
Experience the epic space strategy games that redefined the RTS genre. Control your fleet and build an armada across more than 30 single-player missions. Choose unit types, fleet formations and flight tactics for each strategic situation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 14.2Kreviews | 88% | — | $16.6M |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very late review: I love the crap out of this remaster! It does a lot of work to fix the first game to be more in sync with HW2s better UI and combat.
Awesome classic!
OTIMO GIOCO ANCHE SE VECCHIO
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.5M | 26.9K | 85% | $19.99 | |
| $16.5M | 15.4K | 97% | $29.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.7M | 71.2K | 91% | $14.99 | |
| $16.4M | 21.4K | 69% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2M | 43.2K | 98% | $19.99 | |
| $13.6M | 8.9K | 79% | $49.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $24M | 23.2K | 61% | $39.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $12.3M | 54.3K | 95% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
la grafica è molto migliorata dal originale e finalmente riesco a giocare molto meglio
I played this game when it first released years ago and it was mind blowing to me back then, the whole idea of a 3d RTS like this is something no one else has ever managed to capture again, not even the devs themselves, I loved the Command and Conquer series, the Dune games (most notably Emperor: Battle for dune), early Warcraft and Starcraft, but even among those RTS titans this still holds a special place in my heart.
I enjoyed playing the original Homeworld and this remastered edition is just as good. I love the improved graphics and the gameplay is just as good as I remembered.
it is awsome and you can get all three games for a steam sale durning the summer for 3 bucks
Топ класична стретегія тепер з кращою графікою
Homeworld is one of the best Strategy SciFi Combat Games ever created.
Fighting with the UI while trying to give orders is frustrating. No other RTS has units that ignore orders or make me constantly fight with what I am clicking on like this one. The remaster should have fixed this instead of only focusing on graphics. Every time I bring up the build menu I have to resize it to see how many of each ship I am building, and I have to tell the ships to not be in passive mode after being built. My salvagers just get destroyed at the start of the mission before I can even order them to move or dock because the enemy spawns on top of me and targets them. I set the music volume to 0 in settings and it is still blaring. My resource harvesters all died without ever reporting that they were under attack. My frigates were under attack, but I couldn't see from where because I am not allowed to zoom out far enough to see them without gonig to hyperspace view. Every single mission, my units needlessly reset to passive. Etc, etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.