
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Пока не советую тратить ваше время на эту кривую игру, такое впечатление будто разраб даже ни разу не играл в неё, минусов у неё очень много, но радует то, что потенциал у этой игры побольше чем у Hades, по моему мнению, советую подождать выхода игры из раннего доступа и если разрабы пофиксят большинство косяков и добавят хотя б какой-нибудь баланс, это игра станет достойным наследником Hades
Faire des tornade de feu est-il thérapeutique ? Si vous aussi vous pensé que oui, alors ce jeu est fait pour vous.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 548 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bem divertido
So good !!! Can't wait for more contents !!!
I think this will be a great game, if you have to compare to something, imagine Hades1, but with mostly anvils as buffs to your weapons, instead of passive powerups.
Боевая система, ну мед!
The magic system is really creative and the combat feels very smooth. It’s just a great game to jump into and have fun with.
macht spass
組合超多種,有些看起來不太搭的組合結果超強,換個順序也會有不同的驚喜 總之是個可以花許多時間嘗試組合的遊戲 特效也很棒,但電腦配備需要有一點點規格以上更能享受特效的震撼
다른 로그라이트는 게임 하다보면 내실용 재화가 자연스레 쌓여서 다음판엔 더 멀리 가도록 설계가 되어 있는데 이겜은 내실템을 전! 혀! 안주고, 지금 마법이나 아티팩트 먹을레? 아니면 이번판 내다 버리고 내실템 줍고 보스에서 개털려서 집갈레? 를 계속 강요함 이게 진짜 너무 불편함. 내실 안하면 결국 멀리는 못갈거 같은데 저 내실템 몇개 주우면 보스에서 내가 아무것도 못하고 쳐발림
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $484.8K | 2K | 85% | $9.99 | |
| $484.8K | 779 | 75% | $12.74 | |
| $485.1K | 684 | 69% | $19.99 | |
| $485.3K | 1.2K | 86% | $24.99 | |
| $484.4K | 1.1K | 71% | $19.99 | |
| $485.6K | 1.9K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 7 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $45.7K | 111 | 55% | $19.99 |