
Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?
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Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不算差评但褒贬不一,原则上给不了好评所以填了差评。 总体来说这是款优质的沙盒建造传统肉鸽融合怪---如果你能忍受变态作者把他的龌龊意淫如炼铜恋母产奶下蛋这些等等诸如此类投射到游戏里的话,虽然我早已见识过昭和老登的变态但这个作者只能用恬不知耻来形容了。之所以没给到纯差评是因为这些拟人玩意在我的游戏流程里还没强制性塞给玩家过,游戏只时不时提醒你“可以这么做”,如果在以后的流程里我被强制体验这种拟人内容则此篇评价会被补充为纯差评
세상에 있는 대부분의 게임들은 대체품이 있다. 하지만 이 게임은 대체할 수 없다. 결코 비슷한 장르가 없다. 엘린의 장르는 엘린이다. 진짜 개꿀잼 of 개꿀잼이다
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's just MEH! Mixed. It's just a huge grind fest for higher stats/attributes just for the purpose of having a few settlements and well just higher stats. Racial feats mean more than anything else. What does this mean? Classes almost mean nothing. Any class can become almost any class. Defeats the purpose of choosing a class at all doesn't it? Your companions out scale you by leagues and can pretty much do all the work for you combat wise. I restarted several times because of all the wasted time just learning the game. In the end I just asked myself, why am i doing this? What is the real end goal here? The answer is honestly there isn't. End game isn't fleshed out at all. Hell, I'd be bold enough to say the whole game lacks real reason or purpose. Dungeon Gear is pretty much lack luster and so is the Combat. What's the point of gear? There's nothing exciting that drives you to continue on except maybe to see a slow crawl to your stats rising. Can you probably come up with some role play to push yourself and make your own story? sure but it all leads to the same thing. Settlements, stats, and building up skills at a very slow pace. Updates come often, but nothing ground breaking. Mostly fixing some shortcuts that people found to cut the grind or just adding more grind just for the sake of it. Until some core elements are added, like better dungeons or more refinement to the world, there's nothing honestly here. Put this one on the back burner until it's in a way better state. At tops, this is $10 game and even then, that's pretty steep.
何度かゴミ箱行きしていつの間にかハマるのが恒例らしいのですが、私は一度ゴミ箱に入ってもう焼却炉まで行ってしまいました。
a japanese man made his dream game of being able to impregnate everyone
在我心里非常接近一场异世界白手起家的冒险,不过可能因为技术问题或者制作组人数实在太少,导致战斗效果非常简陋,基本上就是双方相互碰一下。不过拥有相对很高的自由度,毕竟是沙盒游戏,有钱了可以买地在世界上建造自己的小城堡,小村落,还可以做店铺卖东西(不过这个功能需要对游戏的机制有一定了解而且比较复杂),设置传送台的传送数字一致还可以直接跨基地传送,一块一块自己建造起自己的家(非常肝)。有一段时间没有打开这个游戏了,因为自己建了小城堡还有个种稻米酿酒的村子,感觉没有要做的了,而且队友如果不去叠代数叠基因也很难成长,玩家本身成长也不如队友,剧情也几乎没有更新多少,不知道要等多久才能玩到完整的elin了
前作elonaはプレイ済みです。 かなり独特なシステムのRPGで、一見「不思議のダンジョン」系のゲームに見えますがその実態はRPGよりもRimworldのようなシミュレーションゲームに近いです。kenshiなどもかなり近いシステムだと思います。前作と比較すると拠点運営の要素が大きく拡充されていて、クオリティも高く自分はかなり楽しんでいますが、ある程度ゲームをやり込む上でほぼ必須の要素になったのは賛否が分かれる所かもしれません。 何時間でも遊べる圧倒的なボリュームが魅力ですが、その膨大なコンテンツ量に比例し、覚えるべき知識も非常に膨大です。自分で情報を調べて研究するのが好きな人には最高のゲームですが、そうでない人にとってはやれることが分からない、迷子になってしまうゲームであるとも思います。 設定やストーリーは王道なファンタジー系であり、雰囲気も穏やかでまさにRPGといった趣ですが、アイテムとして普通に銃やテレビが出てきたり、あまりに倫理観が不足していたりと実際のゲーム内の雰囲気はかなり何でもありな印象があります。私はこの雰囲気が好きですが、苦手な人もいるかもしれません。 現在はアーリーアクセス中で、毎週のように新しいアップデートが来るのがとても嬉しいです。久しぶりに復帰してみるとたくさんの新要素が追加されていたりするのでリプレイ性もかなり高いと思います。ストーリーラインも徐々に追加されていますが、ストーリーの完結はまだまだ先の話になりそうです。
シーナの尻は最高でおじゃるな!
Weird af game with pedo content. Avoid at all cost!
this has a ton of positive reviews for depth of systems and randomness which is great but the movement, controls, and general feel of the game is terrible. it's clunky, awkward, and doesn't do what I want half the time. I was expecting something similar in polish to corekeeper, necesse, keplerth and other games similar but this just isn't on their level at the moment. If you are a fan of those games do not pick this up, the premise is great but the polish/controls fail the premise horribly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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