
The sky city builder awaits. Create your own flying kingdom and lead it on a quest across an expansive world. Explore the varied landscape, build up a floating metropolis, aid struggling people below, uncover lost secrets and, ultimately, bring back the Airborne Kingdom legend.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Tales speak of a mythical Airborne Kingdom, a floating metropolis that united all the nations of the world under its banner. One day, it disappeared, leaving its allies alone, and isolated. Decay and decline soon followed, with each left to fend for itself. Aeons later, a spark of hope emerges: A new floating city takes to the skies, to hopefully rekindle the tales of old and unite the struggling people of the world once more. Reconnect them and usher in a new era of harmony and prosperity.
Take control of this new sky city and build it up from a fledgling town to a bustling metropolis stretching across the horizon. Roam the skies of the world, seeking out resources and opportunities below, find lost temples and deserted cities, complete quests, and usher in a new era of prosperity in the critically-acclaimed sky city builder, now available on Steam!

Construct the sky city, a beacon of hope for the people of the world. Build housing and service buildings, research technologies, and gather resources to sustain its community.
Face crucial challenges. Balance air drag with propulsion, lift with mass, and of course, the timid tilt.
Attend to the people. Citizens require houses, food, medicine, and assorted creature comforts. Create the infrastructure to meet their needs and take the first steps towards making myth reality once more.

Explore a vast, randomized world. Locate raw materials and process them into resources necessary to expand the city and seek out terrain-bound kingdoms to bring into the fold.
Aid the struggling ground kingdoms. Complete quests to gain their allegiance, expanding your city's influence and establishing its legacy.
Unearth the secrets of the first Airborne Kingdom, exploring the skies and seeking out secret shrines and forgotten ruins, learning its rich history.

Build and optimize, explore and help, or just kick back and relax as the floating city makes its way through the sky.
Tinker with the city in Creative Mode and create the greatest floating city in history, free from resource limitations or the pressure of time.
Enjoy a vibrant art style and calming soundtrack, as you restore serenity to a world in need of hope.
Seek out greater heights with previously released DLC content including New Game Plus and a Hard Mode
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 2.4Kreviews | 87% | — | $437.9K |
| $24.99 | 170ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an Okay game, however I cannot play it anymore sicne mac supprot was removed for some apparent reason. This is unaccpetable as someone who uses their mac as both a light gaming and work device. I am putting my feelings VERY nildly, as i am not at all happy witht he remvoal fo amc support
I bought this game a couple months ago and now i can't play it because of an update that means its not for mac anymore
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
| $24.99 |
| 29ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
街作りゲーとか基地建設ゲーとかっていうタグが付いてるけど、感覚としてはお使いゲー。「街を発展させて楽しむゲームがやりたい」と思うと肩透かし喰らう。地上の複数ある都市の要望を叶えていく事で最終目的を達成するのがメインテーマであり、その一貫としてリソースを確保する為に住居や農場を用意するに過ぎない。人口をあまり増やさない方が良い事もあって、人を選ぶところはあると思う。のんびりやって1周10時間ぐらい。
I play my games on MAC. After playing it for a while, I can't access it anymore because now all of a sudden the game is only supported on Windows. Waste of money and time. First time I encounter such a thing. Big thumbs down!
Relaxing little city builder with the twist of the city being airborne. Basic and slow-moving, so I would only recommend it when one is going for maximum chill.
For the record, I feel guilty giving this game a thumbs down. This is a where I wish there was an option for "Neutral." The fundamental twist on the classic "city-builder" is that it's tricky to balance (quite literally) a flying city. Placement of units (and moving existing units) is incredibly important. Unfortunately, it's not a twist that interested me, as I discovered playing the game. I want to play a city builder, not a city balancer. Also, the pace is really leisurely. Absolutely nothing wrong with that. However, because your city gets resources from the ground, you need to fly from place to place to get the resources, and you spend a lot of time watching your city to move to the next resource location. This gets old! I way prefer the classic city builder where you build a resource (like a farm) and don't need to worry about that specific resource thereafter. That being said, I suspect mid-late game there are quality of life improvements. I just got too bored to keep going.
A game I'd give a maybe? On a hard discount, I think. There's nothing wrong with the game, but it's nothing really special. The concept is interesting and the story is nice, but the gameplay didn't really stick the landing. The balancing of resource management, especially on hard mode, is particularly sadistic, especially if you are thinking of tackling the DLC. Again, a hard maybe.
This is a very good looking game, with a relaxed vibe and forgiving mechanics, but it wasn't really for me. At 8 hours I've played through about 2/3rds of the game (not entirely certain, but I had allied with 2/3rds of the required city states) and while it has a relaxed vibe to it, at the point I stopped, it was asking me to do more with my flying town with fewer resources to do it with, which put me off. It's one thing to either ask the player to do more as the game progresses or to ask the player to do the same but restrict their resources, but to do both at the same time was frustrating. Further, the game was simply becoming harder without any easily accessible methods of either mitigating that difficulty; you could do research but the research was slow, agonizingly so, and your flying town couldn't really stay in one place for long stretches of time (in the 1st area, the skies were mostly clear, but by the 2nd area, it's like you're flying above smog, seeing only the immediate vicinity of your flying town or where your cursor was; you lose a lot of scenery as a result and I dread what the 3rd area would cut off). Allying with the various city states gives you a regular resource feed, but there's plenty of overlap, so you're getting lots of a handful of resources, but not enough of the ones you need; there's no option to ask them for X instead of Y. The facilities you build on your flying town can't keep up with demand, only taking the edge off. Like I said, it's a good looking game, with a very relaxed vibe, but it presented me with a sharpening knife of difficulty that I wasn't interested in pursuing.
got really boring really fast
Fun game, unique building aspect. Good for about 15ish hours of gameplay. There is a NG+ but I didn't bother. Worthwhile to get if it's on sale IMO!
Players by region
Where this game's players are, estimated from review languages.
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