
HammerHelm is a unique blend of third-person adventuring and strategic town building. Create your dwarf character and build a flourishing town above ground. Complete quests, craft weapons and armor, defeat dangerous enemies and be the leader your townspeople need!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 399reviews | 79% | — | $126K |
| $2.99−80% | 154ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
💋
A simple game, honestly crude but provides just enough adventure to make it fun. Combat is floaty and laggy, but once you learn the mechanic it is easy. Your character moves faster than the enemies, so you can use terrain and different strategies without being constantly pressured by aggro. You can block and evade, combat is the typical lazy programming with 1-2-3 action swings that lock out your controls during the attack animations. Base building is just ok. It's like a mini-city builder where you have to make 1 building to gain access to another building, and have to build houses to raise population to work in those buildings, which creates demand for more buildings until eventually your town grid is filled with very little room for design or creativity. Typical city management of spamming buildings in close proximity after clearcutting nature to build an urban sprawl with a few interior/exterior decorations. The progression is linear, you make copper to access iron, then use iron stuff to access the next higher tier of kit. Map is static, play it once and you've seen al this game has to offer. Zero replay value, but still fun to play once! Worth the price for a few hours of something to distract yourself with. Would be cool to see a follow-up game or sequel with better base building options, procedurally generated maps, and less linear resource progression leading to something other than the standardized generic end-game plateau.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Polish, Portuguese - Brazil, French, Korean, Japanese, Russian, Simplified Chinese, Turkish
| $14.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приключенческая игра, где нужно строить свой город и защищать жителей от набегов врагов.
——记录:《HammerHelm|锤与盔》,捆绑包“SOEDESCO Publishing Bundle”,均价约6块,26/08/03入。 ——语言:自带简体中文 ——游戏简介 矮人主题混合游戏:你扮演一名理念异端的矮人,因为坚信矮人完全可以在地表生活,被地下故土驱逐,从零建立一座地表矮人城镇。 两套玩法并行:一方面第三人称亲自下矿、闯地牢、打怪、做任务;另一方面建造城镇,招募其他矮人移民,分配职业,农民、铁匠、酿酒师自动生产物资,你作为领袖一边冒险一边经营发展家园。一共 45 + 建筑,100 + 可制作装备道具。 ——《HammerHelm》概念很吸引人:被放逐的矮人建立地表家园,冒险与城建双轨并行。村民自动采集资源,把玩家从苦力采集里面解放出来。但战斗简陋、任务套路化。适合折扣入手,不要对战斗与叙事抱有过高期待。26/09/15
Pensa num joguinho simples, gostoso e relaxante? Construção, combate, RPG, temos que explorar minas, combate com monstros, melhorar nossa aldeia. Link da gameplay do início do game: https://youtu.be/k8RCtXMKWSU
A good litle game.
Das Spiel hat mir Spaß gemacht und ich kam auch gut durch. Mit 28 Stunden alle Erfolge erreicht, aber man kann noch mehr Zeit in den Aufbau der Stadt stecken. Kleinere Fehler störten mich nicht sehr. Der erste Bossgegner ist nicht ohne und ohne genug Heiltränke kann man hier schnell scheitern, wenn man zu spät gespeichert hat, denn es gibt nur einen Spielstand. Danach war das Spiel deutlich freundlicher zum Spieler. Manche Quests wiederholen sich und man meint gerade am Anfang, das wäre es schon, doch dann kam bis ins Endgame kaum noch mal eine Wiederholung vor. Werde das Spiel in guter Erinnerung behalten.
Forge builds a new home Honor shapes the mountain halls Hope stands strong as stone
这游戏真已经做完了吗?粗糙就算了,小的可怜的地图,重复的随机任务,蹩脚的战斗。。。 还有为什么矿洞只能出铜矿?其他矿只能打怪掉吗?多余的东西怎么处理?哥布林不收装备外的东西。 目前这游戏就是浪费时间
chill game
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3M | 30.7K | 78% | $24.99 | |
| $1M | 935 | 87% | $14.99 | |
| — | 0 | — | — | |
| $1.1M | 3.9K | 75% | $7.99 | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $77.7K | 106 | 46% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $126K | 911 | 81% | $4.99 | |
| $126K | 354 | 81% | $9.99 | |
| $126K | 491 | 70% | $9.99 | |
| $126K | 600 | 89% | $5.99 | |
| $126K | 500 | 69% | $12.99 | |
| $126.1K | 308 | 42% | $14.99 |