるキャメロットの開発と、マップを回っての戦闘がメイン。 このゲームが素晴らしいのは、「序盤は簡単で、終盤が難しい」というバランス。 普通は最後の方ほど無双状態になっていくので、このバランスは珍しい。 ただ、惜しいのはアンシーリーという3章に登場する敵だけ異様に強い。 あとクリア後のエンドゲーム。「氷の壁」というスキルがないと無理。 ていうか氷の壁があっても無理。そこだけバランスが崩れてる感じ。 メインストーリークリアまでならボリュームもあるし、バランス良いのでおススメ。
Отлично сделанная игра!
Após aproximadamente 25 horas de jogo, fica claro que King Arthur: Knight’s Tale é uma das experiências mais marcantes dentro do gênero RPG tático por turnos. A desenvolvedora NeocoreGames conseguiu reinterpretar a clássica lenda arturiana de forma sombria, madura e envolvente, criando uma atmosfera que combina perfeitamente o mito com elementos de fantasia sombria e dilemas morais. Um dos grandes destaques está na história, que subverte as expectativas ao apresentar um Rei Arthur corrompido e um mundo dilacerado entre o sagrado e o profano. A narrativa se desenrola com um tom melancólico e trágico, sustentado por excelentes diálogos, dublagem competente e uma trilha sonora imersiva, que reforça o clima sombrio e épico da jornada. O sistema de combate tático por turnos é outro ponto forte: profundo, estratégico e recompensador. Cada batalha exige planejamento, uso inteligente do terreno e domínio das habilidades únicas de cada cavaleiro da Távola Redonda. A variedade de personagens jogáveis — cada um com sua própria história, classe e habilidades específicas — garante dinamismo e liberdade nas escolhas táticas, além de favorecer a experimentação de diferentes estilos de jogo. O jogo também se destaca pelo seu gerenciamento do reino, um elemento que adiciona camadas de profundidade à progressão. Administrar Camelot, restaurar estruturas e decidir o destino de aliados reforça o senso de responsabilidade do jogador. O sistema de moralidade é particularmente interessante: suas decisões afetam não apenas o rumo da história, mas também a lealdade e o comportamento dos companheiros, gerando consequências palpáveis e aumentando o peso narrativo das escolhas. A árvore de habilidades bem elaborada permite personalizar os heróis de maneira significativa, incentivando a criação de combinações únicas e táticas refinadas. Somado a isso, a apresentação visual e sonora é de alto nível, com cenários detalhados, iluminação atmosférica e uma ambientação que reforça o caráter sombrio e decadente da Bretanha pós-Arthur. Naturalmente, há alguns pontos que poderiam ser aprimorados. Os cenários, embora belos, acabam se tornando um pouco repetitivos ao longo da campanha, e a variedade de inimigos poderia ser maior para diversificar ainda mais os combates. Contudo, esses aspectos não chegam a comprometer a experiência geral, que se mantém sólida e envolvente até o fim. King Arthur: Knight’s Tale é um RPG tático de alto nível, ideal para quem aprecia estratégia, decisões morais e histórias densas e sombrias. Vale plenamente o investimento.
Хорошая графика, интересные пошаговые бои на небольших картах, на которых собираешь сундучки и золото, красивая графика на мой взгляд. Хорошая оптимизация. В игре не настолько огромное количество механик и взаимодействий чтобы ломать голову часами, но и не просто битвы в лоб за укрытиями, отличный баланс в этом плане. Рекомендую играть на максимальной или пред максимальной сложности.
Играл на самом высоком уровне сложности в режиме "железный человек". В целом, очень понравилась, в начале сильно затянула. С течением времени бои стали однообразными, но одновременно и сложными, что заставляло каждый раз думать как выкрутиться из различных ситуаций. Прям тупиковых ситуаций не было, при рациональном использовании ресурсов/предметов и прокачки - можно было выбраться из любой ситуации. Не могу не упомянуть один момент: подробный рассказ Боудикки о её дочерях с подробностями, это было действительно жёстко, вы поймёте о чем я.
I went into this game with low expectations, and let me tell you, this game is a blast! It's very XCOM-like—not a masterpiece, but a fun game for a AA studio. The combat is great, the music is top-notch, and the enemy variety is good. All the quests, whether side quests or main quests, are fully voiced. The graphics are good too. I give it an 8/10—a solid game!
Just not fun. seems like everything is AI made for this. if your favorite flavor is bland you might like it. refunding
Forte inspiração em XCOM, ambientado em uma releitura sombria do mito arturiano. O jogo entrega: Pontos fortes Combate tático sólido, com boa variedade de classes e habilidades. Tom dark fantasy bem executado, atmosfera pesada e narrativa madura. Sistema de escolhas com impacto real (Moralidade e Religião moldam Arthur e os Cavaleiros). Progressão de Camelot como base, gerando decisões estratégicas relevantes. Pontos fracos Ritmo lento para alguns jogadores; missões podem se tornar repetitivas. Interface e menus poderiam ser mais ágeis. Dependência de builds fortes pode reduzir a experimentação no late-game. Conclusão Excelente para quem curte tática + narrativa pesada. Não é para quem busca ação rápida. Entrega um mito arturiano diferente: cruel, político e implacável — exatamente o que promete.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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