
Experience the most advanced, realistic, and visually stunning hunting adventure across vast wilderness in North America and Africa. Encounter lifelike animal behavior, dynamic ecosystems, and dangerous wildlife while building a collection of trophies in your lodge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Aug 11 → 14.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Way of the Hunter 2 delivers a deeper, more dynamic hunting experience built around living ecosystems, advanced animal behavior, and three distinct hunting regions. Track game across a vast North American wilderness, face dangerous wildlife in an African hunting ground, and explore a Rocky Mountain region centered around the Hearth & Hunt Headquarters lodge — an expandable hunting hub with additional rooms, display space, and trophy mounts for showcasing trophies from current and future hunting grounds.
Animals behave and react naturally to their surroundings, rewarding players who carefully study tracks, movement patterns, and habitat conditions before taking a shot. Players can also venture out freely to explore the wilderness, enjoy spontaneous hunts, and experience the beauty of nature alongside their dog companion. Expanding on the foundation of the original game, the sequel sharpens realism, accessibility, and player freedom while preserving the deliberate pacing and authenticity that define the series.
Experience the thrill of the hunt across diverse wilderness regions in North America and Africa. Track and display big game like Moose, Elk, Bears, Bison, and a wide range of smaller animals and birds. In Africa, face some of the world’s most dangerous wildlife, including massive hippos, thunderous buffalo, prowling lions, and stealthy Nile crocodiles.
Way of the Hunter 2's goal is to become the most authentic and advanced virtual hunting experience. Building upon our previous experience, invaluable player feedback, and countless iterations this game will start as the foundation for many updates, expansions and a true long-term support.
As an adaptable hunter building your reputation, you’ll take on unique challenges across three breathtaking hunting regions after being recruited by Hearth & Hunt to help local residents, work alongside your new Hearth & Hunt colleagues, and preserve regional ecosystems. In New Laurentia, investigate the unusual behavior of the local moose population with the help of a skilled dog trainer and a former warden.
In Kilimaya Reserve, support a renowned safari guide, train with an eccentric archery expert, and track down a legendary retired huntress while helping maintain the balance of the ecosystem. Meanwhile, deep in the Rocky Mountains, a colorful elderly Irish carpenter is more than happy to turn your hard-earned cash into lodge expansions with extra rooms and trophy displays—usually while distracting you with stories about mushrooms and local folklore.
Hunting Dog: A loyal companion that detects animal signs, follows blood trails, and tracks wounded game. With regular exercise and training, it grows more skilled over time.
Shot review: Our improved bullet camera lets you break down every shot with precision. Analyze trajectory, speed, angle, placement, and more — learn how to make the perfect shot, every time.
High-Tech Equipment: Advanced gear sharpens your instincts, delivering a more immersive hunting experience with thermal night vision and enhanced reserve monitoring to manage habitats.
Hearth & Hunt Headquarters: A smaller Rocky Mountain hub map where you can unwind or explore the surrounding wilderness. Expand the Lodge as your hunting adventures continue, then fill it with your favorite trophies from across all regions.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 1.6Kreviews | 74% | — | $2.1M |
