
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #34, worst PL #89 · 10 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a little grindy at times but is WELL worth it, especially with friends. Runs well too! Good optimization.
เป็นเกมที่สนุกดีเล่นคนเดียวได้ ไม่ยากจนเกินไป buddy เก่งในระดับนึงเลย ระบบเกมเพลย์เป็นแนว rougelike ลงด่านไปเรื่อยๆจนจบละกลับฐานของที่เก็บมาจะหายไปเผลี่ยนเป็น เงิน และแต้มมาอัพเกรดอุปกรณ์ ระบบต่อสู้มี 2 แบบ คือขับยานสู้กันในอวกาศ กับ ลงมาบู้แหลกกับพวกหุ่นยนต์ในภาคพื้น จากที่เล่นมา 27 ชม. อัพเกรดยานไปได้ในระดับนึงผมรู้สึกว่าระบบการอัพเกรดยานมันดีมากเลย คือได้เห็นส่ายานเรามันเก่งขึ้นมากตามระดับอุปกรณ์ที่ใส่ไปดูคุ้มค่ากับเวลาที่ฟาร์มมาก แต่กลับกันการอัพเกรดตัวละครนั้นตรงกันข้าม ตัวละครจะไม่มีการอัพเกรดอะไรเลยนอกจากปลด perk ที่มีแต้มจำกัดการใส่แค่ 10 แต้ม perk แต่มันไม่ได้ทำให้ตัวละครเก่งขึ้นแบบการอัพเกรดยานเลย สิ่งเดียวที่ทำฝห้ตัวละครเก่งขึ้นคืออาวุธและอาวุธระดับสูงมันดรอปยากมากต่อให้เล่นในความยากระดับ 5 ก็แทบไม่เจออาวุธระดับ epic เลย ถ้าเจอก็เจอแต่อาวุธระยะประชิดที่ส่วนตัวผมมองว่ามันไม่สนุกเลยในการเล่นคนเดียว เพราะศัตรูมันมีบินได้ และถ้าเล่นในโหมดยากการวิ่งไปตีมันก็เท่ากับการฆ่าตัวตายเพราะมันยิงเราตายได้ในไม่กี่วินาที คือตอนนี้ในเกมมีสิ่งที่ไม่ชอบอยู่ 2 อย่างหลักๆ คือ 1.อยากให้มีการอัพเกรดที่ดูเจาะจงมากกว่านี้นอกจากการใส่ perk เฉยๆ แบบอัพเกรดชุดเพิ่มค่าเกราะ เพิ่มความเร็วในการเคลื่อนที่อะไรก็ได้ที่ทำให้ตัวละครมันดูแข็งแกร่งขึ้นเหมือนกับการอัพเกรดยาน 2.ยานศัตรูชอบบินทะลุฉาก บางครั้งเวลามันพังก็บินทะลุเข้าไปในฉากทำให้ไปเก็บของไม่ได้ ถึงจะไม่มีปัญหามากแต่บางครั้งมันก็หงุดหงิดเพราะมันบินอยู่หลังฉากไม่ยอมออกมา
I'm enjoying this game a lot at the moment. Can't say how much more variety there is as I'm 10h in, but what I have played has been very solid so far. What surprised me the most is the character movement - transitioning from on ship to flying around in space as a human torpedo is incredibly smooth, and grappling to a ship to destroy its cores and send it spiralling through space before it explodes is 100% the highlight of the game for me. All of the jetpack movement feels incredibly satisfying to pull off. The one caveat to that is I don't think you're really able to do that in single player - though there is a bot to help with guns/piloting, you probably need you both on the ship. Because of this I'd only really recommend this if you're intending to play with friends. Having said that, the guns and piloting are both satisfying too. There is a big variety of gun types and modifiers that you can find and upgrade, and missions are hectic enough with missiles to dodge, and bullets to directionally shield that the pilot has a lot to do. It's early access as of this review, but 100% worth the price of entry for what it currently is. The game is very solid. I'm looking forward to more variety of missions, ships and weapons in future, as all of the core systems feel pretty good right now.
