
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NAH
Gorgeous graphics, well optimized on all settings besides low fidelity. game play is very fun however the swinging animations feel a little clunky but im sure that will smooth out with time. Well built lore with fun / interesting characters. Very excited to keep up to date with this game, i have very high hopes.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 4K | 74% | $29.99 | |
| $2.6M | 5.7K | 91% | $19.99 | |
| $2.6M | 4.4K | 96% | $19.99 | |
| $2.5M | 8.6K | 86% | $12.99 | |
| $2.6M | 5.8K | 89% | $14.99 | |
| $2.6M | 5K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699K | 11.8K | 91% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $36.1M | 41.1K | 89% | $49.99 | |
| $240.1K | 1K | 98% | $9.99 | |
| $13.2K | 71 | 49% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its pretty good, however my pc is struggling with a 4060. not only that the high graphics conflict with the artstyle. id suggest they lower the graphics slightly. you dont need perfect rocks to have a visually appealing game.
This game has got a large potential. A lot of things still needs to be refined. The combat feels a little slow and heavy but overall it's good. The graphics are beautiful and I belive you need a fairly good PC to run this. The game needs to find a way to dogde boss mechanics since you either get hit 99% of the time or you attack/parry the entire encounter. Another thing is you can't block archers in any way which is a bit annoying. 6/10 as the game is but has potential of a 10/10 game.
If they can keep this up for the full game it will be amazing, Now I wanna go back and play Dark Messiah of Might & Magic
Пу-пу-пу. Да, отзыв типа положительный, по причине боёвки и частично исследования. НО ЕСТЬ НЮАНС! Оптимизация слишком вялая, первый же босс минотавр БУКВАЛЬНО съел мои 60 кадров. Именно его моделька даёт серьёзную просадку в ФПС . И так пришлось снизить настройки со средне-высоких до самых низких, когда я зашел на третью локацию или пятую, смотря как считать, а ведь это были помещения а не открытое пространство. Да и в боях иногда происходят проседания(эффекты?), от чего боёвка не в полной мере ощущается, хотя по задумке что это та сама герои меча и магии с пинками, что приятно. Типа можно брать, игра дешёвая, не обеднеете, но это будет рандом для вашей конфигурации
регдол фізика клас, пацюк маскот також лайк, дженерік середовище норм, дерево пасивних вмінь - дізлайк.
да
This game has mad potential. Hope to see it come to a full release. Slow, heavy, tactical combat with a sprinkle of magic. Enemies are not to "bullet" spongy, and neither are you. Give this one a try if you want a vacation from the fast pace games out there.
As a tech demo it is amazing. Looks great and surprisingly well optimized. I'm having no problems running it at ultra and adding FSR brings me up to a steady 110 fps. As a game, it's meh. But it's early access. The sound is the weakest part imo. There is no "oomph" in the hits and some sounds (like the enemies throwing gas bombs) are completley silent. But I have fate that will be fixed as the development progresses. The down right bad is the save system. With dedicated savepoints. Sometimes it's waaay to far between them. For such a sluggish game it's really punishing to have to walk and fight my way back to where I failed again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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