
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 4.3Kreviews | 84% | — | $2.7M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Puzzles puzzles puzzles puzzles puzzles
Merci au dev pour cette aventure, c'était vraiment cool ! Ce n'était pas parfait et c'est très bien comme ça. Il y a une VF, merci. En c'est tant ou c'est "difficile" pour les gros studios d'en mettre une ... Je vais rectifier une chose, ce jeu n'a rien pour être dans la catégorie souls. J'ai bien aimé la DA et l'atmosphère pesante tout du long, alors que je ne suis pas trop à l'aise avec les jeux genre horreur, le gameplay est OK, il ne révolutionne pas la roue
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game
You know how sometimes in media there's a conflict between two factions, but then some kind of alien outside threat comes in, so the two factions have to put aside their differences against the larger threat? This game asks: "What if instead, the two sides decided to kill each other even HARDER anyway before the monsters get us?" There's really not much of Hadea left to save.
Definitely top 10 games I have played so far. Its a little to much puzzle at some time, but nothing a little google search will stop. 10/10 experience.
Moe bueno
Decent action game. Characters are kind of weak, but it's okay.
This is a phenomenal game. it has quickly become one of my favorites of all time. The atmosphere is immersive, the gameplay is satisfying. There is no jumping or crouching which i hated at first, but the levels are designed so well, you honestly dont notice it after a while. The puzzles are very satisfying. The exploration is so much fun. The maps feel deep and complex. This game has one of my favorite stories ive ever played. The lore is RICH. I was instantly drawn in wanting to find out more. I really hope to see more in the future. Im not sure why it says ive played for 213 hours on Steam. my current save file on the game says 53 hours. however i will be playing more.
So far so good! Pretty fun... wish I'd get a gun at some point ;D
11 hours in ,im an advanced player with action games and souls mechanics. The detective side of the game is engaging the brain and the puzzles so far seem fair. Sometimes it is a bit confusing what u are able to solve and what ur not able to solve and have to come back later. The npcs are engaging enough but not excessively deep. The enemy difficulty is not there. I have cranked enemy damage and attack frequency to make it interesting but i just found a tier 3 glyph and i clap everything. At the end of the day i recommend for the experience but the combat actually needs more engaging fair difficulty. Right now it is simplistic and u get really powerful. Enemy variety 11 hours in is also not superb. I only now found 2 single enemies that have a different attack pattern.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 9.7K | 94% | $13.99 | |
| $2.7M | 2.8K | 96% | $24.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 | |
| $2.7M | 4.1K | 81% | $17.99 | |
| $2.7M | 10.1K | 86% | $14.99 |