
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego está bien, pero con el contenido tan pobre que tiene, la poca variedad de enemigos y unas mecánicas un poco ortodoxas, la verdad es que se queda bastante corto. Sin contar que se me bugueó el juego hasta el punto de que tuve que apagar el PC a la fuerza porque dejó de responder absolutamente todo. La verdad, sacar un juego con estos fallos y ponerse a venderlo como si estuviera terminado… pues qué decir XD. Tiene potencial y la idea no está mal, pero le hace falta bastante más contenido, variedad y, sobre todo, pulir los bugs. De momento voy a esperar una semana a ver si el creador saca actualizaciones para mejorar el rendimiento y solucionar estos problemas. Dependiendo de lo que vaya mejorando, me pensaré si devolverlo o quedármelo.
It's a fun gameplay loop. There are things I'd love to see improved like being able to hire a till worker so you do not have to press E on each patron and then E on the table where they put the gold to complete every transaction one by one, that part felt tedious. The different weapons and armor feel different, greatly appreciated, and the Prayer perks you get at the end of each level really make for a fun roguelike that makes you want to press on just one more floor when you have rolled a good combo. Example, today I had 90% Crit chance between Prayers and Weapon stats and was still clearing most mobs out within 3 hits and had to decide if I wanted to get out with what I had or not. So far at 9 hours, I keep needing the base materials like Stone, Iron, Leather, and though I've grinded the Forest area some, still sorely lacking those so that part is also feeling a bit grindy right now but I'm enjoying my time with it still so far. I've heard there's OP builds that can sort of destroy the fun of the game by distilling it down to a few top tier options, so I suggest just enjoying your time with the game first if possible and come to your own conclusions.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gas
Залипательно Единственный минус- ласт босс сносится за 3 удара
Fun Gameloop. Had to turn my shop into a brothel lookin place to obtain the final achievement (10 Prestige). 10/10
An excellent game concept!! Combing a rogue lite and a Shop sim sound crazy until you realize its the prefect match made in heaven. The story is funny, the dungeon is enjoyable to navigate, and the shop never seemed like it was a slog to manage. 8.5/10, with constant updates it could end up being a 10.
Excellent game! Ive never played something like this. Its really fun and released without any bugs that i can tell which seems to be rare these days. i love the art style and the gameplay loop is awesome, plus getting to decorate your store,hunt in the forest ect. theres lots of items to unlock via recipes and lots of enemies. I cant wait for updates and dlc!! I already need a different shop to buy, new armor and different dungeons :D i really hope they keep updating the game.
Esta bueno, todavía esta creciendo, pero es totalmente entretenido!
Love the game, it has a lot of potential, adding co-op for 2-3 players would be so much fun! Keep it up!
97/97 achievements :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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