
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 35.7Kreviews | 75% | #40 | $11.1M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
注水的主线,通马桶的支线,全员谜语人,游戏光影还有问题,发售这么久只管买不管修,支线毫无游戏体验,就像是复制粘贴一样,主线儿戏到夸张,像小孩过家家一样,主线强制注入小游戏是何意味,真就是3A版galgame,一直被喂屎,就为了看点cg演出
Great game, way better than ff7 remake, 8+/10. If I could just block Chadley so he can't call me ever again, I would give it 9+/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best JP #17, worst PL #68 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99−70% |
| — |
| 95% |
| #24 |
| not modelled |
| $24.99−50% | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我真是服了,5080,9800x3d玩这游戏,卡吐了,降最低画质分辨率都卡
Even if it's on sale - it's not worth your time. Story is fine, but I felt it grating on me (personally, not a critique of design) because of the open world. The open world is abysmal. Everything is marked on your map that you can interact with, there's virtually zero sudden, surprising, or interesting side missions. Each area has a character side quest storyline, which is just "I'm lazy - go do things for me"; has a mini-game mechanic of varying fun; has a ID ENTICAL mako lifespring quicktime event - 3 in each area; has a set of exploration Far-Cry towers; and has random chests. When going from that to a story riddled with mini-games, which is not inconsistent with the original - it makes the whole experience feel like a waste of time. No matter how good the story is, when the break from story mini-games is time wasting low quality missions, the whole experience suffers. Combat is just alright. It's fun, but there isn't much of a point to swap characters besides activating the character skills (which you can do from one character's pov anyway), or to use their moveset - of which only a few are actually fun. It was fun, but not super well designed. I only played Tifa the whole game with, again, zero reason to swap. I don't see why it was a feature, especially when you have to have Cloud in the party most the game. "Oh but options", yeah options that have near-zero depth or strategy. It serves no purpose besides pandering.
Как же меня под конец уже ♥♥♥♥♥♥♥ игра, от восторга до чистой ненависти за 50 часов. Куча блядских мини игр и скучных допников, только Queens blood не на шутку меня затянуло. Сюжет норм, но не восторг как от оригинала
I really want to like this version of FFVII, but playing it has started to feel like an absolute chore. The game is absolutely riddled with mini-games, repetitive open-world activities, and some of the cringiest dialogue and cutscenes I've seen in a while. Every new area follows the exact same formula: climb towers, complete the same exploration objectives, and have Chadley call you every five minutes. It gets exhausting. The combat also has mechanics that feel frustrating rather than rewarding. Enemies like the jellyfish constantly dodge your attacks, so the only strategy is to stand around and wait. That's not engaging gameplay. Then there are enemies like the Deathwheel, which outruns you, spams missiles that stagger you, and when you finally pressure it, you can only attack it from behind because it counters everything else. Bosses aren't much better. Rufus is a perfect example you spend most of the fight waiting for him to reload because he counters nearly every attack until then. Meanwhile, almost everything he does knocks you down. That's not difficult in a satisfying way; it's just tedious. Flying bosses are another annoyance, especially when your melee characters can barely reach them. I'm also starting to hate the stagger mechanic that seems to have become a staple of modern Final Fantasy games. Instead of just letting me deal consistent damage, the game revolves around building stagger gauges and waiting for damage windows. It makes combat feel unnecessarily restrictive. And then there are the cutscenes. So many of them are so over-the-top and unserious that they completely break my immersion. Why am I suddenly doing a VR theater QTE mini-game in the middle of the story? There are moments where I can see why people love this game, but the constant interruptions, repetitive design, and gimmicky mechanics keep getting in the way of enjoying it.
I had high hopes as an original FF7 player but... the first game was ok, this game is boring as hell. Filled with unnecessary content and I cannot take this game anymore. The story is too changed, too boring, unbearable.
可以挺好玩的
I played this on Switch and as a huge Final Fantasy VII fan, I was really excited for the Midgar content. the core gameplay is satisfying as always, but the ending of this game/story is really bad... just like the Game of Thrones finale. What a disappointment. just play the original
コンドルフォートとか誰が好きなん? マップの移動しにくさ、見にくさ、1秒でもプレイ時間稼ぎたい遅延行為としか思えなくて不快でしかなかった 原作が好きだったから耐えられた、ただそれだけ 俺の好きだったゴールドソーサーのスノボのミニゲームが無くてがっかりしました
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 19K | 93% | $17.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.2M | 28.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $8.3M | 53K | 87% | $9.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.5K | 87% | $14.99 |