
Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 2.14/day in the week after.
About


Parting Shade - Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity.

Tinge of Terror - NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons.

Colors of Rot - Explore Childbed, a massive new interconnected Area. As well as 3 New Bosses, New Music, New Abilities, New Weapons Traits and more.

Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue.
An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.
What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. Explore your surreal surroundings, absorb the many enemies you encounter, and use their own traits against them as you let yourself become far more than you once were.
GRIME lets you play to your preference, upgrading only those traits you feel most suited to your unique style. You’ll find there is more than one way to break open an enemy as you move through a variety of evocative environments, meet their inhabitants, and discover the source of their madness.

• Eye-Popping Surrealism - Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world - all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.
• Death-Defying Combat - Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world.
• Living Weapons - Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips.
• Unique Skill Progression - Hunt down and absorb challenging monsters to improve your skills and bring true customization to your play style.
• Challenge Menacing Bosses -Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.
• New Game Plus - Old foes challenge you in new ways. Surpass your limits and upgrade weapons and traits with infinite progression. Find and fight a formidable secret boss.
• Ever-Evolving Expansions - Return to the depths of GRIME with 3 DLC expansions that mutate the world around you. New abilities, bosses, enemies, and undiscovered truths await you in this writhing, growing, desolate deathscape.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.8Kreviews | 85% | — | $2.4M |
| $24.99 | 1.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 175 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美术风格另辟蹊径,战斗系统有魂味,充满小巧思的类银恶魔城游戏,有亮点,但是吸收机制和体力条机制感觉放在类银恶魔城游戏里与节奏格格不入,个人不是很有玩下去的动力。 二代改进了吸收机制和体力条机制,完美解决了痛点,标记一下二代必入。
A maior inimiga do personagem principal é a asma. Não da pra meter um combo decente antes de acabar o fôlego. Minha experiência média tem sido: entro, volto no último ponto que morri e morro de novo. Volto, morro de novo. Volto, morro de novo. Desisto e vou em frente. Morro de novo. Tento outro caminho, morro de novo. Fecho o jogo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.5K | 77% | $14.99 | |
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $2.4M | 6.7K | 92% | $24.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 10.8K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| $201K | 929 | 79% | $9.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $133.7K | 642 | 72% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Portuguese - Brazil, Russian, Hebrew
| $24.99 |
| 217ratings |
| 84% |
| — |
| not modelled |
| $9.99−60% | 77ratings | 82% | — | not modelled |
| $24.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 175 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вперше я зіграв в неї в Epic games коли її роздавали безкоштовно, коли я в неї зіграв то був дуже задоволений грою і надіявся на 2 частину, коли дізнався що друга частина вийшла я кайфанув і мені захотілось першу пройти знову і я був здивований скільки я всього пропустив не гравши в NG+. Ця гра буде довго в моєму сердечку, чекаю 3 частину)))
You really gotta give this a shot if you like metroidvanias, parry mechanics, and unique environments.
GRIME 17小時 類惡魔城+魂系 這應該是我近期玩過最糟的遊戲 莫名的世界觀 艱澀難懂的中譯 彆扭的格檔機制 少到靠北的體力條 強制摔死機制 噁心的人機關 容易錯過的隱藏牆 地圖探索回饋太低 實際玩起來完全是線性打法 完全是一個超劣質版的空洞騎士 即使開了修改器跑還是超級無聊
非常好美术
JUEGAZO. Lore profundo, mecánicas sencillas que se deben usar en el momento correcto y un estilo artístico espectacular.
pretty good
otimo dificuldade altam porem satisfatorio
I was sceptical about Grime and after all iz is a very good game. I like how you can choose your combat style and you can beat bosses with alot of strategies. I really like the platforming in this game, challenging in the endurance but you don't have to be pixel perfect (well most of the times). Visually very stunning moments and the cutscenes are as surreal as it can get for the theme it goes for. Time for Grime 2 for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.