| $39.99 | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]付出就一定有回报?未必的!!![/h1] 《Way of the Hunter 2》是一款基于虚幻5引擎打造的开放世界硬核狩猎模拟游戏,和大多数猎人游戏一样,它们都有着另一个戏称“散步模拟器”!这个就得说到游戏的拟真硬核难度了,游戏里的打猎过程相当真实,动物需要我们一手一脚的在地图上探索寻找,各种探脚印、闻粪便、听声音的,找到了还得接近得了,接近得了还得开枪打得中,打中了还得是打中要害,打中要害了还得追踪得到!总之,几个小时打不到一个猎物绝对是常态就是了! [h1][quote=] [table] [tr] [th] 欢迎关注 [b][u][i]U_U鉴赏家培养计划[/i][/u][/b][/th] [/tr] [tr] [th] 关注U_U鉴赏家,开启精彩游戏之旅。 [/th] [/tr] [/table] [/quote][/h1] [h1]近乎拟真的动物警觉系统[/h1] 游戏里设置了动物的警觉系统,因此我们在靠近动物的时候,动物能提前发现我们可就一点都不稀奇了!毕竟这里的动物可都也都是有“嗅觉”、“听觉”和“视觉”的,毕竟拟真嘛!视觉这方面其实是最容易应付的,我们需要蹲下或者趴下匍匐前进,利用草丛和树干遮挡视线,慢慢接近到射程范围内才行。 嗅觉气味系统在现在的猎人游戏里也算是常备系统了,我们在猎物的顺风处,会比在逆风处更容易比猎物“嗅”到,因此我们得时刻留意风向,一个合格的猎人需要长期逆风前行。 听觉系统其实挺考究的,猎物会根绝我们发出的声音发现到我们的同时,其实我们也可以根据猎物的声音来反向发现它,在游戏里这是一个有着相互作用的系统。游戏里我们所有的行动都会有声音,走过草丛、踏过土地都会有对应的声音,如果是跑动,那就更加明显了,这么说吧!只要你是跑动着来接近动物的,那么在游戏里你就永远别想能猎杀到猎物了!那跑动的声音,动物在几百米远就发现了! 总之,这个动物警觉系统是真的太太太强了,这也是造成许多新手玩家,追猎几个小时毫无所获的主要原因! [h1]只是打中猎物都不能算有本事[/h1] 游戏里我们成功猎杀的猎物还能当作优质战利品来展示,这应该是游戏最为有意思,也是许多老玩家猎人们最为追求的目标了!猎杀动物如果一枪干不掉,那就会进入漫长的追猎过程,这个过程哪怕是老猎人也是经常追丢的,因此我们就更加追究一枪毙命了! 能一枪击杀要害保存猎物的完整性也是相当重要的,因此各位小伙伴得先把脑海里那个“把猎物一枪爆头了不就行了!”的想法撇除掉,先不说游戏里大多数动物的头硬的可能一枪蹦不死,就是你把人家头轰个稀巴烂那还叫啥“完整性”?你见过电视里哪家贵族家里挂的鹿头熊头老虎头是头上稀巴烂的么?因此各位小伙伴记住,“要害”不是头部,而是心脏和双肺!想要一击毙命,又要保存完整度,瞄准前腿之间打就没错了!这可是俺这个猎人界的王牌新秀的独家秘诀,一般人我不告诉他!真的! [h1]爽不起来,但绝对足够沉浸![/h1] 《Way of the Hunter 2》里还有着相当拟真的天气系统、昼夜系统、动物聚集生活区等系统,单单是这广阔无垠的开放地图上的各处美景都足够我们徘徊许久,带来的打猎体验也是相当真实的!除了价格高了点还常年不打低折外,是没啥毛病了!真的值得拥有哦!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Spanish - Latin America*languages with full audio support
| $39.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 391 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Early Access Release Review. This has ”fail” written all over it. It will never be a hunting “simulation” as it struggles to find what’s real and what’s fudged. So much fudge… Ends up being quite boring. A flat, dull, empty experience; walk for miles and never see, well anything. They cannot do animal behaviors; crocs and hippos are jokes; birds and bunnies are invisible. The starting equipment is inadequate, insulting in my opinion, to start a game with the premise of being a “professional hunter” hired to an exclusive hunting reserve as their resident hunter – then all you get, you big, bad, professional you, is a .308 with BBs for ammo a bottom line shotgun, and a pair of dirty binoculars that you cannot clean. It’s insulting. They struggle with ballistics; herd management is impossible, as there is no calendar, so no reference points. Earning money is totally frustrating, they pay you by the pound at a ridiculously low price, so it takes forever to earn money; then you can’t buy the GOOD stuff until you’re leveled up -imagine going into a store and being turned down for a cash purchase because your “level is too low” – yeah, like that happens in real life. The movement/sond/sight mechanic is laughable – your visual and audial ‘levels’ only have 2 settings for adjustable movement, and only one when prone. Each position standing, crouched, prone, have different levels of exposure. Terrain, weather, wind has ZERO effects on movement – they adjust nothing. Walk in water, grass, brush, gravel, macadam – same noise levels for all. Only your posture matters. That’s so real! … So what you will get, in the end, is a semi-this-and-that arcade game. Boring, dull, poorly rendered, chaotically organized, and generally failing to deliver any kind of enjoyable experience. They should have ported WOTH into the new engine and gone on. The changes made here in WOTH 2 are through-and-through fails. I’d pass on this one. [770 hrs in WOTH, played Beta Test, Pre-Release. Game was given free from Beta.]
