
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
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No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game, lots of builds have potential, but balancing of the base skills is desperatley needed (lots of spells either feel really weak, or have bad synergy with majority of triggers) Progressions feels natural however more interesting core upgrades would be appreciated. Game runs smooth and stable, still in early access so lots is still to change
Have a few bad runs. Get annoyed. Have a good run. Find a broken combo. Kill final boss in 4 seconds. Feel great. Repeat.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 548 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great fun
The only thing that i can remotely complain about is the story ending in a cliffhanger... I NEED TO KNOW WHAT HAPPENS NEXT!! Absolutely excited for full release.
The game is great, my only issue with it is that the spells without any mods are lackluster they feel bad to use clunky and like there is a lot of friction, they do feel similar to how Hades feels but worse. For a good reference of combat I would check Wizard of Legend. This is a minor thing, the game is still worth it in my opinion
gud game
越玩越卡,切换场景的等待时间逐渐增加,甚至能有一分钟以上,你能相信过个地图等待时间能比三国杀军八卧龙诸葛还长,人家好歹还有烧条可以看,这直接就是关进小黑屋
A bit expensive for the current content but it's early access so it makes sense. Although even now, if you're feeling adventurous, you can just start with a different set of weapons and discover the game through those weapons(and I can tell you from one set to another it changes the way you play completely). Trying to find out which upgrades are good for each weapons is fun. So far the game isn't quite hard, not saying every run is free but the bosses aren't hard to deal with, except the last one, you might need a few tries until you understand all its patterns. Hopefully, they will design a way to make it harder like Hades did.
Macht extrem Spaß. Man hat so viele Skill Variationen, sodass das spiel nicht langweilig wird. Bin auf den Full Release gespannt
I love the art style, the combat is smooth, full release in the future looks promising, very nice combat system and skill building
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.9K | 7 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $45.7K | 111 | 55% | $19.99 |
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| $484.8K | 2K | 85% | $9.99 | |
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| $485.1K | 684 | 69% | $19.99 | |
| $485.3K | 726 | 87% | $24.99 | |
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| $485.6K | 1.9K | 95% | $9.99 |