
Embark on a gripping journey in INDUSTRIA, an atmospheric FPS set in Cold War-era East Berlin. Unravel the secrets of a mysterious parallel dimension while searching for a missing colleague. Explore a haunting reality where the truth awaits. Discover the dark past that lies beyond.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 3.14/day in the week after.
About


Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.4Kreviews | 71% | — | $1.1M |
| $19.99 | 459ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
akciósan vásároltam meg megérte. vannak parás részek (lehet hogy van valamilyen fóbiám) lényeg annyi megéri egy könnyed időtöltésre márcsak az érdekes sztori miatt is. Hátrány valamiért (normál fokozat) nem volt elég lőszer lehet hogy egy bug de nem volt akkor sem vészes
INDUSTRIA não é um dos melhores jogos que já joguei, mas com toda certeza a atmosfera é algo marcante. O jogo tem uma história simples, mas que as vezes te deixa um pouco perdido, com algumas coisas que eles simplesmente não explicam, você termina o jogo com um final que não é tão bom e que pode ser considerado, "Viajado". O combate do jogo definitivamente não é um ponto forte, com um combate corpo a corpo simples, e o combate com armas de fogo que tem alguns bugs. Durante minha gameplay ocorreu um bug 2 vezes envolvendo as armas do jogo, o bug não me permitia pausar o jogo, abrir diário e nem mesmo trocar de arma. O level design é algo marcante do jogo, mas que poderia ser melhor em certos momentos, mudando posicionamento de itens, e talvez até diminuindo um pouco a quantidade de itens. Podendo também colocar os inimigos em lugares melhores, para eventualmente dar um susto nos jogadores, é algo que combinaria com o clima de solidão e tensão que o jogo passa a quase todo momento. O jogo não é nem um pouco difícil na dificuldade normal, parece algo irônico. Jogando na dificuldade normal do jogo eu morri uma vez apenas, que foi testando o cenário do jogo. O jogo deixa os auto saves muito próximos um do outro (eu vi algumas pessoas reclamando que os itens de cura eram raros, e que os auto saves demoravam para aparecer, mas isso é pura skill issue...). Eu acho que o jogo poderia ser melhor fazendo algumas mudanças, ou até mesmo adicionando mais coisas, como por exemplo: O jogo não tem se quer uma boss fight, algo que seria interessante de ser explorado. Durante minha gameplay eu via cartazes de algumas máquinas que pareciam ser grandes, e eu achava que seriam bosses, mas não, são apenas cartazes, talvez de máquinas do próximo jogo... Com o jogo a 59,99 BRL, eu não recomendaria, mas se estiver por menos de 20 ou 30 BRL em promoção eu acho um bom preço para o que ele é... Nota: 6/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Russian, Portuguese - Portugal, Turkish, Japanese, Korean, Simplified Chinese*languages with full audio support
| $19.99 |
| 342ratings |
| 76% |
| — |
| not modelled |
| $1.99−90% | 272ratings | 72% | — | not modelled |
| $19.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has a ammo capacity problem, I understand games needs resource management and learning to not shoot everything on sight etc. But having the AMMO FULL show up countless times is quite annoying, when trying clear hordes, just for you to run out when needing to engage, it's seems counter intuitive. I enjoy shooting in all FPS games, don't limit that for me, there are some levels that have very little engagement and a few that have a lot, the balance seems a little off. The gameplay is average and level design is pretty solid, the shotgun plays the best but ironically has the least ammo capacity, the mystical library area seemed unnecessary, but for the story I guess needed to be there, speaking on the story, it leaves more questions than answers, cause it's not fleshed out enough, I hope the second game answers this. Overall it's very short, but decent for your monies worth on sale (only on sale). The game has a few stutters and isn't as smooth as I would expect for the level of graphics, it's not bad graphically, but I expected it to feel a lot more smooth and optimized for the graphics I'm getting. The level design and atmosphere is the best part for me, yet basic, gets the job the done. It's middle thumb for me, but leaning recommend only on sale. Hope the second game improves on this quite a bit, cause it's just average on a lot of fronts. Now that I think about the voice acting was actually very well done in this game, it was actually very believable
oke
This game is really let down by its saving mechanism and its lack of ammo. And the bugs. You can read about those frustrations in other comments, but they're (still) true. The environments are nice, the game play is good, and all that, but that's not enough. When the the odds are stacked against you, you don't want to replay the same part of a level over and over again, only to discover that there was yet another thing, and now you have to repeat it even more often before you can finally progress and save. It's an unpleasant experience, especially when the game decides you're playing at the normal level, when you started at easy. The dialogs and voice acting are also horrible, but at least they don't get in the way of playing the way the save mechanism does. The game was really cheap, but that's to promote Industria 2. Needless to say: don't buy, even at $1.99. And I'm not even going to consider the sequel.
Industria is quite an interesting case — from the very beginning, it impresses with the depth of its world-building. After all, it's a short indie game created by a small studio, and yet from the very beginning it perfectly conveys the feeling of being in an original, interesting, vast, and richly detailed world. The visuals are captivating, with beautiful steampunk locations devastated by a war against machines. I often stopped for a moment just to admire the surroundings and soak in the atmosphere of this abandoned city that we get to explore. Industria is also a fully-fledged shooter. On the Hardcore difficulty, which I played on, it provides quite a challenge. Ammunition runs out quickly, some of the enemy machines move fast and are extremely deadly — you have to play carefully, choose the right weapon for the situation, and react quickly to unexpected threats. Reloading also takes some time, so the gunplay is demanding and turns every encounter into a tactical task. Combined with an interesting story, this makes for a very positive experience overall (although the ending, unfortunately, was disappointing). Industria doesn't fall into familiar patterns and offers a fairly unique world and gameplay, which is why it's definitely worth playing.
The 2–2.5 hours I've spent with this game so far have been quite enjoyable. It really reminds me of the good old Half-Life 2 era. The graphics are decent nothing too impressive, but perfectly fine for the game. The weapons are nicely detailed and sound great, and the music is also really good. Unfortunately, the enemies don't provide much of a challenge. The AI is pretty dumb, and the two difficulty levels mainly seem to come down to how much damage the enemies deal and how much ammo you have available. The atmosphere can feel a little melancholic at times, which I actually quite like. I haven't finished the story yet, but you can already get a pretty good idea of where it's heading from the very beginning. Nora's voice acting is excellent. It doesn't feel like the usual generic "just reading the lines" kind of performance. Overall, it's a very simple little game, but I've been enjoying it so far.
No es un mal juego pero tampoco es un buen juego. El punto radica en lo que te cueste comprarlo. - Precio recomendado: 2€ - Historia: Interesante pero extremadamente corta (es mas el inicio de un juego que otra cosa) - Musica: Decente La verdad es que es la primera vez que no se que decir sobre el juego mas allá de que es un juego.
게임은 재미있습니다 하지만 비추하는 이유는 명확합니다 무기를 사용하는데 클릭이 먹힙니다 안때려지고 안쏴져요 그리고 무기 스위칭이랑 발사가 매끄럽지 않습니다 이것도 총을 쏠때 씹히는 현상이 발생해요 전체적인 기획 스토리면은 마음에 들지만 기술적인 문제에서는 많이 아쉬운 게임이였습니다 3시간동안 하면서 손목이 아픈건 처음이네요 총이 안쏴져서 힘을 많이 넣었네요 유튜버 루자비였습니다 감사합니다
nice relaxing shooter, story well done, worth it
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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