:[h2] The Good [/h2] This game has the best looking animals, animal management systems, and the most realistic gameplay of any hunting game bar none. There arent too many animals and you have to work hard for good ones, it feels like you are hunting in real life. Glassing feels real, animals have realistic reactions when you shoot them depending on where you hit. It also has way more progression/things to work towards than the old game, and the graphics are way better. If they can fix some of the issues mentioned below it will be the best hunting game bar none with nothing even close, but the devs really need to recruit a real hunter as a consultant, as it is pretty obvious this is a hunting game made by non-hunters. I sincerely hope they put more time into making the racks in game look more realistic quickly, as it took them a LONG time to do so in their last game and many never looked quite right. :[h2] The Bad [/h2] [u] The Racks: [/u] The 5* whitetail racks are the worst looking whitetail rack ive ever seen on any hunting game. I'm honestly mindblown this was not addressed sooner, as anyone who has ever seen so much as a photo of a whitetail would laugh hysterically when seeing them. It looks hes got 2 hair combs sticking straight forward from his face. Some of the other racks such as kudu leave ALOT to be desired and have no mass and often are weird and lopsided. Mule deer racks are also unrealistically tall and have no mass at all and do not look realistic. Elk racks look super unrealistic and their main beam shoots out way past where they really would with a bunch of ugly points in places elk would never have them. It makes me not want to play and grind for 5 star trophies because they are so ugly. The only animals that look decent are the ones with tiny short horns like pronghorn. All you guys need to do is simply google what these animals look like, this is the MOST important feature of your game and its in a terrible state, this should be your #1 priority. [u] Community management: [/u] Unfortunately the people running this game are not very knowledgeable about hunting at all, and it shows. They have rules in their community discord that you are not allowed to post pictures of dead animals and taxidermy, because it depicting dead animals is against discord TOS. First off posting taxidermy is NOT against discord TOS, I suggest you guys google it and actually read the TOS link you like to post, taxidermy is 100% fine on discord. Whats worse, they also think that sheds are from dead animals. People try to share images of real life sheds to them to help them develop realistic antlers and they just delete them and say you are rule breaking because it depicts animal cruelty. When you point out to them that deer and elk shed their antlers every year naturally they don't seem to understand the concept. This is a very bad look to people in your community, and makes the developers look completely incompetent. Your community is made up mostly of hunters and outdoorsman, hire community managers that reflect this, not ones that are posting their political activism in their bios instead of spending time learning about the subject their community cares about. I wouldnt be suprised if these people are simply anti-hunters, which is crazy considering they moderate a hunting game. [u] Animal Choices: [/u] For some reason on the africa map they opted to add things like ducks, warthogs, and ostriches to the africa map and left out most of the staple species people actually want to hunt in africa. No gazelles, no gemsbok or oryx, no eland, no sable. They only included wildebeast, buffalo, zebra, and blesbok. Thats it. The only hooved animal that even makes for a good trophy is the kudu, so if you want to hunt an impressive african antelope species this is all you get to grind, and again the kudus have no mass. I bought this game for the africa map and it was disappointing. I think most of us would have much preferred to leave out the hyena, warthog, ducks, and ostriches in favor of a few species people actually go to africa to hunt and make for good trophies. This, IMO, is another example of them not understanding the wants of the hunting community. I will say they did include good animals on the main rocky mountain map, however these are the only species that even exist there anyways. [u] The bugs [/u] There are a TON of bugs, and in particular a fps freezing/crashing bug where you get a fatal error or massive frame drop once every 30mins to 1hr, which sets back your progress anywhere from 2-5 minutes each time. It is darn near unplayable. And I'm running 64gb ram, a 4070, and a 7700x. Many of the antlers are also bugged, and taxidermy is bugged as well. My first 5 star animal looks like something from the grudge. Overall, I would wait a year before touching it. It is good, but you will feel disappointed and have a hard time playing more than a few hours.
Its another cash grab sadly. the game starts with a "hey we are tracking you by default you can turn this off in options". Dont worry its anonymous *proceeds straight to options to turn off... * There is no vehicle, even Way of the Hunter 1 had that. (theres parking bays and vehicle icons so you know this will be a DLC option. $15 jeeps for everyone! * The game feels low effort, the water effects look slapped on, prone flying above the grass. Even at ultra setting its feels like graphics are on par with call of the wild which is a much older game. * Rifles, with exception of a .22 semi the rest are all bolt action. You can just see this game is primed for DLC content sales where you will pay for every little feature. * Only Two hunting grounds, thats it $20 reserves coming! My advice , save your money, maybe wait 3-5 years when its in the bargin bin with its 50DLC contents.
I would not recommend this game in it's current state. I do a very large amount of hunting IRL and the fact that you have to be within 30m of an elk with a 308. for it to do it's job properly should tell you a lot. I don't hate the game at all and I think it has a lot of potential BUT it needs a lot of work. One major complaint I have is with the current rack system, I shot three mule deer with the exact same rack with no variety whatsoever. I also dislike the elk racks entirely, elk are not red deer and if you take two minutes to look at a giant bull elk they look nothing like the ones in the game this can also apply to most species in this game. Also the grind to get more money is not fun and I'm not into the story mission stuff at all, I'm here to hunt not to be an errand boy. Their was also a few minor bugs but nothing of major note. On a more positive note the graphics are amazing, the animal behaviors are on point and the map feels big and open and has a lot of variety. I can also appreciate the large amount of species to hunt and how the rifle handles when being shot and reloaded. In sum I didn't hate my time playing but it just feels like so much of this game was ported from the first game and it feels very rushed with not much research or play testing being done behind the scenes. I hope this game will improve and that it will bring forward a new era in hunting games.
