
Slay your way in Mandragora: Whispers of the Witch Tree, an epic action RPG set in a dark fantasy world. Battle monsters, master six unique Classes, craft hundreds of useful items, and explore the secrets of an expansive, interconnected world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 26 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Journey into a decaying world full of monsters and secrets in Mandragora: Whispers of the Witch Tree, an epic dark fantasy action RPG.
Create your Inquisitor from one of six unique Classes, and wield blades and magic against nightmarish creatures. Craft hundreds of weapons and items and learn powerful Talents to define your combat style. Explore a vast, interconnected world and unearth its mysteries in a journey that will push your skills to their limits.
Faelduum teeters on the edge of ruin. Dark forces seep into its reality through tears in the fabric of existence, unleashing monsters upon it.
You are an Inquisitor. Tasked with rooting out heretics and enforcing the King Priest’s will, your devotion has never wavered… until now. One fleeting moment of defiance sets you on an irreversible path that leads to the heart of Faelduum’s unraveling fate.
From the towering majesty of Crimson City, through festering darkness, and into the horrors of Entropy... what will you become at journey’s end?
Fall into a sinister tale with multiple endings woven by Brian Mitsoda, set in a dark fantasy world stunningly realized in a rich painterly art style, and soundtracked by the haunting original compositions of Christos Antoniou (Septicflesh) and the FILMharmonic Orchestra Prague.
60 quests and 75 unique locations await your discovery, with new secrets, hidden treasures, and intriguing characters hidden across Faelduum’s vast expanse.
Choose from one of six unique Classes, including the Vanguard, Flameweaver, Spellbinder, Nightshade, Wyldwarden, and Vindicator.
Whether by blade or magic, master your craft in brutal battles. Combat is simple to grasp with nuanced depth—dodge, parry, and strike with perfect timing to avoid a pitiful fate.
Hunt in pursuit of wild wolves, vampires, and a whole bestiary crawling with relentless creatures and nightmarish bosses.
The road ahead is yours to pave. Create your Inquisitor and develop them through six Talent Trees, with hundreds of skill and combat upgrades available. Craft powerful weapons and gear to define your playstyle, die less, and deal death faster.
If you’re new to action RPG or Soulslike games, you can also tune the difficulty to your skill level in the settings.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.8Kreviews | 76% | — | $2.9M |
| $19.99−50% | 4.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A challenging journey but worth it. A great souls like with an understandable story for a change and a few interessting characters. Like a vampire boss who you defeat in a hard fight only to be mocked by him at the end. The class and equipment system is complex enough to be interessting but simple and transparent enough to save you from useless frustrations. Different classes which can be combined to support your playstyle and fantasy. Im looking forward for the next episode :)
Слышал об игре очень много плохого, рискнул попробовать, и в который раз для себя убедился в том, что у многих людей проблемы с головой в частности и адекватным восприятием реальности в целом. Это отличная игра, сделанная с большой любовью. Далеко не ААА-проект, но разработчики выложились на полную: в игре крутой сюжет, сделанный не для галочки, который аккуратно стебётся над шаблонами и клише; отличная графика с прекрасными портретами у НПС; волшебная музыка, а также затягивающий и разнообразный геймплей. Да, у игры есть свои проблемы, но на фоне всех плюсов они абсолютно незначительные. Я не знаю, почему некоторые личности решили, что игра должна соревноваться в билдостроении с PoE, в элементах метроидвании - с Ori и Hollow Knight, а в кувырках - с Dark Souls. Причем одновременно. В игре адекватное билдостроение, в котором интересно копаться довольно длительное время. Элементы метроидвании неплохо вписаны в мир, который интересно изучать. Боевка не очень сложная, но заставляет иногда напрячься. Здесь есть все для того, чтобы откинуться в кресле с джойстиком в руках после рабочего дня и получить свою долю удовольствия. Это отличный представитель смежного жанра, который взял лучшее из нескольких проектов и смог хорошо их подружить между собой. Советую. Буду с нетерпением ждать вторую часть (и надеяться, что она будет).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Russian +1 more
| $39.99 |
| 729ratings |
| 80% |
| — |
| not modelled |
| $39.99 | 56ratings | 76% | — | not modelled |
| $40.00 | — | — | — | not modelled |
| $19.99−50% | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 232 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I dunno why IGN and reddit gave this game such a hard time. It's a really good soulsvania game.
