
Easy Delivery Co. is a relaxing driving game with strange secrets. Chill out, make deliveries and get to know the mysterious residents of this scenic mountain town, all while earning well below minimum wage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 26 → 10/day in the week after.
About
Easy Delivery Co. is a relaxing driving game, with definitely no secrets. You’ve been hired as a delivery driver in a once-lively scenic mountain town now plagued with inhospitable weather. Make deliveries and uncover the story of the town’s not-at-all mysterious residents, all while earning well below minimum wage.
Earn a "living" by delivering packages with your kei truck
Take in the atmospheric scenery or blitz through (road safety not required)
Buy drastically overpriced gas and get to know the locals
Simple controls and retro graphics
Listen to cool beats while driving
Nothing strange going on, no lore, nothing at all, we promise
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 10.5Kreviews | 95% | — | $4.5M |
| $12.99 | 1.4Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有以前玩PS遊戲的感覺,很舒服,不錯的小遊戲
El diseño del juego es tan bueno que ni recuerdo cuando lo compré, pero si recuerdo cada camino del mapa y aún me falta investigar más rutas, y también no mamen, duré como un mes manejando en el mapa inverso porque no recordaba cómo llegué a ese túnel
:)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 8.5K | 86% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 9.6K | 92% | $19.99 | |
| $4.5M | 12.4K | 96% | $19.99 | |
| $4.5M | 9.5K | 76% | $19.99 | |
| $4.5M | 78.8K | 95% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 6.1K | 76% | $13.99 | |
| $17.7K | 23 | 43% | $19.99 | |
| $137 | 2 | 100% | $1.99 | |
| — | 0 | — | — | |
| $6M | 9.7K | 94% | $19.99 | |
| $1.7M | 2.6K | 85% | $19.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish, Ukrainian, Korean, Simplified Chinese*languages with full audio support
| $12.99 |
| 247ratings |
| 91% |
| — |
| not modelled |
| $12.99 | 49ratings | 84% | — | not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the better indies with cool artstyle and soundtrack. Could be categorized as "cozy gaming", with a focus on overall atmosphere and carrying out simple tasks rather than fiercely striving for an objective. It's no Crazy Taxi, but give it the realistic expectations it deserves, and dare I say you'll have a "Serene Taxi", a Pokemon crossover and Pro Pilkki in the same package. Picked this up after playing the demo during the Next Fest in June 2025, which had me take an interest in some indie titles and indie games overall. Sam C has done a brilliant job creating a micro-cosmic anthropomorphic kitten universe, your job being an underwaged FedEx courier in an alternate platform economy. Quite humorous and adorable, actually. But unlike the description says, the game does have lore and a story, and contrary to the overall mood of the game, it's dark, and dystopic, even: The mountain town, formerly a booming intersection of trade, with merchants and services drizzling in abundant quantities, has faded into depression. A corporation dubbed "Easy Delivery Co." controls robot couriers (sorry, I mean kittens) that maintain the supply chain. However, for some reason, nearly all robots have ceased to function (and exist, too, apparently). You are hired as the sole driver for the company – your job to investigate what's going on, restore order, and in the meantime, do deliveries. What's about to uncover is a town covered in a mysterious cloak, and each interaction with the shopkeepers leaves you feeling like they're hiding something. The story is quite short, and sooner or later you'll reach the point where you'll run out of new things to do. But that's when you'll have time to come back into it and be sunken into its gameplay loop. I find there's a lot of replay value in games like these, where hitting "Play" or even starting all over again doesn't feel like a burden. Recommended after 9,2 hrs and completing main story.
Игрушка фановая, ненапряжная - особо много ума не надо, что и заставило убить в нее 20 часов. Сюжетик есть и слава богу, а что по сути этого сюжетика, так это не особо и важно. Он может быть затычкой между доставками, а в общем-то можно и забить на него - все равно от концовки больше вопросов, чем ответов. За такие-то деньги к игре не стоит придираться. Любителям с пустой башкой позалипать в симулятор с приятными саундами, милыми неписями и какой-никакой задачей в самый раз, я как раз представитель таких. Хочешь полетать со склонов - ради бога, хочешь выдумать себе пдд и скрупулезно их придерживаться - ваще как нефиг делать. Если уж и придираться, то закрыв глаза и без особого упрека: 1. Очень уж бесит перезаход в игру из-за того, что она не видит геймпад (а может, это у меня китайщина поганая) 2. Где-то к 50 доставке появляется ощущение, что на перевод, видимо, решили забить. Наверное решили, что адекватные люди до таких моментов и не дошли бы. В общем, неписи внезапно начинают шпрехать на корейском, а ты остаешься неведении, что же милый котик с заправки пытался сказать? Возможно, это разгадка сюжета, но мне так лень открывать переводчик. [strike] 3. Осталась самая тупая мелочь, которую мне даже упоминать стремно: иногда в рандомном месте появляются иконки расстояния до места доставки и сам значок доставки, хотя ты ничего не везешь. [/strike] Короче, прикольно, буду залипать и дальше (особенно, если в край упороться и начать видеть думерские вайбы).
cool
brrr
silent hill truck-sim with animal crossing characters; good, although admittedly very simple
Vrummmm!
There is very little to explore, refueling is annoying, and the story is almost non-existent. I "beat" the game and it just ended without any fanfare or anything. The End I am guessing most of the reviewers played for less than 1 hr, gave it a thumbs up, and moved on. I was looking for something along the lines of https://store.steampowered.com/app/2585830/Promise_Mascot_Agency/ but that... is not this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.