
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 86% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not even close to Darkest Dungeon but still a decent game. 6,5 out of 10
simple to learn and full of vibes. I put about 100 hours into it. if you like turn based games or are a fan of the old school monster movies id give it a look. as soon as fall hits it just has those Halloween vibes story is basic but fun. I would say give it a try and thank me later.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a great game, several different setup, which again gives great value, for your money. And we both know, that's what you want.
Was having fun but lost one of my best minions to a bug. Tried dragging it to the mortuary to heal and just disappeared. Pretty ♥♥♥♥♥♥♥♥. You would think is being a 6 year old game they would have worked out these things
Уважаемые разработчики, мне понравился ваш продукт. Здесь нет сопливой истории, как стал некромантом - был и всё 👍. Столько миньонов и их комбинаций, особенно, ветки талантов и ячейки заклинаний. Ячейки можно менять в бою. Прошла на режиме пару пустяков, хочу пройти ещё два режима, чтобы получить два миньона. Да, финал открытый, как в Stranger of Paradise: Final Fantasy Origin. Прошу выпустите продолжение или про последователя Иратуса.
For people who think Darkest Dungeon is too intentionally frustrating, or if you want to have more of a power fantasy take on it. I wouldn't buy it at full price, but this is a great game when you consider how often it goes on sale for around $3.
Got this during a sale event (it was 90% off), at the end of the day I'm not a fan despite the fact that it has things that I've had fun with.
Good rogue alike. Managed to finish it on the 2nd difficulty (More Pain), but could not get past 3rd of 6 dungeons on 3rd difficulty (Good Always Wins) - the difficulty wall is real, but I feel like I got my money's worth. Maybe I'll go back to it some day.
Убей всех людей!
If you've ever played Darkest Dungeon and thought, "What if I got to play as the final boss for once?", this is the game for you. In Iratus, you're a necromancer building your own army of minions to spread misery across the land. And honestly... it's a blast. Every minion has its own abilities, and before you know it, you start getting attached to them... right until one explodes, loses its head, or ends up as a pile of bones. Don't worry, just build another one. HR policies, necromancer edition. The similarities to Darkest Dungeon are obvious, but Iratus has its own identity. This time you're not trying to keep your heroes sane—you're the one driving the enemy insane. Watching an entire party panic while your skeletons put in overtime is incredibly satisfying. Experimenting with different team compositions is also a lot of fun. You'll constantly be thinking, "What if I put this zombie together with this vampire and a headless knight?" The answer is usually absolute chaos, and it's glorious. In short: very fun, highly addictive, and a fantastic alternative to Darkest Dungeon. If you've ever wanted to be the villain for a change... this is your chance. And remember: if a minion dies, don't worry... the graveyard is full of applicants waiting for their job interview.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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