
Return to the GreedFall universe in a thrilling new adventure, where every choice has consequences. Ripped away from your island, you will travel across the war-torn, disease-ravaged Old Continent, forging alliances, and fighting to regain your freedom!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 0.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.5Kreviews | 57% | — | $1.5M |
| $59.99 | 973ratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this after it fully released thinking it was still early access, because I don't often look at all the updates right away, and still found it underwhelming. Honestly I feel like this was a major let down. I can't say it was even as good as the first game.
Rating = -3/10 Cost per hour = $2.02 -3 for being priced over $50. -1 for having poor performance even with DLSS enabled. -9 because it keeps crashing. ** If this game simply worked, I would have given it a score of 6/10. The minimum expectation for any game is that it runs smoothly. Especially when it has a premium price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 10 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean*languages with full audio support
| $59.99 |
| 244ratings |
| 60% |
| — |
| not modelled |
| $27.49−45% | 17ratings | 64% | #271 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reminds me a lot of Dragon Age Origins. I had some issues with textures and models loading slowly but didn't really encounter other bugs. Writing was a bit weak at some points but all in all it's a solid RPG. Shame the developer was closed down. 4/5
Textures take ages to load despite high-end PC.
removed everything i loved about the first game. combat feels janky and really annoying. mechanisms and actually what to do to unlock some paths are confusing as hell. really had high expectations not anymore.
controls over complicated nothing moves easily as in the 1st game
The combat in this game is a horrible unplayable mess its not enjoyable.
If you liked the first game, you will like this even more. Nice and simple and fun.
This is a good game, but not everything loads properly. Sometimes you can go out to talk to a person, but you can't see them because they haven't loaded yet.
TLDR: Very repetitive and not very rewarding. Not worth it at full price and perhaps not on sale either. I enjoyed the first game so I thought I would give this one a shot. I thought it was interesting to use mainly Proto-Celtic for the first part of the game and it did help immerse me in the world of Teer Fradee, this time as a native rather than a foreigner. The world looks really good, both Teer Fradee and Gacane felt very vivid and alive. What I saw of the story was interesting and well written. I cannot fault the voice actors. I was disappointed that they hadn't changed the Nauts tattoos, using people's culture as set dressing is not cool. Besides there is a rich history of nautical tattoos that would have fit the Nauts better. However, this was only one of many disappointments. The combat is boring. I felt that there wasn't much room for creativity and all I ended up doing was pressing the same buttons over and over again. Although I appreciated that you didn't have to loot the bodies one by one after combat, I did find the random bandit attacks wherever I went very annoying especially as the combat is not exciting. I didn't feel like the skill tree system seemed very hit and miss with skills I unlocked that I thought would be impactful doing very little. I found the talents system a bit of a drag in the first game and it seems worse in this one. Some of it does not make sense like having to have a certain number of points in stealth to wear a disguise. Surely if I have five points in stealth I'm just going to sneak in rather than wear a disguise? It also feels like you can't win with the talents system, I put a lot of points into mechanics and was still failing even easy checks. It just felt unbalanced and illogical. The quests felt really repetitive, like I was doing the same thing over and over again. I was almost literally bored to tears and I just had to stop playing. The breaking point for me was when I completed a quest and without a by-your-leave I was whisked away to another part of the world. I was still doing stuff in the area I was already in. I also feel that the world regardless of which bit of Teer Fradee or Gacane you were in was really difficult to navigate and the maps did not help with this. I usually try to finish games I play to give them a fair chance but I couldn't finish this one, it was just too repetitive without any real reward.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 17 | 64% | $27.49 | |
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| $8.9M | 13.3K | 87% | $29.99 |
Related
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|---|---|---|---|---|
| $1.5M | 2.5K | 74% | $29.99 | |
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| $1.5M | 2.1K | 86% | $19.99 | |
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