This game had potential and I had it on my wishlist for a while before I bought it on sale. It's essentially (or completely) abandoned at this point. If you are considering buying this game be warned that there bugs that completely halt progression. They are random and occur randomly, for it me was not being able to enter a door that I had gone through. The first time it happened about 2 hours in which essentially voided my ability to refund the game. Look through the discussion boards and you will see other players reporting the same problem. I have had this happen on several other attempts and can do nothing about it at this point. It's a shame because there is a lot to like about this game otherwise.
Really awesome game. Mix of Metroidvania & soulsike. It even has difficulty options for those (like me sometimes) who are not the ultimate gamers. I really love that there are different classes with slightly different playstyle, i love exploring the world, finding loot, ingredients and other stuff. The only minor complaint that i may have, is that with this many classes you should be able to change classes at every time or the world would need to be a bit more open so if you create a new char with a new class it does not feel exactly the same as the first playthrough. But it is a linear story game, you can sometimes explore a bit, but you will most times soon be hindered by some obstacle which you only can overcome by proceeding in the story. But yeah having lots of fun with this one, completely suggest this to everyone who likes metroidvania or soulslikes.
Insufferable girl-boss in the first 5 min of the game, "I'm better than you!". Give me a frikkin break... when will this ridiculous decade and a half of simping and feminism in gaming end. It's beyond stale..
I saw a lot of negative reviews at launch, can't remember why exactly. Decided to pick it up later because the visuals really caught my eye. Bought it on sale, expected a decent Metroidvania, and instead it sucked me in harder than Hollow Knight did back in the day. The game is gorgeous. Like, "stop and stare at the background" gorgeous. Hand-painted 2.5D vibes that make every area feel alive, and even the character faces during dialogues are more than just static images. The combat is snappy and responsive — your hits actually feel like they land, and the dodge roll actually works (unlike in some other similar games). Boss fights are challenging but fair — that classic "try, die, learn, try again" rhythm that makes you feel like a badass when you finally win. Though not as insane as Nine Sols — that game is just on another level of madness. The world is simpler than in Hollow Knight — it's not a weird bug kingdom, just a standard medieval fantasy setting. And it's more linear, which might disappoint hardcore exploration junkies. The dialogue isn't intrusive — simple, tasteful, and to the point. You can change difficulty anytime, and it doesn't affect loot — convenient, but when you beat a boss on easy and get the same reward as on hard, it does feel a bit unfair. But hey, that's just me. I just kept everything on default and moved on. Overall, I haven't been this absorbed in a game in a long time — to the point where you just want to keep playing and playing until the very end. I'm hungry for more: DLC, a sequel, whatever — just give it to me soon and make it a lot! * * * На релизе видел много плохих отзывов, не помню из-за чего. Решил купить позже, т.к. визуал очень понравился. Купил по скидке, думал — средняя метроидвания, а она засосала сильнее, чем Hollow Knight в своё время. Игра красивая. До такой степени, что останавливаешься и пялишься на фоны. Рисованная 2.5D-эстетика, от которой каждый локация дышит, лица персонажей при диалогах - тоже не просто картинки. Боёвка сочная и отзывчивая — удары реально чувствуются, а кувырок работает (в отличие от некоторых подобных игр). Боссы сложные, но честные — тот самый ритм «попробуй, сдохни, научись, повтори», когда в конце чувствуешь себя крутым. Но не как в Nine souls - там вообще с ума сойти можно.. Мир попроще, чем в Hollow Knight — это не странный мир жуков, тут стандартный набор средневекового фэнтэзи. И он более линейный, что фанатам исследований может не понравиться. Диалоги не назойливые, просто и со вкусом. Сложность можно менять в любой момент, и это не влияет на лут — удобно, но когда ты проходишь босса на лёгкой сложности и получаешь то же, что и на хардкоре, возникает лёгкое чувство несправедливости. Но это уже личное. Я просто оставил всё как по умолчанию было. В общем и целом, я давно не погружался в игру настолько, что хочется играть и играть до самого конца. Хочется продолжения: DLC, вторую часть, да пофиг, пусть это будет поскорее и много!
Pretty graphics, terrible game design. This game had so much potential, but many of your design choices ruined the game.
I can't believe I forgot to review this when I played it on release. Highly recommend and honestly it deserves more attention.
so far amazing 1- peak world design it just looks so damn good 2- good story presentation 3- good amount of exploration available 4- bosses are enjoyable only bad thing is bro where is the ultra wide support u had time to add every upscaling the universe (the game doesnt need any runs well even on an rx 580) but no time to add UW support had to shuve it in my self thanks modders
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.9M | 3.2K | 66% | $39.99 | |
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