
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Ivalice—a kingdom blessed by the light of the gods and ruled by the Two-headed Lion. A year after her defeat to Ordallia in the Fifty Years' War, the king succumbed to malady, leaving a mere boy of two to ascend the throne.
Whoever was named regent would rule in truth, and thus emerged two rival candidates: dukes Goltanna and Larg, whose deeds during the war had earned them great renown. Goltanna the Black Lion and Larg the White Lion were destined to clash, and the resulting conflict would come to be known as the War of the Lions.
Against this backdrop appear Ramza, third son of House Beoulve, one of Ivalice's leading military families, and his childhood companion Delita, a commoner raised amongst nobles. As they endeavor to chart a course through this tumultuous age, a mighty current draws them ever closer to the abyss.

Lead your party in exhilarating encounters where strategic positioning and forward planning determine the outcome. Use the varied terrain of 3D battlefields to your advantage, skillfully manipulate the turn order, and victory will be yours for the taking.

Combine a wide variety of jobs and abilities to craft your very own strategies.
As your party members grow, they will gain access to more jobs, each with its own unique abilities. Once learned, abilities can be used even after changing to another job. With over 20 jobs to master—including white mage, black mage, dragoon, and many others from the FINAL FANTASY series—and hundreds of abilities to learn, you have the freedom to experiment and discover the combinations that best suit your party. Chocobos and other creatures can also be tamed and led into battle.

With improved graphics, fully voiced dialogue, and refined gameplay, the enhanced version provides the perfect way to immerse yourself in the world of Ivalice. Along with the fine-tuning of several features and battle mechanics, the inclusion of the more accessible "Squire" difficulty setting makes the enhanced version an excellent starting point for first-time players.
The classic version unites the graphics and gameplay of the original 1997 version with the renowned War of the Lions translation for a unique way to experience this beloved title.
The Enhanced version of the game supports a wide variety of controller options.
It also supports keyboard and mouse controls.
The Classic version of the game only supports XInput controllers.
Keyboard controls are also supported, but mouse controls are not supported.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 6.8Kreviews | 89% | #93 | $8.9M |
| $59.99 | 3.8Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The original FFT is what any other "tactics" game is compared to. This is a true to the original remake. However, it misses the WOTL content and has no multiplayer which are major drawbacks. PROS: -One of the best board-style strategy games ever made. -Excellent voice acting -True to the original but with many QoL improvements -Job engine allows for user defined builds and promotes changing jobs numerous times as you play the game. This encourages varying party structures and avoids the party from getting repetitive or stagnant. -Numerous viable builds. -Complex story with excellent lore features (including a "state of the kingdom" map that allows you to follow it all). NEUTRAL: -NG+ doesn't seem to have any changes and story missions don't scale -Difficulty options are just +dmg modifiers; again no thought into it -"Errands" seem to serve no real purpose (other than a tiny bit of gold/JP). The Artefacts/Locations you discover do nothing. CONS: -Despite being an incredible game engine for multiplayer, there is still no multiplayer :( -The dialogue and story components are a bit lengthy at times and replay each time you retry a mission. You can "fast forward" it but you can't outright skip it which is a little annoying. -Evade/parry chance gets to be ridiculous towards the endgame. -Class balance isn't great. There are clearly better and worse classes, though there are still a number of viable options. -"Level" serves little purpose as enemies scale to your characters level. -There is no reason to master classes beyond the specific skills you need for your build. Despite this, you'll still change jobs a fair bit to unlock the jobs that have hte abilities you desire.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #78, worst JP #95 · 9 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 3.67/day in the week to Aug 5 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $29.99−40% |
| 358ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 991 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
많이 현대화 되었다는데도 게임이 불편하다. SRPG 는 매우 사랑하고, 높이 요소는 좋아하지만, 이 게임은 아쉬움이 많이 남는다. 가장 짜증나고 불편한 건 지형과 시야. 높은 지형이 낮은 지형의 유닛을 가리는데, 카메라를 아무리 비틀어봐도 보이지 않는 곳이 굉장히 많다. 카메라를 돌리는 중에만 유닛이 보여서 계속 카메라를 왔다갔다하면서 봐야 한다. 좀 반투명화 같은 걸로 처리해 줄 수 없었을까... 이 문제는 스토리에서도 동일해서, 주요 이벤트 중에 지형지물이 가리고 있으면 속이 터진다. 전투의 재미는 나쁘지 않고, 육성도 괜찮지만, 짜증이 너무 남는다.
I'm playing this on easy and it's still not easy. Why do I have to repeat levels on this siege mode? Why can't I know what the boss or enemies are before fighting? Why am I short one square from killing the enemy? This is not enhanced, it's crap
This is the 4th iteration of this game that I’ve played and thus far it has been great. The QoL changes (especially in the latest patch) help with some of the grindy nature of the game. The presentation is excellent and it’s the same high quality tactical RPG.
노가다가 극심하지만 스토리는 정말 재미있는 게임. 더군다나 풀더빙까지 되어있어서 몰입감은 좋은 편.
fantastic story. fantastic game. fantastic characters. 10/10 i love this one
WTF? wo sind die Nasen?
One of the greatest games of all time is finally available on PC with modern quality of life improvements, mod support, and full voice acting. I mean, what else is there to really say? The game is amazing, 10/10.
Ich habe immer die Main Final Fantasy Titel gespielt und wollte auch eigentlich keine anderen FF teile zocken die nicht eine Zahl hinter dem Namen hatten. Jedoch hat es mich doch stutzig gemacht wie oft dieser Titel in der Community trotz des massiven alters immer wieder angesprochen und vor allem gelobt wurde. Ich dachte erst: Okay ist warscheinlich einfach nur Nostalgie. Aber damit hätte ich nicht falscher liegen können. Dieses spiel ist ohne frage ein Zeitloser Klassiker der seiner zeit meilenweit voraus war und vielleicht sogar immernoch ist. Ich hatte in diesen 32 Stunden unfassbar viel spaß wie ich ihn schon lange nicht mehr hatte. Was ich anmerken möchte: Am Anfang war ich deutlich verwirrter als bei anderen Final Fantasy Spielen, aber bei diesem franchise ist es normal das man am Anfang des Spiels komplett ins kalte Wasser geschmissen wird
Great setting and complex story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $11.2K | 15 | 73% | $16.99 | |
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| $3.1K | 10 | 60% | $14.99 | |
| — | 0 | — | — | |
| $1.7M | 1.3K | 94% | $19.99 | |
| $489.6K | 388 | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 19.7K | 92% | $24.99 | |
| $8.8M | 20.5K | 93% | $14.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $8.8M | 26.5K | 95% | $14.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 10.5K | 82% | $29.99 |