
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game
why do i need money to ccraft items from wood???????
牛逼,占用内存30g直接卡死希望修复
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $636.4K | 533 | 65% | $29.99 | |
| $636K | 3.8K | 90% | $9.99 | |
| $637K | 1.5K | 91% | $19.99 | |
| $635.8K | 1.8K | 61% | $15.99 | |
| $635.7K | 657 | 70% | $24.99 | |
| $635.7K | 5.4K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.5M | 4K | 81% | $29.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $463.1K | 2.9K | 62% | $4.99 | |
| $18.3K | 57 | 75% | $10.99 | |
| $1.3K | 5 | 80% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is still EARLY ACCESS as there is a lot of content that needs to be developed and areas that are currently inaccessible - as you can see from the discussions, updates and planning. The major bugs seem to be ironed out, but this is not a polished, complete game at this time and should not be marketed as such.
the gameplay is fun and work very well. I played for a handful of hours and did not run into a single bug so that is amazing to see. i hope to see more for the creator.
A premissa é muito boa, a execução não é perfeita, acho que precisa de um pouco mais de tempo no forno, mas vale muito a pena jogar. Fique de olho nesse jogo depois de uns updates e nos outros projetos dessa equipe
⭐⭐⭐⭐⭐ Really fun little game. It’s nice and short, and you can easily knock out all the achievements for a quick 100%. It’s not perfect, but the devs seem active and are doing a good job addressing issues the community brings up. Definitely worth picking up if you’re looking for a short, enjoyable game!
Parece um jogo para lavar dinheiro. O jogo se baseia na ideia do cliente pensar que o dev se esforçou para fazer um jogo bom com detalhes, mas tem pouca variedade em tudo, Npcs, armas, masmoras, inimigos, armaduras e ate na variedade de itens para venda, simplesmente parece que tudo foi utilizado com pre-sets prontos
Really like the game, you get what you grind for and skill is actually involved, if you get to greedy you get punished HARD, but you quickly learn your limits and progress. Grow your store for better stats! Good Luck!
Top Game für zwischendurch.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.