this game is alright early access your managing ship and resources, if you played sea of thieves before then this game is pretty similar and mixed roguelite works pretty well in this game - gameplay is good and fine same time, especially if modded just more then 4 players. (would love to see this game been default to have 6 max players currently it's 4 max, because it's even more fun for more players. max players amount i can see is 11 for mods but VERY LAGGY but very fun) - 3 ships currently, their different play styles depends for fast speed but small crew or big ships with big crew - alot of different enemies and variants (for ship battle there's no many) (ground enemies there's alot just different variants because of recent update) - community are very positive, currently there isn't game voice chat, only text chat exist and kinda bad because you can't see old message so you have read now when it pops. - weapons there's good amount and more are coming and recent huge update reworked everything and no longer javelin is the only meta now everything is balanced. - components same as weapons they had huge rework and some old components are no longer the worst to have their now the best and most of the are balanced except certain stat perks you can get for component guns are way too overtuned in many ways just my opinion especially EMP is broken and busted. - contents in this game is decent amount but once you play all different missions it gets repetitive fast. bad things - ship battles are mostly good but enemy clipping through rocks/walls are annoying - buddy even when reworked is still kinda pathetic and useless for specific components this includes missile launcher he doesn't know how to use it. - EMP stat perk with shield gating perk is busted and unfun in my opinion, because your ship basically can't die when ever you shoot at enemy just procing EMP. have joined modded lobbies and using cheat engine only on solo, i don't want ruin anyone experience. have heard devs don't mind if you use cheats in this game because this game doesn't have pvp and doesn't need it. 6,5/10 for now because you get bored pretty quick once you seen everything but this game is still very early production and probably will be released 2028 for 1.0 we never know but looking at roadmap it's possible to been 2028. i can see this game been very good once it hits 1.0 but hopefully this game makes it especially this game is not very popular and very small team.
Ye be a pirate in SPAAAAACE Difficult as sailing through a maelstrom alone but with a crew... It's still difficult but, like, definitely less stressful, y'know? Very fun and repetitive! You play as a resistance fighter against literal billions of robots and you find friends and allies along the way :D Easy early game but super challenging on level 5 difficulties. It's manageable solo as long as you pick your fights properly and know when to back off and jump to the next sector. Also knowing what loot to scrap to make repair tools and ammunition. Def recommend playing with friends or other players in general :) NEEDS A PAUSE BUTTON ON SINGLEPLAYER edit: I had to go afk and A corvette jumped to the sector and took out all my life cores this game really f**cking needs a pause button on singleplayer
[h2] How the game feels to play for the first time [/h2] First of all, this game is such a breath of fresh air. I didn't feel like this since titanfall 2 campaign, and I am so happy with the game. [h2] The logical part [/h2] The game clearly has issues, minor bugs, and is in early access. However, the game feels like a "sort of" full experience! I can clearly see some things that are being polished, require a little more effort, but overall I am enjoying the story, flow, fighting, managing the ship and points of interest so much. The game feels great in 2 players, it is wonderful to play like that and I can enjoy it to the fullest, the fact I see it is not complete, doesn't mean it's a bad experience, it's great! Fast paced missions, issues, fires, radiation, boarding etc. make the game feel so good to play as success is truly earned. And then you get to jump and spend a few minutes sorting all the loot, fixing the ship etc. before jumping into a different type of a mission again. From more details, in 1080p, max settings, I get 190 fps. 2.5 times more than in ♥♥♥♥♥♥♥ minecraft with shaders. You can see my attached PC specs, and be wary that I always have 16gb of RAM used as I don't ever turn off unity due to me working basically constantly on other projects. 7/10, but when it gets to full release, I can likely rate it even higher.
mjes
The online component doesnt work very well, hosts keep leaving(or were getting dc'd) after I've spent a good hour in their missions and I get absolutely nothing... Missions are way too long to be enjoyable, easily stretching over an hour with a chance of losing absolutely everything. I don't know why you would design a game like this in 2026, when a lot of other games are going 5-10 min missions which fits into coop online play so much better. There is definitely something here, but the mission formats and online play let the game down... I'll come back if they adjust mission length and give us a way to continue a mission we joined and lost connection or the host bailed cause it was dinner time...
I definitely reccomend this game, just because me and my friends went through space, blew things up and made a ton of jokes on the way, and we also moved around like bullets with Jump space's movement. Only thing that really was bad is that it has it's clitches, like for example where the enemy space ships are able to fly through objects and the ground, basically locking you out of fully completing certain missions that require you to kill them, and then also funny moments where you fly through your own ship with the grapple hook system, but it is a early access game so I can honestly cut it some slack, and I'm definitely looking forward to future updates of the game. Also if this does get read by the devs, I'd like to give my input of what could be added to make it more enjoyable, or at the very least give Ideas for more content. I'd say expanding on the movement of your characters in the game will be the best thing in this game like for example being able to wallrun or even getting some sort of equipment that help movement to make it cooler; another thing is, maybe expanding the variety of weapons, like for example my friend wanted to have a shotgun or maybe even a pistol akin to a magnum pistol, this can even carry over to like the ships weapons where we can have a gun that could allow us to have our own automatic drones to fight for us, but that might be to op. More or less the last thing that could be good to add is maybe more costimisation or cosmetic stuff, maybe related to your ship, guns, your on character and what not but it could be cool. That is more or less my current reccomendations for adding more content, but I wish goodluck with this game and wish it prospers and gets a lot of attention.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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