
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 86% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
Прошёл игру на начальном уровне сложности и даже так на последнем этаже пришлось туго, возникла необходимость отступать с некоторых поединков и возвращаться по новой- не ожидал. В целом игра примечательна тем, что играешь за злого главного героя. Графика, музыка приятные, в сюжете нет ничего лишнего, а геймплей заставляет пораскинуть мозгами. Что ещё нужно?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прикольная, чуточку схожа на Darkest Dungeon , но не мрачная, а в озвучке Гоблина вовсе юморная. Берите длс про месть некроманта, добавляет больше контента прохождения.
一周目通关大概20小时左右.游戏难度偏高.体验偏差. 游戏显然是想要玩家打多周目游玩的,但是我并不想打多周目.第二个难度打得我血压高. 前期推荐狼人+骷髅+黑暗骑士.狼人先攻可以尝试秒对面4号位.骷髅给黑暗骑士挂buff.黑暗骑士攻击抗伤+不错的攻击 阵容推荐2保2或者3保1.在必要时撤退用炮灰挡刀确保主力撤退,撤退在下个回合必定成功, 第二关或者第三关可以考虑优先学习把逃跑敌人转吸血鬼的魔法,吸血鬼高伤害高吸血,有破盾技能,可以一直用到通关
扮演一位死灵法师实在是太酷了,中文配音好评。
good
Супер игра! Особенно в рабочее время!
ダークな世界観とユニークな死者たちは嫌いじゃない。 だが肝心のゲームシステムが作業感あって飽きる。 キャラの強化が感じられにくく、いまいち強くなってるのかわからない。 拠点を強化してもメリットがこれまたよくわからない。 進行も完全な一本道。(墓から脱出する的な内容なので)
eh, decent game, fun
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 7K | 88% | $29.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.2M | 19.6K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.2K | 5.5K | 79% | $3.99 | |
| $81.4M | 162.6K | 92% | $24.99 | |
| $48.9K | 219 | 81% | $6.99 | |
| $0 | 2.4K | 92% | Free | |
| — | 10 | 60% | — | |
| $99.1K | 506 | 58% | $6.99 |