
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.6M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The good: * very pretty * the battle system's use of abilities, ranges, gimmicks, and team-ups is pretty neat * so much of it is voice-acted, which is really impressive * I like that there's animal people sometimes The bad: * I'm over 6 hours in and I'm STILL getting tutorials for new kinds of battles, many of them I'm not sure will actually ever return. * most of the characters are pretty flat to their archetypes... * ...as is the plot. You can predict every single plot beat half an hour before it happens. This is in part because... * the game is slower than molasses in a time-stop. There's no way to speed up or skip cutscenes. That's fine if you're in middle school and have hours on end to kill, less fine if you have literally anything ever you could be doing otherwise with your time. * YOU CAN'T REMAP CONTROLS! AT ALL!!! THIS GAME WAS RELEASED IN 2024 AND YOU CANNOT! REMAP! YOUR CONTROLS!! This is ♥♥♥♥♥♥♥ AWFUL on keyboard. * The game straight-up calls the gimmicks of its boss-fights "gimmicks." I'd call this self-deprecatingly tongue-in-cheek if I had any respect for this design choice in the slightest. * Once again, you can't remap your controls. This is on here twice because games have let you remap controls for well over a decade. It's also on here twice because the keyboard controls are awful. OoOoOhHh, I just LOVE having backspace and enter be not only the default but the ONLY options for two of the most common actions in the game. If they added the ability to fast-forward and/or skip cutscenes, the game would improve at least fourfold, and remapping controls would double if not triple that. Neither of those facts are compliments. I'm pretty sure I got this game off of Humble Bundle, and I still feel like I paid too much for it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dub people really destryed the dialogues
The best story/graphics/voice in the world cannot compensate for this game's poor combat system. Nothing makes sense, the game is just attack-attack-attack and spam heal. No meaningful spells, support skills, tanking skills, non-existent character customization, and terrible design overall. Powerful hero combos do less damage than sum of individual attacks for the heroes. Some boss designs are so bad that the only way to win is keep reloading your save until you get lucky with rng.
Look, I liked the game. Is it an amazing game? No, but it was good. It was a good, decent JRPG that I enjoyed. The story isn't Tales of Berseria worthy but it's decent enough. I liked it.
後期沒在用的角色被硬推上去打怪, 沒等級、沒武器、沒裝備要怎麼打? 爛透了...
発売日2周年おめでとうございます!! クラファンでもSwitch版を買いましたが、発売されてからSteam版もプレイしました。 音楽、キャラ、世界観、システム、ミニゲーム、様々な面でものすごく好みに合うゲームでした。 設定資料集が欲しいぐらい、魅力溢れる世界観とキャラたち! そのキャラたちの良さを活かした数々のミニゲーム! 発売日から2年間経った今でも大好きです。 本編が好きな方にはDLCも全部お勧めです!
When people and dev said there was no missable. I dunno there's one missing character that will knock you out of reach of certain set of achievements.
投げ売りに近い価格だしあまり期待していなかったんですが、意外に中身が充実している事に驚きました 桜庭統氏らの優れたBGMによって戦闘や戦争など盛り上がるところはきっちり盛り上がり、町の音楽はどれも良くて心地よくプレイできました。 ミニゲームは沢山ありますが、料理対決とカードバトルと演劇が面白いです。特に演劇で100人以上居るキャラ全員のセリフを収録しているのは圧巻でした。 Unity製ゲームの例に漏れずプログラムに稚拙な部分が多々あるものの、予算をかけるべき所にしっかりかけている感じで、なかなか楽しめました。追加の3つのシナリオも面白かったです。 デフォルトだと難易度は低めなので、2週目からはハード・回復アイテム使用不可・インフレでやると丁度良い感じになりました。 最後に、仲間が増えて来るとルーンをつけかえたりするたびに4秒ほどフリーズするのだけは何とか改善してほしいです。
Amazing game. Made me remember why I loved jrpgs.
Una joyita hasta ahora. A mejorar: sentido de ubicacion para las misiones, si bien entiendo que parte de la mistica del juego es buscar y perderse en el mundo un poco, tambien esta bueno saber (cuando necesitas o queres avanzar) una especie de "guia" para saber donde ir.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $13.2K | 188 | 83% | $5.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.9M | 4K | 69% | $29.99 | |
| $935.7K | 6.1K | 97% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 12.7K | 60% | $4.99 | |
| $1.6M | 19.8K | 87% | $3.74 | |
| $1.7M | 1.3K | 94% | $19.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $1.6M | 20.1K | 89% | $4.99 | |
| $1.6M | 6.9K | 93% | $9.99 |