
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
Прошёл с кайфом на 100%
I think this game is pretty good, the game has that feeling that makes you crave to play it (lol). other than that i love this game i recommend this game to people that like to explore and like to have a bit of a challenge. <3
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.2M | 172.2K | 98% | $19.99 | |
| $67.5M | 22.6K | 60% | $69.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $69.2M | 129.5K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 24.6K | 81% | $29.99 | |
| $275.3M | 552.7K | 94% | $29.99 | |
| $24.1M | 31.4K | 81% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $966.3K | 1.9K | 65% | $19.99 | |
| $123K | 227 | 58% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sehr Güldisch
이 게임의 엔딩은 3가지 입니다 일반엔딩(배드엔딩) 조건: 퀘스트대로만 진행 -돌아와서 진엔딩 볼 수 있음 진엔딩(해피엔딩) 조건: 숨어 있는 최종보스 격파 -일반엔딩 못봄 -돌아와서 이어서 진행 가능 평행세계(루프엔딩) 조건: 자바메틱, 보스몹 3마리 격파 -돌아갈 수 없음
Actually so peak (Although the map can be a little weird sometimes and so can the physics but it doesn't affect gameplay that much)
IT IS GOOD
fun, immersive, looks beautiful
Honey, I shrunk the kids! Very fun and unique take on a survival game. Visually pleasing graphics and satisfying survival aspect.
Grounded est un très bon jeu de survie, probablement un de ceux que j'ai le plus apprécié ! Pour commencer, la carte est assez grande, elle ne se finit pas en 30 min et même une fois passer à certains endroits on peut encore découvrir des choses qu'on aurait pu rater les premières fois. Il y a également pour tout type de personne en terme de biome, entre la haie, l'étang, le gaz et j'en passe il y en a vraiment pour tout les gouts. Ensuite, la variété des insectes est vraiment impressionnantes, entre le nombres de bosses différents, les types d'insectes (les neutres, agressifs et passifs), malgré le fait qui il y a plusieurs fois les mêmes mais avec des attraits différents comme notamment les fourmis ça reste particulièrement bien diversifié avec plusieurs mécanique différentes, mais ces dernières ne sont pas trop développé, c'est surtout 2/3 attaques qui change ou alors la vitesse qui est plus rapide avec parfois des malus comme l'empoisonnement (surtout l'empoisonnement..) Pour ce qui est de la constructions, c'est vraiment complet, entre 3 variété de murs, toits, sols, etc. La possibilité de construire sur l'étang, meubles, barrières, constructions utilitaire, on peut globalement laisser parler notre créativité et faire un peu ce qu'on veut et ça c'est le principal dans un jeu où on construit. Il y a quand même plusieurs points négatif, surtout des bugs ou une IA des ennemies parfois mal gérer, comment par exemple des raids d'insectes où il n'y a juste pas d'insectes car ils sont partis se bloquer on ne sait où. En autre points négatif, des fois il y a peut-être trop d'ennemis au même endroits, on peut facilement se retrouver à massacrer la moitié de la map juste car on voulait couper de l'herbe et encore ça c'est quand on survit, si on meurt bonne chance pour récupérer le stuff. Et alors là attention ça spoil. Quand vous êtes vers la fin du jeu vous avez la possibilité d'utiliser une machine qui vous permet de "recommencer" la partie et c'est sensé changer quelques détails sur la map, la difficulté et de nouveaux items, Les détails qui changent ne sont finalement rien de plus que certaines couleurs d'objets de la map qui change comme le vélo ou des cannettes, la difficultés est pas trop boosté donc pour les premières fois où vous faites la manip c'est pas si dur donc et personnellement les nouveaux items je ne l'ai ai pas trouver si incroyables mais ce n'est qui mon avis. Je recommande donc grandement Grounded et vous incite à le faire avant de commencer Grounded 2 !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.