
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sci-fi fever dream come to life, hence I like this game.
The online component doesnt work very well, hosts keep leaving(or were getting dc'd) after I've spent a good hour in their missions and I get absolutely nothing... Missions are way too long to be enjoyable, easily stretching over an hour with a chance of losing absolutely everything. I don't know why you would design a game like this in 2026, when a lot of other games are going 5-10 min missions which fits into coop online play so much better. There is definitely something here, but the mission formats and online play let the game down... I'll come back if they adjust mission length and give us a way to continue a mission we joined and lost connection or the host bailed cause it was dinner time...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best RU #34, worst PL #89 · 10 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall a fun experience, I enjoy the damage/repair mechanics and freeform spacewalking. However, all of it can get tedious and repetitive. The missions don't have much variance. Completing a mission takes a lot of playtime.
just a good game, kinda repetitive, but still fun, especially with friends
Erstmal das Fazit vorweg: für mich klare NICHT kaufen Empfehlung Ich habe das Spiel angetestet wo man die Demo spielen konnte, dort hätte ich dem Spiel eine klare Kaufempfehlung gegeben. Seit release wurden jedoch ein paar dinge hinzugefügt und geändert, die das Spiel für mich von einer 6/10 auf eine 3,5 von 10 gemacht haben. 1. Zuvor konnte man das Schiff reparieren indem man ein Item gecraftet hat welches die Schiff HP wieder auffüllt, nun muss man es manuell reparieren und das Werkzeug dazu kann nicht nachgeladen werden und verschwindet einfach sobald die "Munition" (ist eine % anzeige) leer ist. Anschließend darf man sich nun ein neues Reparatur Werkzeug craften oder man nimmt sich die zwei schon auf dem Schiff vorhandenen (zu Start jeder Mission werden im Schiff zumindest soweit ich sehen konnte zwei Werkzeuge gestellt). 2. Es gibt einen Bug mit den Taschen, der dich vom Schiff weg katapultiert solltest du versuchen mit einer Tasche ins Schiff zu gehen (durch die Luftschleusen) während der Pilot beim gas geben boosted. Ja das kann leicht gepatcht werden, ist aber trotzdem erstmal ein minus Punkt. Da ich diese Rezension nicht updaten werde, könnte es sein, dass wenn du dies liest der Bug bereits behoben ist. 3. Die Änderung zum erhalt von Rüstung und wie diese sich Verhält. Nun sind Rüstungen Kosmetisch und du kannst jede Rüstung individuell auf deinen Spielstil anpassen, aber kannst diese auch erst kaufen nach Abschluss bestimmter Missionen. Ja dieser Punkt ist Geschmackssache, aber ich finde es besser Rüstungen kaufen zu können wann ich will solange ich die richtige Menge an Währung habe und die Rüstungen Spezialisiert sind ohne oder mit Anpassungsmöglichkeiten für die Rolle die, die Rüstung entsprechen soll. Das sind meine 1 und 3 sind meine Hauptgründe und machen mir den Spielspaß wirklich kaputt, ganz besonders 1. Fairerweise muss ich aber auch sagen, dass 95% der Neuerungen gut sind, wie zum Beispiel, dass man jetzt Waffen als Blueprint speichern, verbessern und jederzeit im Hangar craften kann. Zusammengefasst, wenn dich Punkt 1 und 3 nicht stören, dann kann ich eine Kaufempfehlung geben andernfalls nicht.
This is an incredible game that I intend to follow and play for a long time. It's in a very early state right now which requires you to be patient with the development, but I'd say it's definitely worth it. You and friends can pilot a ship and get into exciting dogfights, ground based firefights, and upgrade your ships as you progress through harder and harder missions. The ship combat is great, and it's been improved drastically since the game released. The ground fights are fun and also have been improved. The ships themselves are cool, the larger ones feeling like actual living spaces as opposed to just vessels, which adds a lot of character to them. The customization and upgrades are cool because you can change a lot about the ship. I'm very excited to see them add new ships and new features. The roadmap definitely has a lot of ambitious goals, many of which they've achieved already. At the current full price, I'd say this game is worth it. I bought on release and still regularly come back to it.
Выглядит как трюфельная конфетка - разворачиваешь а там пожеванная ириска Для тех кто любит найти смысл там где его нет Ни сюжет для галочки ни геймплей с коопом не стимулирует желание играть, часов 10-20 предел. Просто не интересно, пока, а там посмотрим
Fire extinguisher!
This game feels like if Warframe's Railjack was a whole video game, but way better, and my only gripe is with enemy variety and minor quality of life, otherwise this game is the perfect execution of operating a space ship with the squad and shooting robot bad guys.
its fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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