
Enjoy meditative vibes in Jusant, an action-puzzle climbing game. Scale an immeasurably tall tower and ascend to new heights alongside your watery companion. Master your climbing tools, find your way up through diverse biomes, and piece together the tower’s past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 27 → 5/day in the week after.
About
Jusant is a brand-new action-puzzle climbing game and a meditative journey to the top of a tall tower. Challenge yourself at your own pace, explore different paths, and unravel the secrets from a bygone civilization.

Master your climbing tools and watch your stamina meter to successfully navigate this mysterious and changing tower. As you go higher and hone your skills, you’ll have to figure out how best to use the tools at your disposal to get to where you want to go. Explore alternative paths to find clues about what happened here.

Play at your own pace. As you climb, you’ll come across breathtaking biomes full of flora and fauna, accompanied by a peaceful and atmospheric soundtrack. Brace yourself on arid, windy slopes, seek refuge in tunnels lit only by bioluminescence, and more.

Meet the mysterious Ballast. This creature will help guide you throughout your journey by waking nature along your path and helping to reveal clues that will help you piece together the tower’s past and reach the top.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.9Kreviews | 93% | — | $2.4M |
| $24.99 | 9.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 273 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has such a relaxed vibe! Despite being about scaling a mountain, something stressful and difficult I imagine, the game feels very cozy! There can be some challenging parts, and each area does a great job of inventing new mechanics and obstacles to overcome but it never feels stressful. Each area looks so, so beautiful, too! I spent so much time just admiring the scenery and I can tell the devs took a lot of care in crafting them! There's so much environmental storytelling going on and it makes the world feel real and fleshed out! And I'm always impressed when an indie game manages to look this good!! A visual treat and an enjoyable gameplay loop! Absolutely 10/10 for me!!
喜欢
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 680.5/day in the week to Jul 15 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $24.99 |
| 7.9Kratings |
| 90% |
| — |
| not modelled |
| $9.99−60% | 52ratings | 82% | — | not modelled |
| $24.99 | — | 84%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 273 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小游戏做的不赖
bug太多了
相较于孤山独影难度非常的小,唯一的难度就是有时候路线提示不明显,在鲜艳的画面中很难找到。适合想单纯静下心来品味一段故事的玩家。整体还是很放松的,流程也不算特别的长。对于打折35入手的我来说表现符合预期了。
Que jogo incrivel. Façam uma continuação. Comprei por R$11,68 em uma promoção! Vale BEM MAIS que isso!
Love it. The idea of making a vertical game is fascinating. love the athmo. Very relaxing.
Якась зовсім ніяка. Сюжет ні про що, записки з лором які ти знаходиш (їх штук 50+ в грі) це просто стіни бридкого одноманітного жирного тексту без зображень. Скелелазіння дуже нудне, ти не можеш розбитись бо персонаж кожен просто прив'язує себе до стіни навіть якщо ти лізеш по невеликій драбині. При цьому ти не маєш кількох шляхів проходження, і вИступи за які ти чіпляєшся можуть бути декоративні. Наприклад можеш лізти по білим дошкам, а в кінці буде біла дошка за яку ти вже не можеш зачепитись, бо виявляється треба не лізти далі а стрибнути вправо, очевидно :) Туторіал по новим механікам в грі деколи показується вже після того як ти використав відповідну механіку, що дуже дратує. Єдине що сподобалось це розділ 5 через цікаву механіку на рівні, але це всього 1/6 всієї гри Не раджу в це грати. Розумію що гра типу "cozy", атмосферна і все таке, але ігри в такому жанрі не обов'язково мають відчуватись ніби ти жереш картон.
I've never played a game that makes inputs for you depending on what it "thinks" you are trying to do and it's the worst game design I've ever played with. The game is never being helpful because I KNOW WHAT I'M DOING; if I wanted to hold down the left hand instead of the right, I WOULD DO THAT; If I didn't want to let go, I WOULDN'T HAVE DONE IT; If I wanted to go up instead of right, I WOULD BE ♥♥♥♥♥♥♥ GOING THAT WAY. This is a purposely encoded mechanic, supposing they're smarter than the player. This game wouldn't have been recommended based solely on that stupid, time wasting "pet" mechanic anyways though. Each time you accidentally hit that ridiculously moronic button, it starts a 10 second cut scene where you can no longer play the game. Of course, it's bound to the d pad, where it's incredibly easy to hit multiple buttons at once, directly next to useful, integral game mechanics. And nope, the devs decided you don't need to rebind your controller nor did they give an option to skip the cutscene or turn off this useless ♥♥♥♥ entirely. Also make the string auto disconnect or have the option to climb without it, since the game couldn't be coded to make the disconnect button always work consistently. And the "see objectives" mechanic is pretty useless and unintuitive
3/5 STARS! Jusant has a beautiful art style, a relaxing atmosphere, and satisfying climbing mechanics that make exploring the world enjoyable. The environments are creative, and the quiet storytelling fits the overall mood well. However, the gameplay can become repetitive. It’s a peaceful and visually impressive experience, but it lacks enough variety to make it truly memorable.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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