
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Mreviews | 76% | #4 | $616.8M |
| $29.99−25% | 152.3Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3654 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excelente juego, muy frenetico y genial para jugar con tus amigos, hay algunos bugs en los que a veces te vas para debajo del mapa pero del resto me encanto el juego
Jogo incrível. Lutar pela Democracia enquanto oprimo aliens bizarros ou robôs que querem comer meu furico é simplesmente incrível. Helldivers 2 é uma experiência única e, mesmo que eu possa estar falando isso cedo demais, já que só joguei por cerca de 3 horas até agora, eu realmente amei o jogo. Até o momento, joguei completamente sozinho, e isso não prejudicou a minha experiência. Na verdade, acho que tornou tudo ainda mais interessante, porque eu me senti genuinamente aterrorizado com tudo e todos ao meu redor. Demorei quase uma hora inteira para entender o que eu deveria fazer na minha primeira missão e ainda precisei de mais umas quatro missões para finalmente entender como funcionava o sistema de progressão e como eu poderia melhorar o meu personagem. No geral, acho que foi uma experiência bastante punitiva, mas de uma forma boa. O jogo não pega na sua mão o tempo inteiro e, mesmo cometendo vários erros, você vai aprendendo aos poucos como sobreviver, como lidar com os inimigos e como usar melhor os seus recursos. Não cheguei a morrer tantas vezes, mas também estou longe de ser o melhor exemplo de Helldiver. Provavelmente já cometi crimes suficientes contra a Democracia para ser enviado diretamente para um tribunal. Mesmo assim, essa dificuldade inicial acabou tornando a experiência muito mais divertida para mim, porque cada pequena descoberta parecia uma conquista. Desde aprender o básico de uma missão até finalmente entender como melhorar meu equipamento, tudo foi acontecendo de forma natural. Quero deixar claro, com minhas próprias palavras, que Helldivers 2 é uma experiência que realmente me surpreendeu e que eu gostei muito. Ainda joguei por pouco tempo, então não sei como minha opinião vai mudar depois de dezenas ou centenas de horas, mas, pelo que experimentei até agora, o jogo conseguiu me prender bastante. Obrigado pela atenção.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.4M | 377.4K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.4K | 64% | $69.99 | |
| $432.3M | 273.7K | 87% | $44.99 | |
| $811.6M | 881.5K | 96% | $59.99 | |
| $396.2M | 281.8K | 89% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $33.2M | 33.6K | 92% | $39.99 | |
| $37.6K | 79 | 56% | $19.99 | |
| — | 0 | — | — | |
| $13.2M | 11.3K | 84% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #7, worst JP #59 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 123.14/day in the week to Aug 12 → 380.71/day in the week after.
Of the 9 markets with a position on both sides, 9 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The devs for some reasons like to secretly nerf us or boost the enemies during each update, depending on the timeline this game is either "it's over" or "we are so back". But regardless good gameplay/lore, love the vibe even tho sometimes the devs makes it hard to love this game. FOR SUPER EATH !!!
Me like big boom, me like things die yay
Genuinely one of the WORST games ever made. https://www.youtube.com/watch?v=xED2jqR39Qc&t=2s
昨天我降落之后,队友面对遮天蔽日的臭虫们,果断按出了“↑→↓↓↓”,掏出5*邮箱炸弹后被大运创飞。那一刻,蘑菇云照亮了黑夜,也照亮了我被炸飞在半空中的上半身。没关系!因为我还有忠诚的爆裂铳来送走虫洞与狼狈不堪的飞扑队友们。TK也没关系!因为我还有永远射不中队友的治疗针手枪修复超级冤种间摇摇欲坠的自由意志。 非常健康、非常符合民主价值观的游戏!
Honestly one of the funnest games I've played in a long time. In the words of some commenter I saw at some point it's, "Halo, Starship Troopers, and Terminator all in one game," and I don't know if there's another more accurate way to describe this game. Basically, this is a galactic war and high command gives you missions and you dive in to the planet to complete it. Each planet has a variety of missions and and you have multiple ways to complete them. Each faction has a variety of enemies and they can't all be destroyed in the same way so you actually have to use strategy in order to defeat them. This is also a community effort so in some cases you have a say where to go and what rewards are worth getting. After about 2 years with this game there have been multiple incredible in game events and that is something that is great to share with a community. I personally don't really have too many bad experiences with this game. There are bugs in the game and sometimes they can affect the outcomes of missions and that can get annoying real quick. Sometimes enemies phase into walls or sometimes sub-objectives can't be completed for x, y, or z reason. Overall though, these aren't real game breakers for me as I don't run into these problems that often. See you on the front Helldiver! o7
shoot gun, kill bugs, kill clankers, they swarm drop big bomb, say nothing, kill entire squad with big bomb, 10/10
I was recruited by one of you to join the Helldivers and help spread democracy alongside each and every one of them. It is both a duty and an honor to serve.
Freedom doesn't come free
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.