
A little boy falls asleep to a horrible nightmare. Can you make him happy again?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 29 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.6Kreviews | 90% | — | $735.7K |
| $6.99 | 830ratings | 94% | — | $197.1K | |
| $14.99 |
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
90% OK, clicking did something 10% WFT am I suppose to do here?! 100% What was the cocaine budget for this game?!
i lovvvvvvve ittttttttt i played for 499 hours
the art is genuinely insane here, unfortunately the gameplay lacks in many aspects. yes, i know this is a point & click game, but i was so bored while playing this even despite knowing what i was getting into. buy this ON SALE.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 41.25/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Portugal* +7 more
| 54ratings |
| 62% |
| — |
| not modelled |
| $2.99−80% | — | — | — | not modelled |
| $6.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A surreal horror game with crazy visuals and a really disturbing atmosphere. It's a short but pretty unique experience, even though the gameplay can get a bit repetitive after a while, but for what it is, it's pretty good.
The game is happy and so am I
Будто бы зеленый слоник посмотрел
How can you not like this game that's like being inside one of Tim Burton's nightmares? Spacey, weird, macabre and nothing makes sense but that's where the fun of discovery lies. I had a blast trying to help this guy escape his worst 3 nightmares and be reunited with his dog. Creative, colorful and, of course, imaginative...what I've come to expect from Amanita Design games.
I thought this game was great, in the short amount that I played. The soundtracks made me feel like I was in a dream which is the point. As you play its not that scary its still extremely fun though.
Студия Amanita Design всегда делала добрые и милые квесты вроде Machinarium, но в этот раз у разработчиков явно сорвало крышу. Happy Game — это не «счастливая игра», это концентрированный психоделический кошмар маленького мальчика, завернутый в обертку из кислотных цветов и жутких улыбок. Что здесь круто — так это атмосфера безумия и аудиовизуальный стиль. Игра постоянно играет на контрастах: милые кролики, смайлики и разноцветные мячики через секунду превращаются в уродливых монстров, гильотины и лужи крови. Загадки тут простенькие, в основном в стиле «тыкни мышкой во всё, что шевелится», но визуальные образы запоминаются намертво. Музыка нагнетает панику отлично, а некоторые сцены заставляют искренне поёжиться от отвращения. Но давайте честно — у игры полно минусов. Во-первых, она безумно короткая. Свои финальные титры вы увидите уже через полтора-два часа, и для такой цены это ощущается как демка. Во-вторых, тут практически нет геймплея. Это чистый симулятор ходьбы с простейшими кликами, где вы просто выступаете зрителем в чужом психоделическом трипе. Ну и градус жестокости ради жестокости под конец начинает немного утомлять, теряя эффект неожиданности. В итоге мы имеем очень спорный, но дико стильный арт-объект. Это крутой интерактивный кошмар на один раз, который определенно заслуживает внимания ради уникального визуала, но шедевром на все времена его назвать сложно. 7 смайликов в крови из 10.
Fever dream, im not smart enough to understand all the possible symbolism, ill watch a yt video on that. Amazing game overall (SPOILER WARNING BTW.) The ending was not happy at all, i was fooled for about a few seconds, i thought it was going to be sweet. Im distraught.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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