
Grind Survivors is a fast-paced action roguelike where demon hunters face endless hellspawn. Dodge, loot, and blast through brutal bullet-hell combat with dynamic builds and ever-changing weapons in a scorched, demon-ridden world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 5 → 1.29/day in the week after.
About

Grind Survivors throws you into a relentless action rogue- and survivors-like where you battle endless waves of hellspawn as a towering demon hunter. Set in a post-apocalyptic Earth overrun by demonic corruption, every run is a fight for survival, and a chance to grow stronger.
Dodge through explosive bullet-hell chaos, stack powerful upgrades, and loot procedurally generated weapons with unique stats, traits, and origins.

Every demon you drop could be hiding your next favorite gun. Rare finds come packed with powerful perks and unique traits that change how they play, and higher ranks make them hit harder than ever.
At The Forge, you can fuse weapons into a custom powerhouse, stack dream perk combos, or push your luck with risky upgrades. Feeling bold? Reroll the stats and see what you get. In Grind Survivors, every weapon is a chance to break the game—in your favor.

With brutal visuals, multiple hellish biomes, and an endless scaling mode that pushes your build to the limit, Grind Survivors delivers nonstop action, satisfying progression, and a whole lot of demons to grind into dust.

Unending Waves – Survive ever-growing swarms of demonic enemies.
Build Your Way – Unlock synergies and stack upgrades that shape each run.
Loot-Driven Combat – Discover procedurally generated weapons with randomized traits.
Risk & Reward Crafting – Upgrade gear with high-stakes choices at The Forge.
Diverse Biomes – Fight across scorched cities, burning forests, and corrupted lands.
Striking Visuals – A dark, intense art style packed with gore and destruction.
Endless Mode – Test your ultimate build in infinitely scaling survival.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.09−30% | 1.5Kreviews | 71% | — | $437.7K |
| $11.24−25% | 451ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нет русского языка, играть из-за чего некомфортно. Рановато пока в нее играть.
最近大更新,又玩了一把,有个啥子变化吗?除了画面,其它都远不如黎明前20分,这类游戏已经到头了,入手首发新游要谨慎
Probably the worst survivor like I've ever played. I bought the game and the supporter pack.(always do for indie titles that interest me enough) What a waste of money, I have seen everything the game has within 9 hours. I'm already relentlessly bored. The game feels like a chore. Nothing but grinding. Hoping to get better weapons and then merge them. If you want to feel like you wasted your money and be bored in under 10 hours. This is the game for you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Ukrainian, Japanese, Korean, Portuguese - Brazil, Turkish, Spanish - Spain, French, Polish
| $14.99 |
| 190ratings |
| 88% |
| — |
| not modelled |
| $12.99 | 20ratings | 82% | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fun the first 2 or 3 hours. feels like it advances smoothly and such, but shortly after that period of time. it GRINDS to a halt. becomes a lot harder and the scaling sky rockets. i was unsure why i was suddenly struggling to keep momentum i had the first few hours but when looking into how i could improve or what i was doing wrong. i found a multitude of people simply saying that its a tough grind fest and that its only easy the first few hours to get people through that 2 hour refund window. normally id say skill issue or thats ridiculous. but it does feel spot on. even if thats not true, or if it isnt intentional (despite me thinking it is, or a way to increase play time at risk of game quality) i still wouldnt recommend the game. i enjoyed it for a few hours. but didnt enjoy it that much. theres cheaper games of the same genre with WAY better balance.
Tesla Gun + Hungry Bullets = Screen Wiping Fun. The game is mindless fun. I haven't really tried endless, but every run feels like I'm progressing. I didn't realize until 2nd to last difficulty on the last map that you can reroll the affixes on guns (which, for me, is 13 hours into the game). It wasn't really obvious. You have to scroll down on the base stats to even see that you can reroll affixes which happened for me by pure accident. Once I get max level weapons, I'll probably start doing that to make the most stupidly op weapon I can come up with.
это потужный гейминг. гринд ✅ сурвайвал ✅ не обманули
начала вылетать, при чём почти каждый раз, последний раз особенно обидно фартануло с дропом, шел на рекорд и снова добрый вечер, ♥♥♥♥♥♥♥ репорты слать, удаляю до лучших времен.
Игра хорошая, но если разраб не может пофиксить вылеты прямо перед ласт боссами третьей карты то тут и говорить не о чем
I absolutely love the art-style and the music! It's so gritty and the tracks go so hard. I haven't been able to go a longer than 2 days without wanting to play this game. Love it! 10/10
Muito bom, variedade de armas e inimigos, bons chefões. Progressão bem satisfatória
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 104 | 86% | $4.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $437.8K | 458 | 58% | $13.99 | |
| $437.9K | 2.4K | 87% | $6.24 | |
| $437.4K | 287 | 85% | $69.99 | |
| $437.9K | 1.8K | 88% | $7.99 | |
| $438K | 249 | 65% | $59.99 | |
| $437.3K | 2K | 90% | $5.99 |