
INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
INFRA genuinely gave me chills and confirmed my fear of heights in a way no other game has. You play an ordinary engineer sent to inspect a city's infrastructure, and slowly get pulled into something much bigger: a decay that isn't random, but the result of decades of corruption, greed, and dark secrets the city's higher-ups deliberately buried. Literally, in this case. I've died about 50 times. Cave-ins, drowning, falls, electrocution the game is more than happy to kill you, often, and yet it's never enemies chasing you. The city itself is the threat. What I wasn't prepared for was how physically the game would affect me. Every time you climbed even higher, my legs actually shook and I had to pause so I wouldn't feel sick my fear of heights didn't care that it was "just" a game. And every time the path went even deeper underground, I felt that same cold, uneasy NO in my body. It's rare for a game to trigger a phobia this concretely. The story is almost never spelled out directly you gather documents, tapes, take in the environment, and have to piece together what actually happened yourself. It's frustrating at times, but it's also what made the game stick in my head long after I turned it off. Highly recommended if you like digging into mysteries yourself and aren't afraid to feel uncomfortable. If you're afraid of heights, claustrophobic, or afraid of the dark be ready, because the game knows exactly where to press.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, German, Spanish - Spain, Czech, Japanese, Korean*languages with full audio support
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this was the best game ive ever played
What a unique and lovely adventure game made with Source engine. Story is nice and puzzles are very well made. I must admit that I needed help with some parts of the game but luckily there are very well written walkthroughs. But many times you just facepalmed yourself when finally figured something out. Highly recommended if you want something different than mainstream games, don't let the release year fool you.
Гигчад Инженер Марк базовые настройки мышления: вломиться в магазин батареек "Не могу взять больше таких." " У меня уже куча этих штук." * берёт чужую карту и уходит *
Despite constant game crashes I find this game pretty neat. Now I know ho Obenseuer became what it is.
Definite recommend, currently playing through mid-chapter 3 Runs like an absolute dream with great graphics, being good enough that it doesn't detract from the gameplay, whilst not being so overdone that it kills performance This game is one-of-a-kind, being unique with its story that has lots of threads to unravel, and a lot of things untold to be speculated.
[h2] ブラック企業を体験せよ [/h2] インフラ施設を整備していくゲーム 主人公に休みはありません。過酷な現場を巡りましょう。 しかし、お気に入りのゲームのひとつ 数年前のゲームですがとにかくグラフィックが美しいです ただ美しいだけではなくて、生活感や現場の雰囲気をうまく表現できていると思います 本当の現場の雰囲気は知らんけれども
As far as I remember now, this is my favorite atmospheric game and nothing really comes close. I love the ambient, lonely source engine environments and this game does it best. The gameplay itself is not engaging a ton, but being on the lookout for things to photograph is enough. INFRA excels by having a TON of maps and detailed environments for storytelling. "Walking simulator" is a good tagline, but there is a lot of easy puzzles that give a decent amount of dopamine, spread out across a lengthy 20-30 hour playtime. There are harder puzzles in main areas for repairing entire systems, but are not required. Then there are a bit of small 'achievement' puzzles that require you to use certain objects that look like background filler, that I honestly didn't think much of until looking at a guide. This game is a 9.5/10 for me on Acts 1-2 and 8/10 on Act 3 (mostly because of the tonal shift and burnout). I LOVE THIS GAME AND WANT MORE URBAN EXPLORATION GAMES
Utterly fantastic game. No handholding, true exploration, really rewrarding gameplay and fantastic environmental storytelling. The lack of a soundtrack in the background most of the game does leave a bit to desire, but otherwise it was a great experience and much longer than one initially thinks. Basically a bug free experience, but I have experienced a number of crashes in object-heavy maps, the common solution online seems to be setting the Memory size to low in graphics settings, but this should ideally be fixed. Not a game breaker though! all in all definite recommendation, we don't have many games like this today, you shouldn't miss it. Well worth the price.
Člověk takovou dobu čeká na Half Life 3 a on přitom už přes deset let existuje! Sice bez střílení, ale zato s foťákem :) Nechápu, že jsem o INFRA nikdy předtím neslyšel, ale je to povinnost pro každého fanouška atmosférického Source enginu, který na hranicích (a v posledních kapitolách bohužel už za hranicí) svých limitů vypadá nejlépe jak může.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 9K | 88% | $19.99 | |
| $388.6K | 2.5K | 79% | $9.99 | |
| $42.2M | 108.1K | 96% | $24.99 | |
| $30.5M | 99.5K | 91% | $19.99 | |
| $13.9M | 47K | 95% | $19.99 | |
| $9.2M | 27.7K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.1K | 84% | $19.99 | |
| $2M | 3K | 86% | $19.99 | |
| $2M | 3.5K | 71% | $19.99 | |
| $2M | 6.7K | 95% | $14.99 | |
| $2M | 6.7K | 95% | $14.99 | |
| $2M | 5.5K | 89% | $24.99 |