
The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 262.7Kreviews | 92% | — | $133.3M |
| $39.99 | 9.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cada minuto de juego lo vale
[h1]Halo: The Master Chief Collection[/h1] [h3]Awful and Dishonest Platform for the Halo Franchise[/h3] [h3]Unfortunately It is the only way to play these games on Steam[/h3] Halo: The Master Chief Collection is not really a game collection in the traditional sense. This work is essentially a centralized online platform for the first four Halo games and their expansions, serving as a main menu for accessing their campaigns, multiplayer modes, statistics, customization, and other shared services. First of all, this collection requires you to sign in with a Microsoft account, so if you don't already have one or don't want to create one, you'll have to do so in order to access the games. Another issue is these games can only be played while connected to the internet. On top of that, the main menu has many design issues that make navigating it unnecessarily slow and frustrating. Personally, I would have preferred to play these games without having to use an additional platform that essentially serves only as a directory for the games. It would have been smarter to have each title available separately, allowing us to launch and manage each game directly without having to download an unnecessarily large package of useless files for what it actually offers. The games are honestly so poorly ported to PC, with several bugs, performance issues, unbalanced AI, visual problems, and inconsistent optimization options. However, they are still very enjoyable to play, whether you're experiencing the campaigns on your own or with friends. The multiplayer is an experience that adds a significant replay value to the games, and can also be more enjoyable than some of the campaigns in the collection. Unfortunately, the games suffer from terrible matchmaking that can make finding and joining online games unnecessarily slow. This collection doesn't offer any real support for its games and is fairly hindered by its unstable servers and connection issues. It is truly disappointing to see what Microsoft has done with the Halo franchise, as its focus on simply capitalizing on the series rather than protecting the legacy of one of its most important franchises which is simply painfully evident.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
CE and 3 are fine, but every other game is ♥♥♥♥♥♥♥. The wipings after Bungie was done with the series. Now they've fallen farther into depravity, following Sony down the long road of raping customers to death with rental prices. Nice to know both companies are based in Tel Aviv.
Buggy, laggy, crashes a lot, achievements don't work, matchmaking dead.
I've played it before, now I wanted to continue, but I simply can't log in to my Microsoft account.. I mean on the PC, yes, but it won't let me in within the game. F u Microsoft login system.
♥♥♥♥♥♥♥♥♥ your sign in is so ♥♥♥♥♥♥♥ stupid and complicated. I just wanted to kill aliens. I'm going to pirate this so I can accually play it instead of playing 'capcha the game'.
Forces me to sign in every time I want to play
holy moly
My friend Jamar is singing Creed in my ear as I write this review. It's mainly non fiction experience about our times together where we met. It was later 2001. I had just turned 32 and Jamar had just turned 42. We were both at a mutual friend's house playing our weekly LAN halo tournament. It was the usual shirts vs skins, all for one one for all tournament where the losers kiss the winners and the winners kiss the losers. So after kissing 2-3 times, we decided we needed get our own copies of the Halo Combat Evolved so we could play personal pan pizza style 1v1. After losing touch with Jamar after he did 14 years in federal prison, we were able to get back in touch through the game. We have been playing MCC together for some serious time. I can't imagine these 5 years without MCC and Jamar to soothe the pain of Creed not making modern rock songs. I sometimes like to dip my vape into a bag of fun dip and pretend that Jamar is back next to me on team skins. Overall, I'd say this is a fantastic combination of games regarding the masteful chief. Similar to me (Chief Kiefer) Master Chief knows how to get in a pickle and out of a pickle just as well as Riley Reid. 10 out 10.
No matter what people say this is a solid lineup in the campaign. The hookshot upgrade makes traversal so fun!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
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| $48.8M | 144.9K | 95% | $19.99 | |
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| $4.5M | 17.2K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $130.1M | 243.6K | 81% | $39.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $127.7M | 210.9K | 96% | $29.99 |