
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The second game, although in early access, is still one of the most fun and scary survival games to exist in VR. Managing health, ammo, and resources is still an amazing organizational battle all while dealing with all kinds of hostile entities both stagnant and dynamic. My main issue that I am dealing with while playing with a quest 3 through steam link is that my PC continues to freeze when things start to ramp up, and *especially* when I pull out those digital screens like the map, mission interface, or stores. My PC is pretty beefy with tons of RAM, an RTX 3060, and intel core I7. I am able to run any and all games both VR and otherwise with no problem, so I know it's isolated to this game specifically. I hope that as time goes on they can optimize and allow me to play this game to its fullest extent. Until then I need to make this review a negative one. I only posted it because this issue has made the game nearly unplayable. Edit: Even after continuing to troubleshoot the game eventually freezes my entire PC no matter what. I will be waiting for further updates before I try picking this game up again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mega
Crash beim Betreten des Radius nach Full Release – immer reproduzierbar. Ich finde Into the Radius 2 eigentlich großartig und hatte vor dem Full Release viel Spaß damit. Genau deshalb fällt mir diese Rezension nicht leicht. Leider kann ich das Spiel seit dem Full Release überhaupt nicht mehr spielen, obwohl es vorher auf meinem System problemlos lief. Hallo, ich melde einen Absturz, der seit dem Full-Release von Into the Radius 2 auftritt. System: Windows 10 aktuell, Intel i78700K, RTX 3090 mit aktuellstem Treiber, 16 GB RAM, HP Reverb G2, SteamVR, Virtual Desktop, Spiel auf SSD installiert. Problem: Das Spiel startet normal und erreicht das Hauptmenü, Einstellungen funktionieren, aber beim Klicken auf "In den Radius gehen" stürzt es innerhalb von 1 bis 2 Sekunden ab und zeigt "Steam Crash Dump". Was ich schon probiert habe: Neuinstallation, alle Save-Ordner in AppData gelöscht, Spieldateien geprüft, DirectX 11 und 12 getestet, NVIDIA-Treiber aktualisiert, OpenXR bzw. SteamVR Runtime überprüft – keine Mods installiert, alles ohne Erfolg. Der Crash ist zu100 Prozent reproduzierbar. Andere VR-Spiele laufen problemlos. Leider bleibt mein CrashReport-Ordner leer, daher keine Unreal-Logs verfügbar. Vielen Dank.
It is a really good game story-wise, and the customization options are a HUGE step up from ITR1, but it's still fresh out of early access/beta and has minor hiccups. Outside of that, this is the best VR game I've ever played. An amazing mix of grinding and enjoying yourself. 20 hours in and still plenty of content to go.
Говорить нечего, надо просто попробовать....
Its ok
Ehdottamasti parasta VR selvitymis räiskintää mitä on. Ehkä hieman monotoniset viholliset (olisi jotain asu vaihteluja niillä enemmän) mutta kaikkea ei voi saada.
Love it!
Po ostatnim update-ie gra działa wyśmienicie z goglami Pimax crytal light, poprzednio obraz sie lekko przycinał mimo, że klatek było dostaczenie dużo. Jest to zacna kontynuacja pierwszej części. Gra rozbudowana o wzbogacony system składania broni, nakładania kieszeni na magazynki (nie pamietam jak sie to konkretnie nazywa). Mogę napisać chyba pare rzeczy, które warto by było poprawić, a mianowicie: - w bazie jest zdecydownaie zbyt ciemno w nocy, więcej świateł by sie przydało, - pancerz lata jak chce, czasem naprawde ciezko jest mi siegnąć po konkretną kieszeń, bo zdarza mu się nagle przesuwać w bok, - jak dla mnie dzień trwa zbyt krótko, wiec przydała by się możliwość przedłużenia czasu trwania całej doby Nie miałem okazji jescze testować Coopa, bo nie mam z kim tak naprawde.
"CoMe Have BrEakFasT"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 11.3K | 94% | $29.99 | |
| $124.8K | 315 | 78% | $19.99 | |
| — | 0 | — | — | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $15.4M | 17.9K | 78% | $24.99 | |
| $5.1M | 9.4K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 18.9K | 78% | $19.99 | |
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.8M | 11.6K | 86% | $39.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.7M | 25.2K | 96% | $8.99 |