
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
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Charts
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No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No content yet after you beat final boss. mixing and lining up magic is rad. have some fun combinations
Играть можно, но честно, ощущения, что тот же Hades только в другом антураже и немного с другой историей, от этого странно. НО! Графика и возможные билды мне понравились, приятные.
very nice game,good roguelike,you can spent hours without even notice!
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Hours played at review time, across 548 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I made a spell that let me essentially place infinite turrets. 10/10
i created a matryoshka doll full of fire tornadoes, followed by a laser swinging laser swinging laser, got jumped by the shadow wizard money gang, and made a circuit board with 2 nails and some glue. 10/10, would jump through time again.
The gameplay and spell crafting of this game are unmatched. At least 4 hours of my gameplay was spent on going around and exploring random combinations and I am very excited to go back an unlock everything. I enjoyed the variety in the boss fight and the ending was amazing even if somewhat predictable. My only grievances was the third watcher fight, which I beat on the first try thanks to being more powerful than when I fight therakan at the beginning even after taking at least 5 tries to beat meda.
It's kind of like Hades, except all your attacks are a cast and you're constantly changing how they work.
Great game and it's really fun to build spells and see what crazy combo you can pull off! A bit too easy to far though.
Jogo muito bom, porém curto. Para a versão final, eu gostaria de ver mais conteúdo, talvez chefes secretos, ou áreas novas e afins. Mais magias também seria divertido, no caso as magias principais, que você pega antes das memórias da run.
Take the timer off of these damn puzzles and get in touch with reality. Thumbs down, because it really pisses me off. Everyone with a common sense should looks at this and realize the timer is way to damn short for the complexity. "But it ain't that hard" yeah you are right it ain't hard it just pisses you off because there is no time to really look at it and process and you ain't really starting with easy puzzles to learn them, NO it needs to be the more complex puzzles right away. Seriously F this ♥♥♥♥ it even asks for pieces that aren't there...
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Active players
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $1.9K | 7 | 86% | $9.99 | |
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| $484.8K | 2K | 85% | $9.99 | |
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