
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 683 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
가격대비 볼륨 아쉬움 빌드가 생각보다 다양하진않음 그래도 무난무난한거 같음 사실분들은 5천원~만원이하로 구매하시길
9个小时全成就,剧情做得很好,玩法也很赞,但是我希望全部剧情有配音,玩到后面没有配音有点失望
非常好玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 686 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
기대 안하고 플레이했는데 굉장히 재밌었음
好玩,精美,可爱,有点短,和这条评测一样。
I just want to say I loved this game a lot To keep it short here's what I liked Awesome designs, more unique character sprites than expected, story/gameplay for all ages (but nowhere near dull for older ages), welcoming community and passionate devs who listen, pretty environments, pretty VFX, character interactions (always pick up the phone every chapter), and once again I adore these character designs a lot. It goes without saying I love their interactions and personalities as well. I hopewe get to hear how they sound in other languages in the future, because they have a stellar Japanese cast and I'd love to hear their take in English, Korean, and Chinese too. Lastly I really liked the bosses, and how they always gained more moves/changed per chapter. Here's what I am mixed on I feel like the gameplay is close to being perfect for me, but extra depth is missing for me. I have been gaming for a long time so I fear I share the same issue as the devs where something easy for me is hard for others. So while this means most ages can also enjoy the gameplay, I recommend great players turn on hard mode. I played with hard mode + keep invincibility on dash. There was another review that said most synergy only comes from cooldown reductions, and once you find the good build you can just do that the entire game. I half agree, I think synergy could be better, but I found multiple fun and strong builds I liked a lot. Enemies are usually simple, complexity comes when there is sheer volume rather than how they attack. There's a good balance of the moderate enemies too which are a little more complex and made me change how I play around them. What I'm mixed on is how few times I faced enemies as strong as elite enemies. Although at least their rarity made them feel special and a treat to fight. From a gameplay perspective, the complexity of the combat systems all match each other, which is a feat in of itself. I think that's good because they've perfectly targeted the difficulty they wanted to. But as an opinion from an experienced player I wish it was all harder, like the epilogue 3 final boss. Even though I haven't gone through the challenge mode yet, but I thought it important to know for players who only look for combat in games. This doesn't mean you wont die though as I've died maybe 9 times total, so I still thought it was good even for someone like me. I hear challenge mode is pretty challenging, so I look forward to trying it soon!
I like the nightmare witch's design
Soy un gordo compu y he de decir que tenes suficiente contenido y suficientemente variado como para no aburrirte, despues de los primeros 5 cap tenes unos epilogos que cambian el gameplay para que te enganches mas, lo unico malo a resaltar es que por ahi hay algunas magias (por ahi el 40%) que no son muy buenas y medio que te terminas casando con las 2 de siempre, pero sacando eso un 9/10 solido
角色很可愛玩法也很有趣
画风可爱,非常喜欢
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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