
Epistory immerses you in an atmospheric action/adventure game where you play a girl riding a giant fox who fights an insectile corruption from an origami world. As you progress and explore this world, the story literally unfolds and the mysteries of the magic power of the words are revealed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.43/day in the week after.
About


Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
折纸风地图背景的打字练习游戏。
huge
прикольна не складна гра. потрібно друкувати на клавіатурі щоб вбивати ворогів(комарів павуків личинок). в грі красива графіка і є декілька різних біомів
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 697/day in the week to Jul 15 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Czech, Japanese, Simplified Chinese, Italian*languages with full audio support
| $14.99 |
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| not modelled |
| $2.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Smash and destroy the keyboard. Awesome cozy adventure with a good story. Recommended!!!
beautiful game, i suck at typing though
I want to like this game, but alas, I am a typing freak (~140 wpm on typeracer on a good day). I have not finished it on account of getting a little bored with it... What I liked: - The game is visually pretty, and soothing - Fox :3 - The combat is fun! (At first...) What I disliked: - You get some unlocks, but not much *really* changes. The gameplay got kind of boring. - Being a typing freak means you get a LOT more points, which means: (1) upgrades are pretty trivialized, and (2) the chapters of the game (gated by points) can be done in the wrong order! - The story is ??? very thin - The combat powerups largely involve [spoiler]not having to type everything---but I *want* to type everything![/spoiler] Ah, woof!
Adorable little game with a surprising amount of mileage and very charming style
Excellent jeu au gameplay original avec une difficulté qui s'adapte au joueur. Je recommande
Non mi piace, oltre a dover digitare in fretta non è interessante.
For the TLDR first 3 chapters are mostly challenging but fun, then they didn't seem to finish working on their UI and environmental effects. The wind level activates words in layers you aren't even playing on so you can't attack enemies in front of you. They used white letters on a white cloud background so you can't see who you are supposed to focus on as well as being set at the back of the screen with 360 approach from the creatures. The purple windmill off to the left keeps trying to activate even though it is on another level below. The directional controls are diagonal and very delayed. You will get caught on every asset in the environment trying to move. The art style looks very neat, but it is so damned hard to navigate even at the beginning of the game and it will point you in a corner and not let you turn around because it centers you too close. Story rich is an exaggeration as well. There is occasional narration that often gets very whiny and uses a lot of rescue tropes.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $345.9K | 865 | 76% | $19.99 | |
| $126.6K | 400 | 77% | $14.99 | |
| $523.9K | 7.4K | 91% | $2.99 | |
| $1.3M | 1.8K | 74% | $24.99 | |
| $641.1K | 4.1K | 88% | $5.99 | |
| $231.6K | 634 | 88% | $15.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 5.9K | 77% | $12.99 | |
| $2.4M | 8.2K | 89% | $9.99 | |
| $2.4M | 4.2K | 85% | $19.99 | |
| $2.4M | 6.6K | 75% | $14.99 | |
| $2.4M | 5.2K | 75% | $13.99 | |
| $2.4M | 6.9K | 93% | $24.99 |