
Final Fantasy XIII is a fantasy RPG in which a band of brave humans struggle against fate in the utopian sky city of Cocoon and the primeval world of Pulse. Follow stylish heroine Lightning's fast paced battles and high adventure in a mysterious new world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не настолько ужасно, как многие пишут (хорошая боевка, интересный сюжет, красиво) , но однозначно могло быть намного лучше (боевка очень медленно раскрывается, нет возможности указывать поведение союзников (выбор таргета), подача сюжета странная, при том что игра большую часть времени полностью линейна, красиво, но без фиксов сообщества не работает).
as much hate as this game gets, i love this series and the strange vibe it has. really needs a patch for the framerate drops tho
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 13K | 90% | $11.99 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 15.3K | 98% | $9.99 | |
| $2.8M | 7.2K | 95% | $9.99 | |
| $2.8M | 2.8K | 93% | $22.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 6.5K | 59% | $7.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $2.7M | 4.8K | 87% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.67/day in the week to Aug 4 → 6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was pretty good maybe after a long time it gets boring/repetitive/slow but thats it. Paradigms r fun and u can do sum kewl strategies w them. Although after a while those things get kinda boring...Cieth missions can be fun but usually its the enemy is in a place u have to walk/run forever too which kills momentum+w the amount of missions it can be tedious 2 complete them all and go all over the place even w fast travel...Overall though I like the plot and character development so I recommend it and the boss fights were def the highlights.
estudie mas que en la facultad para entender el lore del juego pero la historia es muy buena lastima que es el peor port de un final fantasy a pc tenes que descargarte mods para que ande bien ,vanille mi mujer
As someone who only played FFVI, FFVIII, FFIX and FFX I have to admit this was the worst of them all. That might sound like a negative review, but it is not. The former games are just that incredible. FFXIII is also a fun game. The character development and story are great, the newish combat system is pretty fun and interactive. Definitely going for FFXIII-2 and 3. To be fair it also had some weaknesses tho.
畫面、音樂、演出頂級水平,非常精緻。 戰鬥系統前期輕鬆,後期勸退,沒角色陣形觀念容易滅隊,boss打起來比小怪還要快。 不排斥戰鬥系統,要花時間跑圖還是值得一試。
Je l'ai pris sans vraiment avoir de grosses attentes & je suis vraiment surpris, je pense que c'est un de mes FF préféré depuis un bon moment. J'aime énormément le système de combat comme ça ou tu dois switché assez '' rapidement '' tes compétences pour faire des combos/autres. Hâte de le finir & de faire la suite ;)
Fang моя хорошая
SOLUCION PARA EL MICRO STUTTERING o parpadeo de la pantalla: siempre he tenido este problema desde que lo compre hace varios años, la solucion es simple, desconectar el joystick y volver a conectarlo, por lo que encontre en otros foros es que se producen estos parpadeos porque el juego busca un input cada segundo, si se inicia el juego con el joystick conectado es como si no tuviera uno y busca y busca. desconectar y conectar lo soluciona y se puede ver los 60fps corriendo como mantequilla derretida. uma decilia
2009年当時PS3版でトロコンまで、今回Steam版でも全実績解除まで楽しくプレイできました。 コマンドバトルの最高到達点。キャラクター、ストーリー、バトルにほぼ欠点なし。 カメラ操作は最初は不便に感じるが、1hもプレイすれば慣れるため問題なし。 バトル難易度Normalの場合、12章までいくと育成が必要になるボスが出てくるが、そこまでは育成なしで戦術のみでスムーズに進められるほど、ロールを駆使して戦うオプティマというバトルデザインとレベルデザインが秀逸。 欠点は以下の3点のみ。 1.サンレス水郷やコクーンdeチョコボ~夢をみようよⅡ~のボーカルが海外版になっていること。 2.非操作キャラのヒーラーがある程度回復するとケアル1回しか打ってくれなくなること。 3.非操作キャラのエンハンサーがバフの重ね掛けをしないため、バフを配布し終えると行動しなくなること。 是非、周りに流されず最後まで自分でプレイして評価をしていただきたい。 シナリオは当時小学生だった私でも理解できた内容なので、どうか身構えないでほしい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.