
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The script is written by redditors and the tutorial it's forcing me and my homeboy into is terrible now
I don't know what you other guys are doing with your PCs, but I can run this game on high settings in 90 fps on 1,1x (Quest link). It runs extremely smooth for me. Look at my gear, it's six years old. Overall this game is super fun, a great VR experience!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Edit* Looking back, I did seem a bit more frustrated than needed, and I shouldn't have directed insults at the developers themselves. I apologize for that. I still stand by my criticisms about the bugs, balancing, tutorial pacing, and especially the story, because those were genuinely frustrating parts of my experience. The only real issues I've had is the lack of information behind the new and different anomalies, and honestly I think a bestiary would have fixed this. I genuinely want this game to be great, which is probably why I got so heated after putting around 30 hours into it. (Also the graphics are actually really good, alongside some of the other "criticisms" I've made, mainly because I was just trying to think of another thing I could falsely criticize.)
This game scratches that "loot everything" itch. Very fun. You are rewarded for grabbing everything you can & bringing as much as you can carry back with you. Altered items exchanged for money. Gun parts able to be found, collected, cleaned, & customized. You sort out your loot & bring your newly customized gun out with you on your next run. This gameplay loop is very satisfying.
[h1]目前VR市场最好的单机搜打撤游戏[/h1] 正式版推出后,有一代可以折上折,通关完一代紧接着就玩了二代,对比一代各方面都是大幅提升 首先,游戏的画质更棒了,地图的细节,敌人和武器各种建模也更加精细,整个游戏更加精美了 ·一代的一大优点就是收藏和收集,捡垃圾玩法;一代给你了一个摆满空货架的宿舍来用物资填满;二代则进一步升级,你不仅有一个空货架宿舍,还有一个更大的军械库,对收集癖和整理癖来说简直爽翻了;我最喜欢部分就是,地图四处会有拿着废弃武器或者武器零件的灰烬士兵尸体,收集废弃武器拿回去保养,然后再在商店买零件拼枪 ·任务多样性更强,并且任务的直观性更强:对比一代简单的找神器,杀怪,二代的任务则更像进一步的去研究半径这个存在;安放探测装置,收集静电、探测传送门等;而且二代的地图从纸质直接升级成了平板,电子地图将任务目标直观地标注在了各个点位,探索和完成任务的效率更高了 ·放松解压的基地玩法:对比一代简陋的基地,二代则更像一个收容基地;进入大门左侧就是任务接收室,右侧则是商店和靶场,中间一大片区域是宿舍和军械库;每次完成任务,先交任务,再卖东西,去军械库和宿舍整备装备,最后再去商店采购;度过轻松愉快的10-20分钟左右的整备时间,十分解压 ·自定义玩法:这是我玩过的目前自定义元素最高的战术射击VR游戏;高度自定义是这个游戏的一大特色玩法,可以按照自己的习惯自定义一切东西:胸挂上弹匣袋的数量,枪套的位置和数量;背包上也可以放置各种东西,头盔上也可以放置手电和夜视仪等,沉浸感十足;还有枪支改装,几乎所有长枪都可以从枪管开始拼起,虽然没有塔科夫那么硬核,但是也足够好玩了,后期全装出击,拿着改装的圣诞树和充足的弹药,安全感满满 ·更好的gun play:首先所有弹匣武器都可以一只手握两个弹匣进行主动换弹,一只手也可以抓握两个霰弹;弹匣不是自动吸到弹仓里,而是需要用力推一下,沉浸感更强;而且二代也继承了一代优秀的武器手感 ·地图数量没有一代那么多,但是每个地图都更大,细节也更多,比如图3到处都是可以进入的苏联废楼,地图到处也分布了许多传送门,合理利用赶路更快 ·安全屋和随机玩法:安全屋对比一代从一个临时睡觉的地方改为了一个临时基地,安全屋内绝对安全,可以保养武器可以睡觉可以补血;二代也有潮汐灾害,安全屋就是临时躲避潮汐而存在的;而潮汐过后,所有的敌人和物资都会随机刷新,所有物资点都不固定,保持流程新鲜感 ·对比一代,剧情玩法和演绎比重更大了;一代以极致的孤独感为特点,你唯一能听到人的动静要么是触碰留下声音的人体雕像,要么就是听录音带;而二代,top任务会有基地负责人给你的电话简报;流程从头到尾也有神秘人物Lauri陪伴着你,带你深入半径,交代背景,让游戏中的“人味”更重了;top任务(剧情任务)也更加有趣:比如开辟新区域要跟随Lauri在异常区摸黑找路,每个top任务都有新的道具等,剧情也更像潜行者了,游戏中的“半径”更像潜行者里的许愿石,结局也如同一代一样充满了选择性 游戏的缺点也很多,需要优化 游戏上: ·异常的数量更多,且更加隐蔽:扭曲异常不像一代有蓝色光圈一直闪,而是完全隐形,静电异常到处都是;就算把异常伤害调到最低,伤害也很大,容错率很低 ·找神器的判定太小:没有一代那么宽松,一代等探测器变绿,朝大致区域一闪就可以找到;而二代没有指示灯提示了,只有听声音频率才能猜到大致位置,而且好像离神器太近还会跑掉,就算找到了大致位置,也要在特定位置才能照出神器;指示灯则改成了绿色是显形神器,白色是隐形神器 ·神器玩法弱指引:二代增加了显型神器,就是不用探测器寻找,但是被异常包围的神器,其中被玻璃包围的神器我直到后期才知道怎么获得,要用手电筒照射等玻璃爆开才能获取 ·没有维修站:一代的任务提交点有维修站,可以把各种有耐久的东西丢进去维修,而二代则没有维修站,只有枪支可以手动保养,头盔护甲防毒面具啥的,耐久没了只能扔了换新的,太费钱了 ·前面提到换弹需要把弹匣用力推进弹仓,但是这个玩法并不成熟灵敏,有时会出现推不进去,手柄互相碰撞的问题,可以优化一下 其他: ·游戏还没有官方中文,但是已经有完成度高的汉化补丁了,但是还是希望尽快出官方中文 ·武器没有一代丰富,基地也还有两个设施没有开放,期待后续更新 整体来说,半径之内2是拟真性、娱乐性、沉浸感都十分优秀的VR游戏,但是后续更新发展的空间还很大,值得一玩
