
FINAL FANTASY X/X-2 HD Remaster celebrates two of the most cherished and beloved entries to the world-renowned franchise, completely remastered in gorgeous High Definition & now available on PC / Windows!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 23.7Kreviews | 88% | — | $5.9M |
| $24.99 | 29Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je précise juste que pour ce jeu comme un bon nombre de jeux dans ma liste Steam je les ai déjà tous fait pour la plupart, soit via l'émulation/en crack à l'époque, je les achète juste pour faire le 100% un de ces jours En tout cas encore une journée ou FNAF est le pire jeu d'horreur de l'histoire et que la commu Fnaf sont les gens les plus invasifs et les plus chiants que j'ai vu de ma vie entière
No lo termine todavia y ya se que es un juegazo, asique recomiendo al 100%
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $5.9M | 23.8K | 90% | $9.99 | |
| $5.9M | 3.6K | 62% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 6.5K | 59% | $7.99 | |
| $816.7K | 5.6K | 76% | $7.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $2M | 14.4K | 95% | $6.29 | |
| — | 2.6K | 83% | — | |
| $2.8M | 20K | 75% | $6.39 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.56/day in the week to Aug 4 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Porque es una obra maestra. Fin.
A fayth-ful trip down memory lane (haha, see what I did there?). I'm 128 hours deep right now into FFX and working my way through all of the endgame grinding content, it's just the way I remember it. Beautiful to be immersed back in the sights and sounds of Spira. Haven't even gotten into X-2 yet, but man, this was a steal of a bundle for $13. Happy with the purchase! Inclusion of No Encounters toggle on/off and a Turbo Mode 2x/4x to speed up the battle animations/map running has been an incredible upgrade to play experience, much appreciated.
El remaster en si pues bueno lo básico, cuatro poligonos reescalado y mejorado un poco la música, lo justo para que vuelvas a pasar por caja, por suerte el juego es una obra maestra. No obstante, a día de hoy para poder jugarlo bien, como Square Enix es una 'pequeñita empresa indie' necesita de parches de comunidad el juego para ser accesible tanto en steam machine como en Windows, así que por mi parte no le deis un duro a estos sin verguenzas, hay alternativas 'mejores'
A very fun Final Fantasy, great gameplay, lovely storyline, characters are fun. So, why the negative review? Because this port is just awfully bad : random black screen after combats, crashing your game and forcing you to re-grind what you just lost. Green screen on half the cinematics. Random freeze. I decided to thrown in the towel when, fighting a hard story boss, the video suddenly froze up around 80% of the fight, making my game crash. And, no, I don't want to spend time online looking after third parties mods and patches to make a game playable, something Square should have patched themselves. A shame, as I am currently doing all the FF games, that I have to skip one of the most famous ones due to a terrible PC port. Remaster my ass.
FF X and FF VII are the two best games, nostalgic and still fun to play
just get it ... its great
游戏是好游戏但是这个暴力移植确实让人恶心,即使打了4G补丁,依旧会出现闪退问题,尤其是最终幻想X2这个问题尤为严重。 The game itself is good, but the porting of violence content is truly disgusting. Even with the 4G patch, there are still issues with crashes, especially with Final Fantasy X2, where this problem is particularly severe.
Final Fantasy X is a hard hitting story about growing up in a dogmatic religious environment full of unscrupulous lies, and slowly realizing it as the adventure goes on while the reality of it all is almost too painful to accept. I don’t think I ever thought much about this when I was a youngin playing this on my PS2 back in the day, but the story ended up being FAR more relatable to me as I replayed it again after years. This game has lots of my “favorites” in the series Favorite character in Final Fantasy: Auron. Favorite combat system: Good Ol’ classic TB combat with the added touch of swapping party members out mid battle. Favorite world design: Spira has a nice, tropical South Pacific looking world with some incredible cutscenes, character designs, and beautiful locations. Also, to Zanarkand is one of my favorite pieces of Final Fantasy music composition ever! Favorite progression system: the sphere grid, a robust progression system that allows you to diversify your characters if you please, but also allows you to stay the “path” so to speak, and progress them the way they were intended. (I end up making Yuna a black mage by the end, usually) there’s so much more to say, but in the interest of keeping the review semi short, people should just play it and enjoy a classic callback to the older pre ATB games that has now transcended into a modern classic. “Stay with me until the end, please” “Not until the end… always”
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.