
The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 262.7Kreviews | 92% | — | $133.3M |
| $39.99 | 9.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
We all love halo back when it was on the 360. dont waste your time
Muchas horas de entretenimiento, a pesar de los controles un poco anticuados se puede disfrutar la narrativa que se maneja.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
why do i have to log in with a microsoft account? Why do i need to wait 30 days to play a video game on my drive?
greatest game of all time. halo reachj
Коллекция Мастера Чифа — это прекрасная возможность ознакомиться с легендарной космической оперой от Bungie. За адекватную цену мы получаем: оригинальную трилогию (Halo: CE, Halo 2, Halo 3), две отдельные игры (ODST и Reach) и спорную для фанатов Halo 4 с уровнями в перестрелке Halo: Spartan Ops, которые создала уже 343 Industries. Многопользовательские режимы к каждой части имеют достаточное количество игроков, из-за чего можно вкусить веселья и того самого американского вайба, которого у нас не было по многим причинам. Сюжет обсуждать не хочу, потому что советую вам столкнуться с серией лично — как минимум трилогия должна зайти. Плюсы: прекрасный сюжет, геймплей, левелдизайн и очень богатый саундтрек. Огромная игровая вселенная — разбор всего сюжета серии займёт немало времени, а коллекция подарит половину всей истории в игровой форме. Особый стиль: футуризм, инопланетные технологии и расы, громадные и непонятные сооружения посреди привычной нам флоры, таинственность и непонимание происходящего, миры-кольца, которые называются Ореолами, и многое другое. Минусы: почти единственный и существенный минус — это отсутствие русской локализации (кроме Halo 4, где 343 завезли текст и озвучку), слава богу, в интернете вы сможете скачать русификаторы. И выражу свой гнев по поводу бесконечных продолжений. Как и в случае с другими известными игровыми сериями, Microsoft с Мастером Чифом решила доить своего героя и серию, дабы заработать на фанатах деньжат, несмотря на риск уничтожения серии. Bungie после выпуска трилогии и двух других проектов по Halo перестала продолжать хронологию событий — не буду вдаваться в подробности, — но Microsoft забрала Halo у Bungie и передала свежесозданной 343 ради дальнейших продолжений и игр. Жаль, что так произошло, но ничего не поделать. Лучше так, чем делать из игры Call of Duty с эффектами, раскрасками, скинами и подкатами… а да, это же Halo Infinite, про которую потом. Я являюсь фанатом Halo, имею фигурки и всё такое, каждую игру я прошёл минимум по три раза, и мне очень понравилось. Несмотря на два минуса, первые пять игр уже не испортишь, и я даю игре [b]10/10[/b]. Первое впечатление, которое подарила мне эта серия игр, я никогда не забуду.
Would love to play and give a good review to a series I love, but constant disconnects from Co-Op sessions even 7 years after the Collection's initial release is egregious
Does 343i want to be disliked? Give me coop split screen. Why am I supposed to pay for unfinished ♥♥♥♥? They can't keep getting away with it...
the only good thing 343 has made and 90 percent of the content was creatively directed by bungie
4 years broken after realesed, still miss and hit on some points. But hey is better than Campaign Evolved .
Buggy, laggy, crashes a lot, achievements don't work, matchmaking dead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $50.2M | 279.6K | 98% | $9.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $6.5M | 10.9K | 72% | $29.99 | |
| $4.5M | 17.2K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.2K | 81% | $19.99 | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $130.1M | 243.6K | 81% | $39.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $127.7M | 210.9K | 96% | $29.99 |