
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 181.2Kreviews | 69% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ever struggle to go to sleep, don't worry infinite has your back. Simply boot game and the affects will be felt almost immediately.
The game is fine, the problem is the 50 step verification to start playing the game and inviting friends. We should not be forced to sign in to xbox for this. We can't even add friends directly through the game, the whole system is frustrating.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its free and 10 times better than it was at launch. give it a try, again, its free
The core gameplay is fun, but the solo matchmaking is the worst I've seen in any game. It treats every single playlist/game mode like it's Ranked, and there's basically no way to play it casually because of the poor team balancing. I tried coming back to it after a year or two, and it's still wanting me to play at my peak from two years ago on the first match. It also keeps resetting my graphics and control settings after the newest update, and takes a really long time to load into the main menu for some reason. I feel like this game had potential, but they squandered it. I would have preferred distinct ranked and social playlists like the older Halo games had. If you're playing by yourself and don't feel like tryharding constantly, I'd say just stick to Halo 3 or Reach on MCC. The team balancing is way better and you'll generally have more fun. It's a shame because there's a lot of things I really like about this game, but the aggressive and flawed SBMM has always held it back when playing solo.
Hey 343 here's a thought. MAYBE FIX YOUR ♥♥♥♥♥♥♥ GAME SO I CAN ACTUALLY LOGIN AND NOT HAVE TO TROUBLESHOOT A AAA GAME. YOUR FRANCHISE IS ON IT'S LAST LEGS AND YOU CAN'T BE BOTHERED TO FIX THE MOST BASIC NEEDS OF A GAME. HOW MANY YEARS HAS THIS PIECE OF GARBAGE BEEN OUT AND YOU STILL HAVEN'T FIXED IT? YEAH REALLY INSTILLING FAITH THAT THE FRANCHISE IS IN GOOD HANDS. FANTASTIC JOB.
juegaso pero tienen que sacar halo 5 en pc aunque sea el modo historia o meterlo en el Halo: The Master Chief Collection
Gay people destroyed this game.
Halo Infinite is a bit of a strange piece of the series It first tried to be some kind of establishment for a reboot that would return the series to its roots, but at the same it did not really heal the wounds that 343 had made. Halo Infinite had a rocky development, but then it was made into a open world game instead. The graphics wasn't really healed that much from the ludicrous trailer that it had Its not good, but its not bad either. It has this feeling of games at the time, where they would look very blurry because of the heavy reliance on AI upscaling. The multiplayer wasn't really improved, it didn't really have anything new to bring like Warzone from Halo 5. Infinite was even missing COOP and Firefight, which is a stable for the series A lot of the modes in Infinite feels like its really just thrown together, and not really scripted correctly. It feels loveless, characters feels empty and they are trying to cater to an audience that does not exist But the way it was created however is not something can be looked away, it was really bad at the start of the game, like colors being locked behind paywalls. While this still is the case, it was toned down to cosmetic options for the game, so most of the normal colors should be available from the get go now. But Infinite still is very not user friendly and opens the game a lot with monetization's attempts. Opening the game for the first time, after adjusting the brightness will flash you with microtransaction ads This creates a very bad experience, where a lot of this feels forced upon from what should just be a easy to go multiplayer experience instead Infinites Singleplayer is where is shines a bit better. It was interesting to see a open world singleplayer, but it will feel very lackluster. This is due to that a lot of what was planned was cut later on in the games development, like Human settlements on the ring and certain big outposts that could be explored. Infinites singleplayer experience is a lot of repeatable missions, that does not really feel unique. I appreciate the fact that they added a bit of content that you could find throughout the campaign, it is fun to find these cases with unlockable cosmetics in them However i do not think you are missing out on this Halo The Singleplayer is ok and the Multiplayer is lackluster
Im being raped by some joshua Bermudez outside the vicinity
战役通关,钩爪挺好玩,其他忘了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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