I want to like this game but its probably one of the worst experiences I've had in vr. This game makes Star Citizen look polished. The graphics can be good or beyond horrid, just depends on how the game feels that day. You might also have an endlessly vibrating screen effect every 10 seconds. No one knows how to fix this. The controls are beyond horrid, and good luck rebinding them. The name for what the button does is not listed when rebinding. On top of that, your hands are at a down tilted angle. You have to break your wrists to have normal looking hands. I really really wanna like this game, but every time I play is 50 minutes of trying to fix ♥♥♥♥. Hopefully the dev doesn't abandon the game, and adds some much needed polish and QOL.
1.中等画质,一开始还能稍微流畅地玩,随着进度推进,仓库物资,散装子弹等道具的增加,游戏愈发卡顿,画面割裂感强。 2.游戏引导较差,部分地图区域十分恶心,难以找到应对方法,降低游玩体验。 3.另外还有严重bug:部分柜子门打不开,物理交互极差,柜子门像是被黑洞吸住了一样打不开。需要反序拉扯。 4.手枪换弹也没有考虑手柄的大小,想要插入弹匣得从手柄侧面插入。另外散装弹药的拟真装填和分类比较繁琐,VR游戏为了游戏性是要简化一些过程的,建议出一个可供选择的弹药管理系统。 5.对比别的VR游戏,比如bonelab,这游戏的枪械手感太拉了,画面也差了很多,画面不仅模糊油腻而且帧率也低。
New update makes the screen shake violently for no reason, it's completely unplayable and didn't do that before. besides that, the game keeps shoving annoying voiced npcs down my throat that I could not give less of a ♥♥♥♥ about. Katya in the first game was nice because you only heard from her once in a while when you were out exploring, and you didn't have to wait for her to finish blabbing for 5 minutes everytime you wanted to go out into the radius. The anomalies are also ridiculous and make the game not fun, idk why they're all modeled after the lightning anomaly when one of the most popular mods for the first game was to remove it completely. Even playing with anomaly damage and spawn on very low they are still everywhere. They also limited the probes so unlike the first game you cant throw them around and see where the anomalies are. There's just so much about this that's a huge step back from the first game, so just go play that because it's incredible.
My favorite VR game, it's so good. The tutorial and early game is a little weak, but I'm glad I stuck with it because there's nothing else like it If you're on the fence, look at some of the bad reviews and then look at the dozens of hours they somehow managed to put in to a game they think is so mid. It is much better than the first game, btw. The bad reviews are pretty exaggerated.
WONT BE BUYING A GAME FROM THESE GUYS AGAIN. i jumped aboard the ITR 1 game late and when 2 came out i was very happy. This is a money grab living on the laurels of their better days, Run away. and trust me it hurts like hell to say that. but iv been here since it came out because i had hope. That hope crushed with the 1.0 announcement. CM i got my money out of ITR 1 and with the stalker mod but i wont be giving your scummy asses any more. Please do not reward their BS half of the features in the first are barely working here, and the other half are sadly missing. i say it for a finial time RUN THE EVER LOVING FU** AWAY. SAVE YOUR MONEY IT GETS OLD IN 5 MINUTES. Edit to the Devs. There is less content in this game, guns missing etcetera. Bugs Galore, cant even play multi ohhh and lets see how about the scummy ass, leading people to believe there would be more that 3 damn maps with the extra greyed out possible location. i remember at least 7 dots, including the center of the radius, so where are the other maps. Simply put if you can not meet the same level as the previous title, this is a money grab living off the loreals of the first ITR. I got this within the first week it came out with the hope, the hope, it would be the first with multi, it sadly is not. Your company will simply never see my dollars again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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