游戏优化帧数很差,远景跟马赛克一样,抗锯齿是忘记制作了吗?开了插帧x2游戏画面会有拖影跟失真,不开插帧数只有35-44帧数,不要想着降低画质来提高帧数,默认的高画质设置如果调成中画质会跟海带吃多的大粪绿油油一片,我还以为是纳垢降临了,我们歌颂它期待他的赐福,浓厚温热的绿色汤汁仿佛充分发酵的豆汁。 这狗食的标本系统更是比矮人还要贪财,并不是购买解锁永久位置,而是放上去一次就要花九百啊,甚至同一个标本不能更改动作我只能够撤下这个标本再重新更换新的动作这花了我1600的游戏币了,怎么不去抢啊我打一只羊才50鹿70牛200,你放个标本就900还不是永久位置撤下就要再花钱。 游戏里的仿生哨更是废物对动物的吸引力还没免费鸡蛋对老年人吸引力大。 这个潜行狩猎游戏你跟我说我,在灌木周围趴下移动,动物一样会受到惊吓,我为什么要在灌木周围趴下,因为你的动物给我刷在了一堆无用功但十分遮挡玩家视野的灌木林里了,我还在学习红色蠕虫般爬行,连猎物都没见道就把猎物给吓跑了,我趴着向前这么努力得潜行换来的只有空悲切吗?不是的我在我未建造的哨塔附近爬行是会被看不见的空气墙顶到天上,为什么河岸的石头是没有实体的,我的车直接就穿过去了,而看不见的空气却能短暂的让我跟小鸟争夺制空权? 这游戏的猎犬就弱鸡,找猎物尸体还没我找的快,为什么还要提升他的经验等级才能给升级,它是在猎犬学校里睡觉吗,这游戏的车更是重量级跟个bug一样我直接把车开动物脸上动物都不会跑,同样的距离蹲着静步走都警觉。 这个游戏的购时价格根本不值117,不建议购买。
im sorry but for a game that focuses on hunting the animals and gun shot sounds are horrible
This game needs to fix the guns, they all feel off from their irl counterparts, shotgun recoil is out of wack with the recoil taking up the whole fov for some reason, 45-70 is way too underpowered. the devs have to stop with the untipped hollow points in big game rifles too, they have gutted the 30-06 and made it useless for anything bigger than deer by giving it hollow points and have done the same for 243 by giving it hollow points when next to no one uses hollow points in real world hunting. speaking as a real life hunter, the ballistics in this game are awful. The rest of the game is fairly solid, I do wish they added ranger mode or something like it from the next game and the animals are a little easier, but I like the interactive parts of the map, the option to improve the map by repairing stuff which beneifts yourself and the fitness of the animal populations, and the graphics are honestly really good, but again, the firearms in their current state are holding the game back heavily.
Нам продали WOH 1 пропущенный через нейронку, абсолютно сырую за фулпрайс... красота. Ничего нового кроме тепловизоров. Никаких новых идей и разработок. Никакой толком новой графики и механик. Может быть через 1-2 года обрастёт чем-то но за 2к.р это откровенное кидалово.
They got me again. Controls are terrible. UI is terrible. Visibility lighting is terrible. I can see clearly at night with a full moon but use the binoculars/scope and all of a sudden it is VERY DARK. Picture being in a room that is well lit, put on your glasses, and someone turns off the light. That's basically hunting at night. This feels like an enormous cash grab. No vehicle? What were they thinking? Why do I run SO SLOWLY. Why does everything feel uninstrinsic? Why am I bored 30 mins into it? So, I have to pay to taxidermy an animal, and then pay again to display the animal in a diorama? That makes NO SENSE. The entire video game industry is broken right now. That these worthless developers cannot even make a decent hunting game says it all. Coupled with some of the lowest IQ video gamers alive, and I guess all we will get is SLOP like this for the next few decades. Please AI, show up soon and put us out of our misery. If you gave this a positive review, you know deep down, there is something seriously wrong with you. Did you notice how all the positive reviews a) the person doesn't touch the game after the review, b) 2 - 4 sentences for each positive review that sound like AI, and c) comments are almost always turned off. I've started looking at these factors whenever a game has a mostly positive review because as we all know, RATINGS ON STEAM ARE UTTERLY MEANINGLESS NOW BECAUSE THE BIG COMPANIES BUY THEM, AND VIDEO GAMERS ARE SO LOW IQ THEY'LL GIVE A POLISHED TURD A POSITIVE REVIEW. STEAM RATING SYSTEM IS BROKEN AND THIS GAME IS THE DEFINITIVE PROOF.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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