
Enjoy meditative vibes in Jusant, an action-puzzle climbing game. Scale an immeasurably tall tower and ascend to new heights alongside your watery companion. Master your climbing tools, find your way up through diverse biomes, and piece together the tower’s past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 27 → 5/day in the week after.
About
Jusant is a brand-new action-puzzle climbing game and a meditative journey to the top of a tall tower. Challenge yourself at your own pace, explore different paths, and unravel the secrets from a bygone civilization.

Master your climbing tools and watch your stamina meter to successfully navigate this mysterious and changing tower. As you go higher and hone your skills, you’ll have to figure out how best to use the tools at your disposal to get to where you want to go. Explore alternative paths to find clues about what happened here.

Play at your own pace. As you climb, you’ll come across breathtaking biomes full of flora and fauna, accompanied by a peaceful and atmospheric soundtrack. Brace yourself on arid, windy slopes, seek refuge in tunnels lit only by bioluminescence, and more.

Meet the mysterious Ballast. This creature will help guide you throughout your journey by waking nature along your path and helping to reveal clues that will help you piece together the tower’s past and reach the top.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.9Kreviews | 93% | — | $2.4M |
| $24.99 | 9.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 273 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jusant is less of a traditional game and more of an atmospheric experience. The goal isn’t to rush to the end of the game, but rather to take your time, soak in the stunning scenery, and enjoy the journey. The climbing mechanics are straightforward and accessible rather than intensely complex, making for a wonderfully relaxing and satisfying loop. Visually, it is breathtaking from start to finish. For performance context, I streamed it from my desktop to my Steam Deck on High settings with zero issues. Taking my time to explore every nook and cranny, it took me about 4.3 hours to complete. Even at full price, the unique experience it delivers is well worth it, though grabbing it on sale makes it an absolute steal. Highly recommended if you want something peaceful and immersive.
Schönes Spiel. Nette Grafik, gute Story. Kann ich empfehlen. Habe es auf der Steam Machine durchgespielt. Lief problemlos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 680.5/day in the week to Jul 15 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $24.99 |
| 7.9Kratings |
| 90% |
| — |
| not modelled |
| $9.99−60% | 52ratings | 82% | — | not modelled |
| $24.99 | — | 84%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 273 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If it wasn't for the binary Steam system, this would've been a 7/10 for me. The immersion is real: the feeling of being very remote, very far away, in some misty alternate reality world, is definitely there. You're climbing up and up and up, to breathtaking heights, and the feeling of accomplishment is very satisfying. The game's intermittent tense climbing moments mixed with relaxing exploration are a great combination, and for all these, I'd recommend it. But what's missing is the story. The letters and messages you encounter throughout are pretty bad. They're very verbose, not very interesting, and overall they feel like a massive missed opportunity. The world is so immersive, and it feels like the game could've been so much more if the story had been able to back that up.
beautiful
Cool.
一款精致的甜品游戏,别致的画风,适度的配乐营造出治愈而浪漫的氛围。 配乐唯美而节制,在攀爬过程中轻柔,而在章末收尾部分与CG交织为一体。 游玩过程中有些别扭的视角也为谜题提供了提示。
Muito bom! Foram 5 horas de game que nem vi passar.
One of the coolest, most unique and most incredible games I've ever played. Art style is gorgeous, climbing mechanics are beyond satisfying and sound deisgn is what sold me from the moment I finished the tutorial. Level design is very intiuitive with fun secret rooms and collectibles and the theme and setting of the game is pretty unique and very well crafted. There are some negitve things such as inconsistent autosave that doesn't give clear-enough indication where the save checkpint is and a complete lack of a manual save, so it can lead to some amounts of progress lost if you're not careful. The other negative nitpick is that you can get stuck on geometry very easily and semi-constistently if you like to explore every crevice, where the character will be completely stuck in place and you have to spam the jump button and hope that the game will unstuck itself. Overall, incredible experience with some tiny problems if you're a fan of tactile manual climbing games, just climbing games or just a very good solitary atmosphere.
This is a beautiful game. I enjoyed playing it-twice so far. A very good walkthrough is: https://www.youtube.com/watch?v=EH_tCbDNJuY&t=7486s It helped me a lot when I got stuck!
beautiful very poetic it made me wanna cry
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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